Guides
Romestead Fishing Guide: Food, Routes, and Early Checks
Quick Answer
Use the Romestead fishing database above as a fish and food-chain planner: check Fish, Eel, Garum, Garum Dolium, Bread, Beer, Cheese, Olive Oil, Wine, Deep Fried Fish, Isicia Marina, Scorpion Skewers, Gustum de Praecoquis, Isicia Omentata, Moretum and Bread, Minutal Matianum, Patina de Malis, Pinsa, Empty Pot pressure, and Minutal Ex Praecoquis. Fishing is strongest when it feeds a repeatable Garum, Bakery, citizen-food, or boss-prep route; exact water spots, bait, and catch rates still need a current-build check.
Fish And Food-Chain Database
Search Fish, Garum, Bakery Dishes, Pots, and Food Routes
Check whether a water route feeds Garum, Bakery dishes, pot-heavy food chains, citizen food, or boss-prep meals before spending a session on fishing.Store the first Fish and Eel copies before cooking or selling the route.
Search food, Garum, Empty Pot, Olive Oil, Flour, source rows, recipes, and known food-chain uses.
Pot supply can decide whether fish becomes useful food or a stalled recipe chain.
- InputsCatch route or 150-coin market buy listing
- KeepStore first Fish before Garum, Bakery, or boss food
- StationGarum Dolium / Bakery route
- StatsRestores 10 health Heals 0 health over 0 seconds; Tier 1; Stack 100; Food Value: 1 50; Sell: 30
- SourcesPlains Merchant level 2; Forest Merchant level 2
- Used to makeDeep Fried Fish, Minutal Ex Praecoquis, Garum
- DetailUsed in: Garum
- DetailUsed in: Deep Fried Fish
- DetailUsed in: Minutal Ex Praecoquis
- DetailStill needs in-save check: spot, bait, catch rate
Garum, Deep Fried Fish, Minutal Ex Praecoquis, and emergency food checks.
Use the 150-coin market listing as a buy-price check, not a guaranteed sell value.Confirm the sell value and water spot in your build before planning a profit route.- InputsCatch route or 150-coin market buy listing
- KeepStore first Eel until recipes and trade value are checked
- StationFood storage / cooking tests
- StatsRestores 10 health Heals 0 health over 0 seconds; Tier 1; Stack 100; Food Value: 1 50; Sell: 30
- SourcesPlains Merchant level 3; Forest Merchant level 3
- Used to makeNo known recipe use
- DetailBest use now: first-copy storage
- DetailStill needs in-save check: spot, bait, catch rate, recipe use
- DetailDo not export: before a current-build recipe check
Food, recipe, or trade check after first copy is stored.
Use the 150-coin market listing as a buy-price check until your save confirms trade value.Exact catch spot and recipe use need current-build verification.- Inputs3 Clay station cost
- KeepBuild after Fish and Empty Pot supply are repeatable
- StationCosts 3 Clay
- DetailPurpose: create Garum from fish
- DetailInput pressure: Fish and Empty Pot
- DetailSupport resource: Clay for pot supply
- DetailRoute lead: after Cyclops, Ceres quest, 5 Scorpion Skewers, 5 Mortuum Sauce with Bread
Turns Fish and Empty Pot into Garum.
Useful after fish supply and Empty Pot supply are stable; the later Fish Sauce Vat route should be checked after Cyclops and Ceres progress.Build it only if fish is repeatable enough to feed the chain; confirm Fish Sauce Vat naming and unlock steps in your current build.- Inputs1 Fish Empty Pot
- KeepKeep a small citizen-food buffer before exporting
- StationCitizen Work Order; level 1; 1 progress; yields 1
- StatsTier 2; Stack 60; Material Value: 2 50; Sell: 50
- SourcesRecipe via Citizen Work Order, worker level 1, yields 1
- Used to makeIsicia Marina, Gustum de Praecoquis, Isicia Omentata +6 more
- DetailRecipe: 1 Fish + 1 Empty Pot
- DetailStation: Garum Dolium
- DetailCitizen food: 2
Material and citizen food route.
Citizen Food 2.Check whether your town needs citizen food more than raw emergency food.- Inputs1 Flour
- KeepKeep a citizen-food buffer before spending Bread on quests or trade
- StationBakery; level 1; 30 progress; 3 XP; yields 1
- StatsRestores 15 health Heals 0 health over 0 seconds > Gain Well Fed; Tier 1; Stack 40; Food Value: 40; Sell: 8
- SourcesRecipe via Bakery, worker level 1, yields 1
- Used to makeMoretum and Bread, Isicia Omentata
- DetailConsume: restores 15 health
- DetailWell Fed: heals 60 health over 10 minutes
- DetailCitizen food: 6
- DetailSell price: 8
Core citizen food and stable settlement food route that supports longer fishing or boss sessions.
Restores 15 health, Well Fed, Citizen Food 6, Sell Price 8.Bread is not a fishing output, but it is the baseline food route fish dishes should beat before they take pots or Bakery time.- Inputs1 Wheat Empty Pot
- KeepDo not drain Empty Pots if Garum, Olive Oil, or Wine are higher priority
- StationCitizen Work Order; level 1; 1 progress; yields 1
- StatsRestores 20 health Heals 0 health over 0 seconds; Tier 2; Stack 40; Food Value: 50; Sell: 10
- SourcesRecipe via Citizen Work Order, worker level 1, yields 1
- Used to makeNo known recipe use
- DetailRecipe: 1 Wheat + 1 Empty Pot
- DetailConsume: restores 20 health
- DetailWell Fed: heals 60 health over 10 minutes
- DetailCitizen food: 1
- DetailSell price: 50
Pot-competing food and drink route that can affect whether fish processing is worth starting.
Sell Price 50, restores 20 health, Well Fed, Citizen Food 1.Beer competes with Garum and Olive Oil for Empty Pots, so use it as a bottleneck check in the fish-food chain.- Inputs1 Olive Paste Empty Pot
- KeepKeep enough Olive Oil for Deep Fried Fish only after pot supply is stable
- StationCitizen Work Order; level 1; 1 progress; yields 1
- StatsTier 1; Stack 60; Material Value: 2 50; Sell: 50
- SourcesRecipe via Citizen Work Order, worker level 1, yields 1
- Used to makeGlobi, Deep Fried Fish, Moretum and Bread +5 more
- DetailRecipe: 1 Olive Paste + 1 Empty Pot
- DetailUsed in: Deep Fried Fish
- DetailUsed in: Globi
- DetailCompetes for: Empty Pot
Support ingredient for Deep Fried Fish and other Bakery recipes.
Material price 250; made through a pot-based oil route.Olive Oil can look like a profit route, but it can also block Garum, Beer, or Wine if pots are scarce.- InputsGrapes
- KeepHold paste until Wine, Bakery, or trade needs are clear
- StationManual Mill or Watermill
- DetailCrafted at: Manual Mill
- DetailCrafted at: Watermill
- DetailUsed in: Wine
- DetailSell price: 7
Support material for Wine and mid-game food economy routes.
