Guides

007 First Light Trophy Guide and Checklist

Guides007 First LightTrophiesChecklist

Quick Answer

The trophy checklist covers 38 trophies: 1 Platinum, 3 Gold, 14 Silver, 20 Bronze, 33 offline, 5 online, 0 missable, about 20 hours, and 1 minimum playthrough.

Version focus 007 First Light version 1.0.5 and June 2026 player route checks
007 First Light guide hub artwork with Bond aiming a pistol against the First Light key art

Trophy Checklist

Track Rarity, Online Split, Chapters, and Cleanup Work

Mark trophies as they unlock and filter the list for story, online, or cleanup passes.

Progress0 saved
0 rows1 Platinum / 3 Gold / 14 Silver / 20 Bronze0 missable / about 20h / 1 playthrough
Platinum / Online

The name's Bond. James Bond

Collect all trophies

Route
Cleanup route - save it for chapter select or post-story cleanup.
Chapter
Any cleanup pass
Detail
Earn all other trophies in 007 First Light to unlock Platinum (no DLC required).
Bronze / Offline

Icebreaker

Survive the helicopter crash

Route
Story route - mark it after the chapter clears.
Chapter
1: Against the Odds
Detail
Automatic story-related trophy, cannot be missed. Unlocks after Chapter 1: Against the Odds (not immediately after the helicopter crash cutscene, but at the end of the chapter).
Bronze / Offline

From Malta with love

Complete your training as a recruit in Malta

Route
Story route - mark it after the chapter clears.
Chapter
5: A New Home
Detail
Automatic story-related trophy, cannot be missed. Unlocks after Chapter 5: A New Home (not after the first training, there are multiple training chapters).
Bronze / Offline

Shaken not stirred

Complete your first assignment at the nightclub

Route
Story route - mark it after the chapter clears.
Chapter
6: A Night Out
Detail
Automatic story-related trophy, cannot be missed. Unlocks after Chapter 6: A Night Out.
Bronze / Offline

I expect you to die

Survive the explosion at the hotel in Slovakia

Route
Story route - mark it after the chapter clears.
Chapter
8: All the Time in the World
Detail
Automatic story-related trophy, cannot be missed. Unlocks during Chapter 8: All the Time in the World, after defeating the blond man in the cellar and disarming the bomb (very end of chess championship section).
Silver / Offline

Skyfall

Jump out of a plane in Slovakia

Route
Story route - mark it after the chapter clears.
Chapter
8: All the Time in the World
Detail
Automatic story-related trophy, cannot be missed. Unlocks after Chapter 8: All the Time in the World.
Bronze / Offline

Win, lose or die

Win the auction

Route
Story route - mark it after the chapter clears.
Chapter
10: The Past Never Dies
Detail
Automatic story-related trophy, cannot be missed. Unlocks during Chapter 10: The Past Never Dies, after the auction of the drone. You will always win the auction automatically to advance the story.
Bronze / Offline

Nobody lives forever

Find 009s body

Route
Story route - mark it after the chapter clears.
Chapter
10: The Past Never Dies
Detail
Automatic story-related trophy, cannot be missed. Unlocks during Chapter 10: The Past Never Dies, after you sneak through the ship where you disarm tripwire traps.
Silver / Offline

Trigger Mortis

Escape the ambush alive

Route
Story route - mark it after the chapter clears.
Chapter
10: The Past Never Dies
Detail
Automatic story-related trophy, cannot be missed. Unlocks after Chapter 10: The Past Never Dies.
Bronze / Offline

A hard man to kill

Survive an assassination attempt

Route
Story route - mark it after the chapter clears.
Chapter
11: Uninvited
Detail
Automatic story-related trophy, cannot be missed. Unlocks during Chapter 11: Uninvited, after finishing the rooftop section where a sniper shoots at you.
Silver / Offline

You only live twice

Defeat the assassin

Route
Story route - mark it after the chapter clears.
Chapter
11: Uninvited
Detail
Automatic story-related trophy, cannot be missed. Unlocks during Chapter 11: Uninvited, after the Murto boss fight.
Bronze / Offline

Agent under fire

Escape in the bin lorry

Route
Story route - mark it after the chapter clears.
Chapter
11: Uninvited
Detail
Automatic story-related trophy, cannot be missed. Unlocks after Chapter 11: Uninvited.
Bronze / Offline

All time high

Infiltrate Nicholas Webb's penthouse

Route
Story route - mark it after the chapter clears.
Chapter
12: Knightfall
Detail
Automatic story-related trophy, cannot be missed. Unlocks during Chapter 12: Knightfall, after entering the penthouse.
Silver / Offline