Sell Price 7.Grape Paste supports food economy, but it should not take priority over Wheat and Bread while citizens are unstable.- Inputs1 Grape Paste Empty Pot
- KeepSave first Wine before gifting, trade, or food experiments
- StationCitizen Work Order; level 1; 1 progress; yields 1
- StatsRestores 25 health Heals 0 health over 0 seconds; Tier 2; Stack 40; Food Value: 1; Sell: 20
- SourcesRecipe via Citizen Work Order, worker level 1, yields 1; Pyzifax World drop
- Used to makeIsicia Omentata, Patina de Malis
- DetailInput pressure: Grapes and Empty Pot
- DetailGift effect to verify: +2 happiness
- DetailLoyalty effect to verify: +5%
- DetailWork tradeoff to verify: -1 efficiency
Food-economy and happiness route that competes for Grapes and Empty Pots.
Gift route to test: +2 happiness, +5% loyalty gain, and -1 efficiency.Use Wine as a support route, not a first food solution; confirm unlock and gift behavior in your current build.- Inputs1 Fish; 2 Olive Oil
- KeepUse only after Fish, Olive Oil, pots, and Bakery access are stable
- StationBakery; level 2; 25 progress; 12 XP; yields 1
- StatsRestores 10 health Heals 15 health over 5 seconds > Gain Well Fed; Tier 2; Stack 20; Food Value: 2 50; Sell: 50
- SourcesRecipe via Bakery, worker level 2, yields 1
- Used to makeNo known recipe use
- DetailRecipe: 1 Fish + 2 Olive Oil
- DetailConsume: restores 10 health
- DetailBuff: Crit Chance +4%
- DetailCitizen food: 10
Cooked fish route with crit chance and strong citizen-food value.
Restores 10 health, Crit Chance +4%, Citizen Food 10.Olive Oil competes for Empty Pot supply, so this can starve Garum, Wine, or other pot routes.- Inputs1 Dates Garum; 4 Strange crab Meat Honey
- KeepSave for stronger sessions only after Garum and Bakery routing are stable
- StationBakery; level 3; 60 progress; 25 XP; yields 1
- StatsRestores 25 health Heals 10 health over 5 seconds > Gain Well Fed; Tier 2; Stack 20; Food Value: 2 50; Sell: 50
- SourcesRecipe via Bakery, worker level 3, yields 1
- Used to makeNo known recipe use
- DetailBakery listing: Job Lv.3
- DetailHeal: 25
- DetailEat time: 160s
- DetailPrice: 250
- DetailDescription: crab cakes with salad and garum dressing
Garum-linked Bakery dish and higher-value cooked route.
25 heal, 160s eat time, price 250, crafted at Bakery.Stats and description are useful for planning, but exact ingredient quantities still need work-order confirmation.- Inputs5 Apricot Honey Mint Garum
- KeepUse after Apricot, Mint, Honey, and Garum are repeatable
- StationBakery; level 3; 60 progress; 22 XP; yields 1
- StatsRestores 10 health Heals 15 health over 10 seconds > Gain Well Fed; Tier 2; Stack 20; Food Value: 2 50; Sell: 50
- SourcesRecipe via Bakery, worker level 3, yields 1
- Used to makeNo known recipe use
- DetailHeal: 10
- DetailEat time: 170s
- DetailPrice: 250
- DetailIngredients named in description: apricot, mint, garum, honey
Garum-linked Bakery dish that connects seed planning to fish-sauce routing.
10 heal, 170s eat time, price 250, crafted at Bakery.Treat ingredient wording as a planning guide until the Bakery work order confirms exact quantities.- Inputs2 Raw Meat Haunch Garum Wine Bread
- KeepPlan only after Wine, Bread, Garum, and meat supply are stable
- StationBakery; level 4; 60 progress; 24 XP; yields 1
- StatsRestores 10 health Heals 60 health over 10 seconds > Gain Well Fed; Tier 2; Stack 20; Food Value: 2 50; Sell: 50
- SourcesRecipe via Bakery, worker level 4, yields 1
- Used to makeNo known recipe use
- DetailHeal: 10
- DetailEat time: 170s
- DetailPrice: 250
- DetailDescription: meat, wine-soaked bread, and garum, rolled up and fried
Late Bakery dish that links fish sauce, wine, bread, and meat routes.
10 heal, 170s eat time, price 250, crafted at Bakery.Useful as a route connector, but exact work-order inputs still need current-build confirmation.- Inputs1 Pine Nuts Bread Cheese Olive Oil
- KeepCompare with plain Bread before spending Bakery time
- StationBakery; level 4; 60 progress; 23 XP; yields 1
- StatsRestores 15 health Heals 40 health over 8 seconds > Gain Well Fed; Tier 2; Stack 20; Food Value: 2 50; Sell: 50
- SourcesRecipe via Bakery, worker level 4, yields 1
- Used to makeNo known recipe use
- DetailDescription: cheese spread eaten with Bread
- DetailCrafted at: Bakery
- DetailPrice: 250
- DetailLikely heal row: 15
Bread upgrade candidate when cheese and Bakery capacity are available.
Price 250, with a 15-heal Bakery row to verify in the work order.Use as a Bakery comparison row; exact ingredient quantities and final heal should be checked in the work order.- Inputs1 Wood Stick
- KeepKeep a small Cheese stack before spending it on Bakery tests
- StationBakery; level 1; 1 progress; 500 XP; yields 1
- StatsRestores 5 health Heals 0 health over 0 seconds; Tier 1; Stack 100; Food Value: 30; Sell: 6
- SourcesRecipe via Bakery, worker level 1, yields 1; Goat Female Creature
- Used to makeGlobi, Libum, Moretum and Bread +1 more
- DetailSource: Market
- DetailSource: Goats
- DetailConsume: restores 5 health
- DetailCitizen food: 2
- DetailSell price: 6
Support food, citizen food, and a Moretum and Bread ingredient route.
Restores 5 health, Citizen Food 2, Sell Price 6.Cheese is not a fishing output, but it supports the same food-chain decisions that compete with fish and Garum.- Inputs1 Raw Scorpion Meat Apricot Honey; 2 Coriander Wood Stick
- KeepReserve for food testing and Fish Sauce Vat unlock checks before routine feeding
- StationBakery; level 3; 80 progress; 36 XP; yields 1
- StatsRestores 30 health Heals 15 health over 5 seconds > Gain Well Fed; Tier 2; Stack 20; Food Value: 2 50; Sell: 50
- SourcesRecipe via Bakery, worker level 3, yields 1
- Used to makeNo known recipe use
- DetailBakery listing: Job Lv.3
- DetailHeal: 30
- DetailEat time: 170s
- DetailPrice: 250
- DetailDescription: juicy scorpion meat glazed with apricots
Bakery food and possible Fish Sauce Vat unlock input after Cyclops.
30 heal, 170s eat time, price 250, crafted at Bakery.If Fish Sauce Vat or a Ceres objective asks for Scorpion Skewers, verify the count before cooking the last batch.- Inputs2 Apple; 2 Raw Meat Cut Honey Mint Garum
- KeepUse after Apple and meat routes are stable
- StationBakery; level 5; 80 progress; 32 XP; yields 1
- StatsRestores 20 health Heals 56 health over 8 seconds > Gain Well Fed; Tier 2; Stack 20; Food Value: 2 50; Sell: 50
- SourcesRecipe via Bakery, worker level 5, yields 1
- Used to makeNo known recipe use
- DetailBakery listing: Job Lv.5
- DetailHeal: 20
- DetailEat time: 170s
- DetailPrice: 250
- DetailDescription: hearty stew made from pork and apples
Mid-late Bakery food that compares against fish and Garum-heavy boss food.