No time to die

Escape by helicopter

Route
Story route - mark it after the chapter clears.
Chapter
12: Knightfall
Detail
Automatic story-related trophy, cannot be missed. Unlocks after Chapter 12: Knightfall.
Bronze / Offline

Double or die

Save Theresa Lorca

Route
Story route - mark it after the chapter clears.
Chapter
14: Time to Die
Detail
Automatic story-related trophy, cannot be missed. Unlocks during Chapter 14: Time to Die, after the Murto boss fight.
Silver / Offline

You know my name

Defeat Damien Webb

Route
Story route - mark it after the chapter clears.
Chapter
14: Time to Die
Detail
Automatic story-related trophy, cannot be missed. Unlocks after Chapter 14: Time to Die.
Bronze / Offline

Solo

Leave MI6 as a rogue agent

Route
Story route - mark it after the chapter clears.
Chapter
15: Man of the Hour
Detail
Automatic story-related trophy, cannot be missed. Unlocks after Chapter 15: Man of the Hour.
Silver / Offline

The writing is on the wall

Catch Isola

Route
Story route - mark it after the chapter clears.
Chapter
16: Wave of the Future
Detail
Automatic story-related trophy, cannot be missed. Unlocks after Chapter 16: Wave of the Future.
Gold / Offline

For king and country

Defend MI6

Route
Story route - mark it after the chapter clears.
Chapter
17: For England
Detail
Automatic story-related trophy, cannot be missed. Unlocks after Chapter 17: For England.
Silver / Offline

The world is not enough

Collect all postcards

Route
Cleanup route - save it for chapter select or post-story cleanup.
Chapter
Any cleanup pass
Detail
007 First Light Collectible Guide 007 First Light All Postcard Locations
Silver / Offline

For your eyes only

Unlock all MI6 files

Route
Cleanup route - save it for chapter select or post-story cleanup.
Chapter
Any cleanup pass
Detail
007 First Light Collectible Guide 007 First Light All Intel (MI6 Files) Locations
Silver / Offline

Recovered assets

Collect all mementos

Route
Cleanup route - save it for chapter select or post-story cleanup.
Chapter
Any cleanup pass
Detail
007 First Light Collectible Guide 007 First Light All Memento Locations
Silver / Offline

Casino Royale

Collect all playing cards

Route
Cleanup route - save it for chapter select or post-story cleanup.
Chapter
Any cleanup pass
Detail
007 First Light Collectible Guide 007 First Light All Playing Cards Locations
Gold / Offline

A collector's habit

Find all collectibles

Route
Cleanup route - save it for chapter select or post-story cleanup.
Chapter
Any cleanup pass
Detail
007 First Light Collectible Guide
Bronze / Offline

Soft landing

Tackle an enemy over a ledge

Route
Cleanup route - save it for chapter select or post-story cleanup.
Chapter
5: A New Home
Detail
Hold on an enemy to push them over a ledge. You must keep holding the button, not just press it once. When holding you get a special animation where you push the enemy backward, then run into a ledge (e.g. top of a ladder), you will fall together with the enemy which knocks him out on impact....
Bronze / Offline

Sleight of hand

Disarm an enemy by shooting a weapon from their hand

Route
Cleanup route - save it for chapter select or post-story cleanup.
Chapter
3: The Needle's Eye
Detail
You should automatically get this during the training in Chapter 3: The Needle's Eye. You can disarm enemies by shooting their hand when they are aiming at you.
Bronze / Offline

Positively shocking

Make an enemy taser another enemy

Route
Cleanup route - save it for chapter select or post-story cleanup.
Chapter
8: All the Time in the World
Detail
This can only be done in certain sections where you encounter enemies with tasers. Keep the taser enemy and one other enemy alive. When an enemy aims the taser it's indicated by a bright blue line....
Bronze / Offline

Short fuse

Shoot at an enemy while he's throwing a grenade

Route
Cleanup route - save it for chapter select or post-story cleanup.
Chapter
10: The Past Never Dies, 11: Uninvited
Detail
This can only be done in combat sections where enemies have grenades. You need to wait until an enemy throws a grenade, while an enemy swings his arm with a grenade in the hand you must shoot him so he drops the grenade. A good spot is in Chapter 10: The Past Never Dies - Checkpoint 11: Ambush....
Bronze / Offline

He'll live

Knock out an enemy by shooting him in the legs

Route
Cleanup route - save it for chapter select or post-story cleanup.
Chapter
Any cleanup pass
Detail
Keep shooting an enemy in the legs until he dies. The final shot that defeats the enemy must be in the leg. Shooting the enemy once is not enough, you have to shoot him multiple times until he dies.
Bronze / Offline