20 heal, 170s eat time, price 250, crafted at Bakery.This is not a fishing dish, but it belongs in the food-chain comparison because it can beat weak fish routes if meat and apples are easier.- Inputs4 Apple; 2 Egg Honey Wine Pine Nuts Garum
- KeepCompare with Bread, Cheese, and fish dishes before spending Bakery capacity
- StationBakery; level 5; 120 progress; 44 XP; yields 1
- StatsRestores 25 health Heals 70 health over 10 seconds > Gain Well Fed; Tier 2; Stack 20; Food Value: 2 50; Sell: 50
- SourcesRecipe via Bakery, worker level 5, yields 1; VP Volcanic Phoenix Boss Creature 1000 HP
- Used to makeNo known recipe use
- DetailBakery listing: Job Lv.5
- DetailHeal: 25
- DetailEat time: 170s
- DetailPrice: 250
- DetailDescription: sweet and sour spiced apple pudding
Apple-based Bakery food for comparing non-fish routes against Garum-heavy meals.
25 heal, 170s eat time, price 250, crafted at Bakery.Use as a food-chain comparison row; exact ingredient quantities need current-build confirmation.- Inputs5 Olives Olive Oil Cheese; 1 Flour; 2 Sausage
- KeepPlan only after Bread, Bakery, and ingredient storage are stable
- StationBakery; level 6; 80 progress; 32 XP; yields 1
- StatsRestores 10 health Heals 120 health over 8 seconds > Gain Well Fed; Tier 3; Stack 20; Food Value: 6; Sell: 1 20
- SourcesRecipe via Bakery, worker level 6, yields 1
- Used to makeNo known recipe use
- DetailBakery listing: Job Lv.6
- DetailHeal: 10
- DetailEat time: 170s
- DetailPrice: 600
- DetailDescription: variety of ingredients spread on dough and cooked in an oven
Late Bakery comparison row that helps decide whether fish routes are worth the same station time.
10 heal, 170s eat time, price 600, crafted at Bakery.Use the description for planning, then confirm exact work-order ingredients in-game.- Inputs2 Raw Meat Cut Fish Bay Leaf Garum; 2 Yellow Onion Apricot
- KeepReserve for boss attempts only if the ingredient chain is stable
- StationBakery; level 6; 120 progress; 42 XP; yields 1
- StatsRestores 25 health Heals 80 health over 8 seconds > Gain Well Fed; Tier 3; Stack 20; Food Value: 6; Sell: 1 20
- SourcesRecipe via Bakery, worker level 6, yields 1
- Used to makeNo known recipe use
- DetailConsume: restores 25 health
- DetailWell Fed: heals 60 health over 10 minutes
- DetailRegeneration: heals 80 over 8 seconds
- DetailResistance: +30% Necro and +100% Curse for 15 minutes
- DetailCitizen food: 10
Boss-prep food and citizen support.
Restores 25 health, Well Fed, Regeneration, Minor Necrotic Resistance, Citizen Food 10.Strong on paper, but it needs several ingredient routes to be practical.- Inputs5 Clay
- KeepKeep pots before starting Garum batches
- StationPottery; level 1; 40 progress; 30 XP; yields 5
- StatsTier 1; Stack 60; Material Value: 10; Sell: 2
- SourcesRecipe via Pottery, worker level 1, yields 5; Merchant level 2
- Used to makeBeer, Olive Oil, Garum +2 more
- DetailUsed in: Garum
- DetailUsed in: Olive Oil
- DetailCompetes with: Beer, Wine, oil, and fish processing
- DetailSell price: 2
Required with Fish for Garum.
Sell Price 2; buy prices may differ by market state.A fish route can stall if pots are not stocked, especially when Beer, Wine, or Olive Oil also need them.- RecipeNo recipe row
- SourcesCheck current save
- Used to makeNo known recipe use
- StatsTier 2; Stack 100; Food Value: 2 50; Sell: 50
- InputsCheck current save
- Save checkCheck exact current-save values
Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.
Food or ingredient row for route planning. Compare recipe value, citizen use, and boss-prep value before spending.- RecipeNo recipe row
- SourcesCheck current save
- Used to makeNo known recipe use
- StatsTier 2; Stack 100; Food Value: 1 50; Sell: 30
- InputsCheck current save
- Save checkCheck exact current-save values
Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.
Food or ingredient row for route planning. Compare recipe value, citizen use, and boss-prep value before spending.- RecipeNo recipe row
- SourcesVP Volcanic Phoenix Boss Creature 1000 HP
- Used to makeNo known recipe use
- StatsTier 3; Stack 100; Food Value: 6; Sell: 1 20
- InputsCheck current save
- Save checkCheck exact current-save values
Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.
Food or ingredient row for route planning. Compare recipe value, citizen use, and boss-prep value before spending.- RecipeNo recipe row
- SourcesCheck current save
- Used to makeNo known recipe use
- StatsTier 2; Stack 100; Food Value: 1 50; Sell: 30
- InputsCheck current save
- Save checkCheck exact current-save values
Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.
Food or ingredient row for route planning. Compare recipe value, citizen use, and boss-prep value before spending.- RecipeNo recipe row
- SourcesVP Volcanic Phoenix Boss Creature 1000 HP
- Used to makeNo known recipe use
- StatsTier 3; Stack 100; Food Value: 20; Sell: 4
- InputsCheck current save
- Save checkCheck exact current-save values
Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.
Blessed by the Nitrodi nymphs, the hot springs have the capability to mend wounds.- RecipeNo recipe row
- SourcesCheck current save
- Used to makePoisoned Arrow, Poison Pot
- StatsTier 2; Stack 100; Food Value: 1 50; Sell: 30
- InputsCheck current save
- Save checkUsable route lead
Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.
Food or ingredient row for route planning. Compare recipe value, citizen use, and boss-prep value before spending.- RecipeNo recipe row
- SourcesCheck current save
- Used to makeNo known recipe use
- StatsTier 3; Stack 100; Food Value: 5; Sell: 1
- InputsCheck current save
- Save checkCheck exact current-save values
Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.
Food or ingredient row for route planning. Compare recipe value, citizen use, and boss-prep value before spending.- RecipeNo recipe row
- SourcesCheck current save
- Used to makeNo known recipe use
- StatsTier 3; Stack 100; Food Value: 6; Sell: 1 20
- InputsCheck current save
- Save checkUsable route lead
Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.
Used by Venus to avoid conflicts, this perfume is so strong and delightful that no foe dare raise arms.- RecipeNo recipe row
- SourcesCheck current save
- Used to makeNo known recipe use
- StatsRestores 70 health Heals 40 health over 5 seconds; Tier 2; Stack 40; Food Value: 6; Sell: 1 20
- InputsCheck current save
- Save checkCheck exact current-save values
Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.
Food or ingredient row for route planning. Compare recipe value, citizen use, and boss-prep value before spending.- RecipeNo recipe row
- SourcesCheck current save
- Used to makeNo known recipe use
- StatsRestores 30 health Heals 150 health over 10 seconds > Gain Well Fed; Tier 3; Stack 20; Food Value: 6; Sell: 1 20
- InputsCheck current save
- Save checkUsable route lead
Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.
This cloudlike food is consumed by the gods.- RecipeNo recipe row
- SourcesCheck current save
- Used to makeEmperor's Salad, Minutal Matianum, Patina de Malis
- StatsRestores 5 health Heals 0 health over 0 seconds; Tier 1; Stack 100; Food Value: 12; Sell: 2
- InputsCheck current save
- Save checkUsable route lead
Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.
Food or ingredient row for route planning. Compare recipe value, citizen use, and boss-prep value before spending.- RecipeNo recipe row
- SourcesCheck current save
- Used to makeGustum de Praecoquis, Scorpion Skewers, Minutal Ex Praecoquis
- StatsRestores 10 health Heals 0 health over 0 seconds; Tier 1; Stack 100; Food Value: 50; Sell: 10
- InputsCheck current save
- Save checkUsable route lead
Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.
Food or ingredient row for route planning. Compare recipe value, citizen use, and boss-prep value before spending.- RecipeNo recipe row
- SourcesBlackberry Crop cultivated 1-2 100%; Blackberry Crop wild 3-4 100%
- Used to makeBerry Crostata
- StatsRestores 3 health Heals 0 health over 0 seconds; Tier 1; Stack 100; Food Value: 3; Sell: 1
- InputsCheck current save
- Save checkUsable route lead
Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.
Food or ingredient row for route planning. Compare recipe value, citizen use, and boss-prep value before spending.- RecipeNo recipe row
- SourcesRed Currant Crop cultivated 1-2 100%; Red Currant Crop wild 3-4 100%
- Used to makeBerry Crostata
- StatsRestores 3 health Heals 0 health over 0 seconds; Tier 1; Stack 100; Food Value: 3; Sell: 1
- InputsCheck current save
- Save checkUsable route lead
Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.
Food or ingredient row for route planning. Compare recipe value, citizen use, and boss-prep value before spending.- RecipeNo recipe row
- SourcesWhite Currant Crop cultivated 1-2 100%; White Currant Crop wild 3-4 100%
- Used to makeBerry Crostata
- StatsRestores 3 health Heals 0 health over 0 seconds; Tier 1; Stack 100; Food Value: 3; Sell: 1
- InputsCheck current save
- Save checkUsable route lead
Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.
Food or ingredient row for route planning. Compare recipe value, citizen use, and boss-prep value before spending.- RecipeNo recipe row
- SourcesCabbage Crop cultivated 1-1 100%; Cabbage Crop wild 1-1 100%
- Used to makeEmperor's Salad
- StatsRestores 5 health Heals 0 health over 0 seconds; Tier 1; Stack 100; Food Value: 10; Sell: 2
- InputsCheck current save
- Save checkUsable route lead
Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.
Food or ingredient row for route planning. Compare recipe value, citizen use, and boss-prep value before spending.- RecipeNo recipe row
- SourcesBush Crab Creature; Rock Crab Creature
- Used to makeIsicia Marina
- StatsRestores 5 health Heals 0 health over 0 seconds; Tier 1; Stack 100; Food Value: 50; Sell: 10
- InputsCheck current save
- Save checkUsable route lead
Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.
Used as a material in potion-making.- RecipeBakery; level 1; 60 progress; 20 XP; yields 1
- SourcesRecipe via Bakery, worker level 1, yields 1
- Used to makeNo known recipe use
- StatsRestores 15 health Heals 20 health over 5 seconds > Gain Well Fed; Tier 2; Stack 20; Food Value: 2 50; Sell: 50
- Inputs2 White Currant; 2 Red Currant; 1 Flour; 2 Blackberry
- Save checkCheck exact current-save values
Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.
A delightful tart, filled with creamy cheese and berries.- RecipeNo recipe row
- SourcesPlains Merchant level 1; Forest Merchant level 1
- Used to makeDulcia Domestica, Isicia Marina, Phoenix And Olives
- StatsRestores 3 health Heals 0 health over 0 seconds; Tier 1; Stack 100; Food Value: 50; Sell: 10
- InputsCheck current save
- Save checkUsable route lead
Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.
Food or ingredient row for route planning. Compare recipe value, citizen use, and boss-prep value before spending.- RecipeNo recipe row
- SourcesCheck current save
- Used to makeNo known recipe use
- StatsRestores 20 health Heals 80 health over 8 seconds > Gain Well Fed; Tier 3; Stack 20; Food Value: 6; Sell: 1 20
- InputsCheck current save
- Save checkUsable route lead
Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.
A wide spread of the creatures of the world, grilled to perfection.- RecipeBakery; level 2; 40 progress; 17 XP; yields 1
- SourcesRecipe via Bakery, worker level 2, yields 1
- Used to makeNo known recipe use
- StatsRestores 20 health Heals 8 health over 4 seconds > Gain Well Fed; Tier 2; Stack 20; Food Value: 2 50; Sell: 50
- Inputs1 Pine Nuts Honey Dates
- Save checkCheck exact current-save values
Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.
Sweet stuffed dates, filled with nuts and honey.- RecipeNo recipe row
- SourcesVulture Creature; Bird Creature
- Used to makePatina de Malis, Patina de Piris
- StatsRestores 5 health Heals 0 health over 0 seconds; Tier 1; Stack 100; Food Value: 10; Sell: 2
- InputsCheck current save
- Save checkUsable route lead
Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.
Food or ingredient row for route planning. Compare recipe value, citizen use, and boss-prep value before spending.- RecipeBakery; level 1; 60 progress; 20 XP; yields 1
- SourcesRecipe via Bakery, worker level 1, yields 1
- Used to makeNo known recipe use
- StatsRestores 10 health Heals 30 health over 10 seconds > Gain Well Fed; Tier 2; Stack 20; Food Value: 2 50; Sell: 50
- Inputs2 Apple; 3 Olives; 1 Cabbage; 3 Pine Nuts
- Save checkCheck exact current-save values
Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.
A collection of nature's bounties.- RecipeNo recipe row
- SourcesCheck current save
- Used to makeNo known recipe use
- StatsRestores 70 health Heals 0 health over 0 seconds > Gain Well Fed; Tier 3; Stack 20; Food Value: 6; Sell: 1 20
- InputsCheck current save
- Save checkUsable route lead
Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.
Like your journey, it is a mix of all experiences across the world, with a drizzle of garum on top.- RecipeBakery; level 1; 60 progress; 24 XP; yields 1
- SourcesRecipe via Bakery, worker level 1, yields 1
- Used to makeNo known recipe use
- StatsRestores 18 health Heals 0 health over 0 seconds > Gain Well Fed; Tier 2; Stack 20; Food Value: 2 50; Sell: 50
- Inputs1 Flour Honey Cheese Olive Oil
- Save checkCheck exact current-save values
Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.
Fried dough balls from cheese and semolina, coated in honey.- RecipeNo recipe row
- SourcesGrapes Crop cultivated 1-2 100%; Grapes Crop wild 1-1 100%
- Used to makeBedouin Cloak, Grape Paste
- StatsRestores 3 health Heals 0 health over 0 seconds; Tier 1; Stack 100; Food Value: 8; Sell: 2
- InputsCheck current save
- Save checkUsable route lead
Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.
Food or ingredient row for route planning. Compare recipe value, citizen use, and boss-prep value before spending.- RecipeBakery; level 1; 15 progress; 7 XP; yields 1
- SourcesRecipe via Bakery, worker level 1, yields 1
- Used to makeGlobi, Dulcia Domestica, Libum +8 more
- StatsRestores 5 health Heals 0 health over 0 seconds; Tier 1; Stack 40; Food Value: 1; Sell: 20
- Inputs3 Honey Comb
- Save checkUsable route lead
Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.