Firestarter

Push an enemy into a fire extinguisher

Route
Cleanup route - save it for chapter select or post-story cleanup.
Chapter
8: All the Time in the World
Detail
This can only be done in certain sections where you have enemies and also wall-mounted fire extinguishers. Hold to push an enemy into the fire extinguisher. A good spot for it is Chapter 8: All the Time in the World - Checkpoint 05: The laundry - Objective: Get through the laundry....
Bronze / Offline

Damp squib

Hack a grenade before it explodes

Route
Cleanup route - save it for chapter select or post-story cleanup.
Chapter
10: The Past Never Dies, 11: Uninvited
Detail
This can only be done in combat sections where enemies have grenades. After an enemy has thrown a grenade, look at it on the ground and hold for the Q-Watch and hack the grenade with the assigned button. This will deactivate the grenade so it doesn't explode....
Bronze / Offline

Disarming personality

Disarm an enemy with a laser

Route
Cleanup route - save it for chapter select or post-story cleanup.
Chapter
9: Out of the Ashes
Detail
The laser is unlocked during Chapter 9: Out of the Ashes. There you will gain the "Laser Strap" gadget for your Q-Watch. You then equip it in the Q-Lab before missions....
Bronze / Offline

Always have an exit plan

Use a gadget to escape a confrontation

Route
Cleanup route - save it for chapter select or post-story cleanup.
Chapter
Any cleanup pass
Detail
Go into a restricted area with civilians. Then intentionally walk in front of people in the restricted area to trigger a "confrontation" (the dialogue where you can choose to bluff or comply). During this dialogue hold and use a Q-Watch gadget that distracts the target....
Silver / Online

What if...?

Complete an Operation in TacSim

Route
Online or TacSim route - group these before the cleanup pass.
Chapter
Any cleanup pass
Detail
*Online Trophy* Operations are unlocked after finishing the main story. Then go to Title Screen > Tactical Simulations > play one Operation. They are replays of the combat/stealth sections from the main story with modified objectives. The first one is very short and easy, it only takes 3 minutes.
Silver / Online

A change of pace

Complete an Escalation in TacSim

Route
Online or TacSim route - group these before the cleanup pass.
Chapter
6: A Night Out
Detail
*Online Trophy* Escalations are unlocked after Chapter 6: A Night Out. Then go to Title Screen > Tactical Simulations > play one Escalation. The first one is a quick combat tutorial that can be done in 1 minute.
Silver / Online

Keep moving forward

Achieve clearance level 3

Route
Online or TacSim route - group these before the cleanup pass.
Chapter
6: A Night Out
Detail
*Online Trophy* Any time after Chapter 6: A Night Out, go to Title Screen > Tactical Simulations. Complete Escalations, Operations, Challenges to gain XP which raises your Clearance Level and unlocks new weapons and gadgets. Level 3 is very quick to do, there are many more levels....
Gold / Online

The readiness is all

Beat tier 3 of an Escalation in TacSim

Route
Online or TacSim route - group these before the cleanup pass.
Chapter
6: A Night Out
Detail
*Online Trophy* Escalations are unlocked after Chapter 6: A Night Out. Then go to Title Screen > Tactical Simulations > pick the first Escalation and play all 3 tiers of it. Each tier is a short 1 minute level where you must fulfill different requirements....
Silver / Offline

A legacy of spycraft

Discover all legacy items

Route
Cleanup route - save it for chapter select or post-story cleanup.
Chapter
Any cleanup pass
Detail
007 First Light Collectible Guide 007 First Light All Legacy Item Locations

Use the checklist above after the story has momentum. Mark automatic story trophies as they unlock, then filter for cleanup, online, rarity, or chapter rows. Because the current roadmap reports 0 missable trophies, a calm chapter-select route is safer than restarting a save too early.

Do not let trophy cleanup ruin the first run. Finish the mission rhythm, learn the maps, and come back with better gadget habits. The fastest 100% route is usually one clean story pass, then grouped cleanup.

Platinum Route

PhaseGoal
Story passLet automatic trophies unlock and mark them after each chapter
Chapter selectReturn for cleanup trophies, codes, and collectibles
Online or TacSimGroup the 5 online rows so they do not break story focus
Final sweepFilter unmarked trophies and clear only what remains

Next Pages To Open

FAQ

How many trophies are in 007 First Light?

The checklist covers 38 trophies: 1 Platinum, 3 Gold, 14 Silver, and 20 Bronze.

Are any trophies missable?

The current trophy route lists 0 missable trophies, so chapter select is the safer cleanup path.

How long does 100% take?

Plan around about 20 hours, depending on online/TacSim cleanup and replay comfort.

Do earned marks save?

Yes. Trophy marks stay in browser storage until reset.