Food or ingredient row for route planning. Compare recipe value, citizen use, and boss-prep value before spending.- RecipeBakery; level 2; 60 progress; 22 XP; yields 1
- SourcesRecipe via Bakery, worker level 2, yields 1
- Used to makeNo known recipe use
- StatsRestores 5 health Heals 40 health over 8 seconds > Gain Well Fed; Tier 2; Stack 20; Food Value: 2 50; Sell: 50
- Inputs1 Flour Honey Cheese Bay Leaf
- Save checkCheck exact current-save values
Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.
A sweet and soft cake served with a drizzle of honey.- RecipeCitizen Work Order; level 1; 1 progress; yields 1
- SourcesRecipe via Citizen Work Order, worker level 1, yields 1
- Used to makeNo known recipe use
- StatsRestores 40 health Heals 0 health over 0 seconds; Tier 2; Stack 40; Food Value: 1; Sell: 20
- Inputs1 Honey Empty Pot
- Save checkCheck exact current-save values
Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.
Food or ingredient row for route planning. Compare recipe value, citizen use, and boss-prep value before spending.- RecipeNo recipe row
- SourcesCheck current save
- Used to makeNo known recipe use
- StatsRestores 12 health Heals 24 health over 8 seconds > Gain Well Fed; Tier 1; Stack 100; Food Value: 1; Sell: 20
- InputsCheck current save
- Save checkCheck exact current-save values
Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.
Food or ingredient row for route planning. Compare recipe value, citizen use, and boss-prep value before spending.- RecipeNo recipe row
- SourcesGrey Satyr Tent World drop
- Used to makeNo known recipe use
- StatsRestores 15 health Heals 0 health over 0 seconds > Gain Well Fed; Tier 1; Stack 100; Food Value: 40; Sell: 8
- InputsCheck current save
- Save checkCheck exact current-save values
Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.
Food or ingredient row for route planning. Compare recipe value, citizen use, and boss-prep value before spending.- RecipeNo recipe row
- SourcesNeutral Satyr Creature; Grey Satyr Brute Creature
- Used to makeNo known recipe use
- StatsRestores 10 health Heals 15 health over 5 seconds > Gain Well Fed; Tier 1; Stack 100; Food Value: 80; Sell: 16
- InputsCheck current save
- Save checkCheck exact current-save values
Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.
Food or ingredient row for route planning. Compare recipe value, citizen use, and boss-prep value before spending.- RecipeBakery; level 7; 80 progress; 41 XP; yields 1
- SourcesRecipe via Bakery, worker level 7, yields 1
- Used to makeNo known recipe use
- StatsRestores 40 health Heals 20 health over 4 seconds > Gain Well Fed; Tier 2; Stack 20; Food Value: 2 50; Sell: 50
- Inputs2 Raw Salamander Meat; 2 Raw Phoenix Wing; 2 Coriander Olive Oil Garum
- Save checkCheck exact current-save values
Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.
A spicy stew, filled with the bounty of the volcano.- RecipeNo recipe row
- SourcesBoletus Mushroom Crop cultivated 1-1 100%; Boletus Mushroom Crop wild 2-3 100%
- Used to makeMushroom Skewer
- StatsRestores 3 health Heals 0 health over 0 seconds; Tier 1; Stack 100; Food Value: 5; Sell: 1
- InputsCheck current save
- Save checkUsable route lead
Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.
Food or ingredient row for route planning. Compare recipe value, citizen use, and boss-prep value before spending.- RecipeNo recipe row
- SourcesChanterelle Mushroom Crop cultivated 1-1 100%; Chanterelle Mushroom Crop wild 2-3 100%
- Used to makeMushroom Skewer
- StatsRestores 3 health Heals 0 health over 0 seconds; Tier 1; Stack 100; Food Value: 5; Sell: 1
- InputsCheck current save
- Save checkUsable route lead
Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.
Food or ingredient row for route planning. Compare recipe value, citizen use, and boss-prep value before spending.- RecipeNo recipe row
- SourcesPoison Mushroom Crop cultivated 1-1 100%; Poison Mushroom Crop wild 2-3 100%
- Used to makeNo known recipe use
- StatsTier 1; Stack 100; Food Value: 1; Sell: 0
- InputsCheck current save
- Save checkCheck exact current-save values
Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.
Food or ingredient row for route planning. Compare recipe value, citizen use, and boss-prep value before spending.- RecipeBakery; level 1; 40 progress; 15 XP; yields 1
- SourcesRecipe via Bakery, worker level 1, yields 1
- Used to makeNo known recipe use
- StatsRestores 16 health Heals 8 health over 4 seconds > Gain Well Fed; Tier 2; Stack 20; Food Value: 2 50; Sell: 50
- Inputs2 Boletus Mushroom; 1 Wood Stick; 2 Chanterelle Mushroom
- Save checkCheck exact current-save values
Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.
Perfectly grilled mushrooms, served on a spit.- RecipeNo recipe row
- SourcesOlives Crop cultivated 1-3 100%
- Used to makeEmperor's Salad, Pinsa, Phoenix And Olives +1 more
- StatsRestores 3 health Heals 0 health over 0 seconds; Tier 1; Stack 100; Food Value: 5; Sell: 1
- InputsCheck current save
- Save checkUsable route lead
Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.
Food or ingredient row for route planning. Compare recipe value, citizen use, and boss-prep value before spending.- RecipeNo recipe row
- SourcesCheck current save
- Used to makeNo known recipe use
- StatsRestores 35 health Heals 0 health over 0 seconds > Gain Well Fed; Tier 1; Stack 40; Food Value: 40; Sell: 8
- InputsCheck current save
- Save checkCheck exact current-save values
Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.
Food or ingredient row for route planning. Compare recipe value, citizen use, and boss-prep value before spending.- RecipeNo recipe row
- SourcesPlains Merchant level 1; Forest Merchant level 1
- Used to makeSausage, Minutal Ex Praecoquis
- StatsRestores 3 health Heals 0 health over 0 seconds; Tier 1; Stack 100; Food Value: 50; Sell: 10
- InputsCheck current save
- Save checkUsable route lead
Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.
Food or ingredient row for route planning. Compare recipe value, citizen use, and boss-prep value before spending.- RecipeNo recipe row
- SourcesCheck current save
- Used to makeNo known recipe use
- StatsRestores 35 health Heals 0 health over 0 seconds > Gain Well Fed; Tier 1; Stack 40; Food Value: 40; Sell: 8
- InputsCheck current save
- Save checkCheck exact current-save values
Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.
Food or ingredient row for route planning. Compare recipe value, citizen use, and boss-prep value before spending.- RecipeNo recipe row
- SourcesCheck current save
- Used to makeNo known recipe use
- StatsRestores 35 health Heals 0 health over 0 seconds > Gain Well Fed; Tier 1; Stack 40; Food Value: 40; Sell: 8
- InputsCheck current save
- Save checkCheck exact current-save values
Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.
Food or ingredient row for route planning. Compare recipe value, citizen use, and boss-prep value before spending.- RecipeBakery; level 9; 120 progress; 47 XP; yields 1
- SourcesRecipe via Bakery, worker level 9, yields 1
- Used to makeNo known recipe use
- StatsRestores 50 health Heals 20 health over 4 seconds > Gain Well Fed; Tier 3; Stack 20; Food Value: 6; Sell: 1 20
- Inputs4 Pear Garum; 2 Egg Honey Cumin Piracium
- Save checkCheck exact current-save values
Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.
A fresh pear pudding, topped with pepper corns.- RecipeNo recipe row
- SourcesCheck current save
- Used to makePatina de Piris
- StatsRestores 5 health Heals 0 health over 0 seconds; Tier 1; Stack 100; Food Value: 8; Sell: 2
- InputsCheck current save
- Save checkUsable route lead
Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.
Food or ingredient row for route planning. Compare recipe value, citizen use, and boss-prep value before spending.- RecipeBakery; level 7; 175 progress; 72 XP; yields 1
- SourcesRecipe via Bakery, worker level 7, yields 1
- Used to makeNo known recipe use
- StatsRestores 36 health Heals 24 health over 8 seconds > Gain Well Fed; Tier 2; Stack 20; Food Value: 3 50; Sell: 70
- Inputs10 Olives Pepper Corns Mint
- Save checkCheck exact current-save values
Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.
Phoenix meat fried with olives in a sauce of spices, honey, dates, and garum.- RecipeNo recipe row
- SourcesCheck current save
- Used to makeNo known recipe use
- StatsRestores 35 health Heals 0 health over 0 seconds > Gain Well Fed; Tier 2; Stack 40; Food Value: 7; Sell: 1 40
- InputsCheck current save
- Save checkCheck exact current-save values
Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.
Food or ingredient row for route planning. Compare recipe value, citizen use, and boss-prep value before spending.- RecipeNo recipe row
- SourcesCheck current save
- Used to makeEmperor's Salad, Dulcia Domestica, Moretum and Bread +1 more
- StatsRestores 3 health Heals 0 health over 0 seconds; Tier 1; Stack 100; Food Value: 10; Sell: 2
- InputsCheck current save
- Save checkUsable route lead
Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.
Food or ingredient row for route planning. Compare recipe value, citizen use, and boss-prep value before spending.- RecipeNo recipe row
- SourcesCheck current save
- Used to makePatina de Piris
- StatsRestores 50 health Heals 0 health over 0 seconds; Tier 2; Stack 40; Food Value: 2 50; Sell: 50
- InputsCheck current save
- Save checkUsable route lead
Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.
Food or ingredient row for route planning. Compare recipe value, citizen use, and boss-prep value before spending.- RecipeNo recipe row
- SourcesPlains Merchant level 3; Forest Merchant level 3
- Used to makeNo known recipe use
- StatsRestores 10 health Heals 0 health over 0 seconds; Tier 1; Stack 100; Food Value: 2; Sell: 40
- InputsCheck current save
- Save checkCheck exact current-save values
Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.
Food or ingredient row for route planning. Compare recipe value, citizen use, and boss-prep value before spending.- RecipeNo recipe row
- SourcesEngineer Creature; Master Engineer Creature
- Used to makeNo known recipe use
- StatsRestores 20 health Heals 32 health over 8 seconds > Gain Well Fed; Tier 2; Stack 40; Food Value: 3 50; Sell: 70
- InputsCheck current save
- Save checkCheck exact current-save values
Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.
Food or ingredient row for route planning. Compare recipe value, citizen use, and boss-prep value before spending.- RecipeBakery; level 7; 60 progress; 24 XP; yields 1
- SourcesRecipe via Bakery, worker level 7, yields 1
- Used to makeNo known recipe use
- StatsRestores 40 health Heals 60 health over 10 seconds > Gain Well Fed; Tier 2; Stack 20; Food Value: 3 50; Sell: 70
- Inputs1 Raw Salamander Meat; 2 Coriander Pepper Corns Olive Oil
- Save checkCheck exact current-save values
Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.
Spicy Salamander cooked with herbs, roasted over lava.- RecipeBakery; level 1; 20 progress; 4 XP; yields 1
- SourcesRecipe via Bakery, worker level 1, yields 1
- Used to makePinsa
- StatsRestores 18 health Heals 0 health over 0 seconds > Gain Well Fed; Tier 1; Stack 40; Food Value: 1 50; Sell: 30
- Inputs1 Raw Small Game Meat Yellow Onion
- Save checkUsable route lead
Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.
Food or ingredient row for route planning. Compare recipe value, citizen use, and boss-prep value before spending.- RecipeNo recipe row
- SourcesCheck current save
- Used to makeNo known recipe use
- StatsRestores 16 health Heals 24 health over 8 seconds > Gain Well Fed; Tier 2; Stack 40; Food Value: 2 50; Sell: 50
- InputsCheck current save
- Save checkCheck exact current-save values
Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.
Food or ingredient row for route planning. Compare recipe value, citizen use, and boss-prep value before spending.- RecipeNo recipe row
- SourcesCheck current save
- Used to makeNo known recipe use
- StatsRestores 10 health Heals 0 health over 0 seconds; Tier 1; Stack 40; Food Value: 10; Sell: 2
- InputsCheck current save
- Save checkCheck exact current-save values
Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.
Food or ingredient row for route planning. Compare recipe value, citizen use, and boss-prep value before spending.- RecipeNo recipe row
- SourcesMerchant level 6
- Used to makeNo known recipe use
- StatsTier 2; Stack 100; Food Value: 10; Sell: 2
- InputsCheck current save
- Save checkCheck exact current-save values
Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.
Food or ingredient row for route planning. Compare recipe value, citizen use, and boss-prep value before spending.- RecipeNo recipe row
- SourcesCheck current save
- Used to makeNo known recipe use
- StatsTier 2; Stack 100; Food Value: 12; Sell: 2 40
- InputsCheck current save
- Save checkCheck exact current-save values
Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.
Food or ingredient row for route planning. Compare recipe value, citizen use, and boss-prep value before spending.- RecipeNo recipe row
- SourcesCheck current save
- Used to makeNo known recipe use
- StatsTier 2; Stack 100; Food Value: 14; Sell: 2 80
- InputsCheck current save
- Save checkCheck exact current-save values
Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.
Food or ingredient row for route planning. Compare recipe value, citizen use, and boss-prep value before spending.- RecipeNo recipe row
- SourcesVP Volcanic Phoenix Boss Creature 1000 HP
- Used to makeNo known recipe use
- StatsTier 3; Stack 100; Food Value: 18; Sell: 3 60
- InputsCheck current save
- Save checkCheck exact current-save values
Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.
Food or ingredient row for route planning. Compare recipe value, citizen use, and boss-prep value before spending.- RecipeNo recipe row
- SourcesCheck current save
- Used to makeNo known recipe use
- StatsTier 3; Stack 100; Food Value: 21; Sell: 4 20
- InputsCheck current save
- Save checkCheck exact current-save values
Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.
Food or ingredient row for route planning. Compare recipe value, citizen use, and boss-prep value before spending.- RecipeNo recipe row
- SourcesCheck current save
- Used to makeNo known recipe use
- StatsTier 3; Stack 100; Food Value: 24; Sell: 4 80
- InputsCheck current save
- Save checkCheck exact current-save values
Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.
Food or ingredient row for route planning. Compare recipe value, citizen use, and boss-prep value before spending.- RecipeNo recipe row
- SourcesDI Di Inferi Creature 500 HP; Merchant level 4
- Used to makeNo known recipe use
- StatsTier 1; Stack 100; Food Value: 3; Sell: 60
- InputsCheck current save
- Save checkCheck exact current-save values
Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.
Food or ingredient row for route planning. Compare recipe value, citizen use, and boss-prep value before spending.- RecipeNo recipe row
- SourcesCheck current save
- Used to makeNo known recipe use
- StatsTier 1; Stack 100; Food Value: 3 60; Sell: 72
- InputsCheck current save
- Save checkCheck exact current-save values
Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.
Food or ingredient row for route planning. Compare recipe value, citizen use, and boss-prep value before spending.- RecipeNo recipe row
- SourcesCheck current save
- Used to makeNo known recipe use
- StatsTier 1; Stack 100; Food Value: 4 20; Sell: 84
- InputsCheck current save
- Save checkCheck exact current-save values
Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.
Food or ingredient row for route planning. Compare recipe value, citizen use, and boss-prep value before spending.- RecipeNo recipe row
- SourcesCheck current save
- Used to makeNo known recipe use
- StatsTier 4; Stack 100; Food Value: 30; Sell: 6
- InputsCheck current save
- Save checkCheck exact current-save values
Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.
Food or ingredient row for route planning. Compare recipe value, citizen use, and boss-prep value before spending.- RecipeNo recipe row
- SourcesCheck current save
- Used to makeNo known recipe use
- StatsTier 4; Stack 100; Food Value: 36; Sell: 7 20
- InputsCheck current save
- Save checkCheck exact current-save values
Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.
Food or ingredient row for route planning. Compare recipe value, citizen use, and boss-prep value before spending.- RecipeNo recipe row
- SourcesCheck current save
- Used to makeNo known recipe use
- StatsTier 5; Stack 100; Food Value: 60; Sell: 12
- InputsCheck current save
- Save checkCheck exact current-save values
Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.
Food or ingredient row for route planning. Compare recipe value, citizen use, and boss-prep value before spending.- RecipeNo recipe row
- SourcesCheck current save
- Used to makeNo known recipe use
- StatsTier 4; Stack 100; Food Value: 42; Sell: 8 40
- InputsCheck current save
- Save checkCheck exact current-save values
Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.
Food or ingredient row for route planning. Compare recipe value, citizen use, and boss-prep value before spending.- RecipeNo recipe row
- SourcesCheck current save
- Used to makeNo known recipe use
- StatsTier 5; Stack 100; Food Value: 72; Sell: 14 40
- InputsCheck current save
- Save checkCheck exact current-save values
Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.
Food or ingredient row for route planning. Compare recipe value, citizen use, and boss-prep value before spending.- RecipeNo recipe row
- SourcesCheck current save
- Used to makeNo known recipe use
- StatsTier 5; Stack 100; Food Value: 84; Sell: 16 80
- InputsCheck current save
- Save checkCheck exact current-save values
Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.
Food or ingredient row for route planning. Compare recipe value, citizen use, and boss-prep value before spending.- RecipeNo recipe row
- SourcesMinerva Projection Creature 9999 HP
- Used to makeNo known recipe use
- StatsTier 4; Stack 100; Food Value: 7; Sell: 1 40
- InputsCheck current save
- Save checkCheck exact current-save values
Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.
Food or ingredient row for route planning. Compare recipe value, citizen use, and boss-prep value before spending.- RecipeNo recipe row
- SourcesCheck current save
- Used to makeNo known recipe use
- StatsTier 2; Stack 100; Food Value: 2 50; Sell: 50
- InputsCheck current save
- Save checkUsable route lead
Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.
A vile concoction brewed by cultists of Orcus to protect themselves against The Fallen hordes.- RecipeNo recipe row
- SourcesCheck current save
- Used to makeNo known recipe use
- StatsCheck current save
- InputsCheck current save
- Save checkUsable route lead
Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.
string? description- RecipeNo recipe row
- SourcesVP Volcanic Phoenix Boss Creature 1000 HP
- Used to makeNo known recipe use
- StatsTier 4; Stack 100; Food Value: 7; Sell: 1 40
- InputsCheck current save
- Save checkCheck exact current-save values
Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.
Food or ingredient row for route planning. Compare recipe value, citizen use, and boss-prep value before spending.- RecipeCitizen Work Order; level 1; 4 progress; yields 1
- SourcesRecipe via Citizen Work Order, worker level 1, yields 1; Recipe via Citizen Work Order, worker level 1, yields 1
- Used to makeBread, Berry Crostata, Globi +2 more
- StatsTier 1; Stack 60; Material Value: 15; Sell: 3
- Inputs1 Wheat
- Save checkUsable route lead
Protect it until you check 5 known uses.
Material row for route planning. Check source, recipe chain, and known uses before exporting or crafting.No matching fish or food row. Clear search or widen the filter.
Romestead fishing should support the settlement, not distract from it. Use the database above to check Fish, Eel, Garum, Garum Dolium, Bread, Beer, Cheese, Olive Oil, Wine, Deep Fried Fish, Isicia Marina, Scorpion Skewers, Gustum de Praecoquis, Isicia Omentata, Moretum and Bread, Minutal Matianum, Patina de Malis, Pinsa, Empty Pot pressure, and Minutal Ex Praecoquis. If you searched for Romestead fish or Romestead fishing, start with one question: does this route feed players, feed citizens, unlock a recipe, or create safe trade goods in your current build?
For the wider food loop, use Romestead farming. For route planning beside bosses, gods, and biomes, open the Romestead tools board. When a food name or ingredient chain is the blocker, use the Romestead Item Database to search the wider food rows.
Last checked: June 4, 2026. Use the fish and food-chain rows for Garum, Bread, Beer, Cheese, Olive Oil, Wine support, Bakery dishes, Empty Pot pressure, and boss-prep food planning. Check Fish/Eel water spots, bait, catch rates, and Bakery work-order quantities in your own save before spending rare catches or pots.
Quick Answer
Fish close to safety first. Confirm the water spot, catch result, storage route, cooking use, citizen value, and pot supply before planning a long fishing route. Fish can feed Garum, Deep Fried Fish, Garum-linked Bakery dishes, and stronger boss-prep food, but only if the route is repeatable and the town has storage.
How To Read The Fish Database
| Field | What it means in a save |
|---|---|
| Stage | Where the row fits: first catch, processing, citizen food, Bakery dish, boss-prep meal, or support item |
| Inputs | The item, station, market buy, or ingredient chain that makes the row usable |
| Keep | What should stay in storage before you turn fish into food, trade, or recipes |
| Station | The place or route that turns the fish row into something more useful |
| Detail | Food value, health, buff, recipe, or route caution |
Start with First catch if you only need Fish or Eel. Switch to Citizen food, Bakery, or Boss prep only after the town has pots, Bread, Bakery access, and enough farm food to avoid draining the whole settlement.
Fish Data To Check First
| Row | Current useful data | Why it matters |
|---|---|---|
| Fish | Used for Garum, Deep Fried Fish, and Minutal Ex Praecoquis; exact spot and catch-rate data is still missing | Good first search term and storage target |
| Eel | Treat as a first-copy storage row until a current recipe or trade use is confirmed | Store first copies before treating it as trade |
| Garum Dolium | Turns fish into Garum; build only when Fish and Empty Pot supply are stable | Makes fishing useful for more than raw food |
| Garum | Made from 1 Fish and 1 Empty Pot; useful as Citizen Food 2 | Good citizen-food check if pots are stable |
| Bread | 15 health, Well Fed, Citizen Food 6, and Sell Price 8 | Baseline food route that fish dishes should beat before taking pots |
| Beer | Uses 1 Wheat and 1 Empty Pot; 20 health, Well Fed, Citizen Food 1, Sell Price 50 | Shows why pot supply matters before Garum or Olive Oil |
| Olive Oil / Grape Paste / Wine | Pot and mill routes that compete with fish processing | Support rows for Deep Fried Fish and broader food economy |
| Deep Fried Fish | Uses 1 Fish and 2 Olive Oil; 10 health, Crit Chance +4%, and Citizen Food 10 | Strong cooked route after Olive Oil and pot supply are stable |
| Isicia Marina | Crab cakes with garum dressing, 25 heal, 160s eat time, price 250, Bakery | Strong Garum-linked Bakery row |
| Scorpion Skewers | Bakery Job Lv.3; 30 heal, 170s eat time, price 250 | Useful food row and possible Fish Sauce Vat unlock check |
| Gustum de Praecoquis | Apricot, mint, garum, and honey route; 10 heal, 170s eat time, price 250, Bakery | Connects seed planning to fish sauce |
| Isicia Omentata | Meat, wine-soaked bread, and garum route; 10 heal, 170s eat time, price 250, Bakery | Connects Wine, Bread, and Garum routes |
| Cheese | Market or Goat source; 5 health, Citizen Food 2, Sell Price 6 | Supports Moretum and Bread and gives a non-fish food comparison |
| Minutal Matianum | Bakery Job Lv.5; pork and apple stew, 20 heal, 170s eat time, price 250 | Helps compare apple/meat food against fish routes |
| Patina de Malis | Bakery Job Lv.5; spiced apple pudding, 25 heal, 170s eat time, price 250 | Another non-fish Bakery route that can beat weak fishing output |
| Pinsa | Bakery Job Lv.6; dough and mixed ingredients, 10 heal, 170s eat time, price 600 | Late Bakery comparison row before spending fish and Garum |
| Minutal Ex Praecoquis | Meat, fish, vegetables, and apricot stew; 25 health, Well Fed, Regeneration, resistance, and Citizen Food 10 | Stronger boss-prep candidate, but ingredient-heavy |
| Empty Pot | Required for Garum and Olive Oil, and competes with Beer, Wine, oil, and fish processing | A fishing chain can stall if pots are spent elsewhere |
Food-Chain Checks Worth Using
Do not invent extra fish species, bait, spots, or catch rates just to fill a table. The safest extra value is the food chain around fishing: Bakery rows, Market food, and pot-heavy station unlocks.
| Player check | Why it matters |
|---|---|
| Extra food-chain rows | Cheese, Scorpion Skewers, Minutal Matianum, Patina de Malis, and Pinsa are useful comparison rows before spending fish |
| Garum route caveat | Garum Dolium is tied to the Fish Sauce Vat route, so confirm the station before committing pots |
| Pot bottleneck | Empty Pot competes with Market, Pottery, Garum, Beer, Wine, and Olive Oil needs |
| Search filters | Filter Cheese, Fish Sauce route, and Pottery-related rows when planning a food chain |
First Fishing Route
| Step | What to check | Why |
|---|---|---|
| Find safe water | Distance from settlement, roads, and night danger | Food routes must be repeatable |
| Confirm tool | Rod, station, or interaction requirement | Prevents wasted trips |
| Catch one item | Name, stack, spoilage, or value | First catch defines the route |
| Store first copy | Chest, food storage, or cooking station | Protects recipe and quest checks |
| Cook or feed later | Do not spend everything at once | Food may support citizens or buffs |
| Repeat once | Compare time cost to farming | The route needs a reason |
Fishing Vs Farming
| Need | Better first choice |
|---|---|
| Stable daily food | Farming, unless fishing is very close and reliable |
| Emergency food | Fishing if a safe water route is nearby |
| Co-op food buffer | Both, with one player assigned to food |
| Recipes or buffs | Store first fish and test cooking |
| Trade goods | Only after food needs are covered |
Co-op Fishing Roles
| Role | Job |
|---|---|
| Fisher | Tests the water route and records catch uses |
| Cook | Checks whether fish becomes better food or buffs |
| Builder | Connects water route to roads, light, and storage |
| Scout | Checks whether new biomes add safer or better spots |
| Loot keeper | Stores first copies before the group spends them |
Mistakes To Avoid
- Fishing far from town before roads and light exist.
- Selling every first catch before checking recipes.
- Assuming fishing beats farming without timing both routes.
- Sending all co-op players to fish while food storage, crafting, and defense stall.
- Treating a community list as final without checking the current build.
Catch Use Checklist
The first useful question is not “what is the rarest fish?” It is what the catch does for your town. A plain fish that feeds citizens can be better than a rare catch with no current recipe.
| Catch use | What to test |
|---|---|
| Raw food | Does it restore enough to matter? |
| Cooked food | Does cooking improve value, buffs, or storage? |
| Citizen support | Does it help happiness, labor, or food needs? |
| Trade | Is it surplus after the food reserve is safe? |
| Offering or quest | Should first copies be stored instead of eaten? |
Best Time To Fish
Fish when the town can afford a short route. Do not fish during the same window when crops need testing, citizens are hungry, or a boss route needs food. If time of day, weather, or biome affects fishing in your build, record the condition before calling a spot good.
| Town state | Fishing decision |
|---|---|
| First camp unstable | Wait, fix food and storage first |
| Food low but water nearby | Try a short emergency route |
| Food stable | Test fishing for recipes or trade |
| Co-op group online | Assign one fisher while others gather or build |
| New biome unlocked | Scout water once, then return before night |
Fishing Spot Notes
Keep fishing notes by route, not only by catch name. A good spot is safe, repeatable, close enough to storage, and useful for the settlement. If a spot gives better catches but costs too much travel time, it may belong to a later biome route instead of the daily food loop.
| Note | Example |
|---|---|
| Spot | River near settlement, coast edge, biome pond |
| Travel risk | Safe by day, risky at night, needs road |
| Catch type | Food, recipe, trade, unknown |
| Storage | Food chest, cooking area, first-copy box |
| Repeat rule | Daily route, only before boss prep, scouting only |
Fishing And Boss Prep
Fishing can matter before boss attempts if catches become healing food, buffs, or quick backup meals. Test that before relying on it. If the catch only fills inventory and does not help the fight, leave it behind and carry better food from farming or cooking.
| Boss-prep question | Fishing answer |
|---|---|
| Does the catch heal? | Bring only if it beats simpler food |
| Does it cook into a buff? | Store first copy and test recipe |
| Is the route on the way? | Fish only if it does not delay the boss attempt |
| Is inventory tight? | Food stack beats mixed random catches |
Next Pages To Open
FAQ
Is fishing useful in Romestead?
Yes, if it feeds a useful route: raw Fish or Eel, Garum, Bakery dishes, citizen food, trade support, or boss-prep meals. Check the database and your own route time before replacing farming.
Where should I fish first?
Start near the settlement or a safe return route. A distant water spot is not useful if night travel or inventory loss makes the trip unsafe.
Should fishing replace farming?
No. Treat fishing as food support until you know catch rates, cooking value, and citizen needs.
Who should fish in co-op?
Give fishing to the player already scouting water routes or feeding the settlement, then store first catches before selling or cooking everything.