Guides

Romestead Fishing Guide: Food, Routes, and Early Checks

GuidesRomesteadFishingFoodEarly Access

Quick Answer

Use the Romestead fishing database above as a fish and food-chain planner: check Fish, Eel, Garum, Garum Dolium, Bread, Beer, Cheese, Olive Oil, Wine, Deep Fried Fish, Isicia Marina, Scorpion Skewers, Gustum de Praecoquis, Isicia Omentata, Moretum and Bread, Minutal Matianum, Patina de Malis, Pinsa, Empty Pot pressure, and Minutal Ex Praecoquis. Fishing is strongest when it feeds a repeatable Garum, Bakery, citizen-food, or boss-prep route; exact water spots, bait, and catch rates still need a current-build check.

Last checked Jun 4, 2026
Version focus Romestead Early Access fishing, Garum, Bakery, and food route checks
Romestead fishing guide with food route and settlement storage notes

Fish And Food-Chain Database

Search Fish, Garum, Bakery Dishes, Pots, and Food Routes

Check whether a water route feeds Garum, Bakery dishes, pot-heavy food chains, citizen food, or boss-prep meals before spending a session on fishing.
Romestead Hub
Route Rows2

Store the first Fish and Eel copies before cooking or selling the route.

Item Leads93

Search food, Garum, Empty Pot, Olive Oil, Flour, source rows, recipes, and known food-chain uses.

Known Uses28

Pot supply can decide whether fish becomes useful food or a stalled recipe chain.

95 fish and food-chain rows
base catch - first - Fishing route or Market stock in Plains and Forest
Fish
  • InputsCatch route or 150-coin market buy listing
  • KeepStore first Fish before Garum, Bakery, or boss food
  • StationGarum Dolium / Bakery route
  • StatsRestores 10 health Heals 0 health over 0 seconds; Tier 1; Stack 100; Food Value: 1 50; Sell: 30
  • SourcesPlains Merchant level 2; Forest Merchant level 2
  • Used to makeDeep Fried Fish, Minutal Ex Praecoquis, Garum
  • DetailUsed in: Garum
  • DetailUsed in: Deep Fried Fish
  • DetailUsed in: Minutal Ex Praecoquis
  • DetailStill needs in-save check: spot, bait, catch rate

Garum, Deep Fried Fish, Minutal Ex Praecoquis, and emergency food checks.

Use the 150-coin market listing as a buy-price check, not a guaranteed sell value.Confirm the sell value and water spot in your build before planning a profit route.
base catch - first - Fishing route or Market stock in Plains and Forest
Eel
  • InputsCatch route or 150-coin market buy listing
  • KeepStore first Eel until recipes and trade value are checked
  • StationFood storage / cooking tests
  • StatsRestores 10 health Heals 0 health over 0 seconds; Tier 1; Stack 100; Food Value: 1 50; Sell: 30
  • SourcesPlains Merchant level 3; Forest Merchant level 3
  • Used to makeNo known recipe use
  • DetailBest use now: first-copy storage
  • DetailStill needs in-save check: spot, bait, catch rate, recipe use
  • DetailDo not export: before a current-build recipe check

Food, recipe, or trade check after first copy is stored.

Use the 150-coin market listing as a buy-price check until your save confirms trade value.Exact catch spot and recipe use need current-build verification.
station - process - Crafted station / Fish Sauce Vat route
Garum Dolium
  • Inputs3 Clay station cost
  • KeepBuild after Fish and Empty Pot supply are repeatable
  • StationCosts 3 Clay
  • DetailPurpose: create Garum from fish
  • DetailInput pressure: Fish and Empty Pot
  • DetailSupport resource: Clay for pot supply
  • DetailRoute lead: after Cyclops, Ceres quest, 5 Scorpion Skewers, 5 Mortuum Sauce with Bread

Turns Fish and Empty Pot into Garum.

Useful after fish supply and Empty Pot supply are stable; the later Fish Sauce Vat route should be checked after Cyclops and Ceres progress.Build it only if fish is repeatable enough to feed the chain; confirm Fish Sauce Vat naming and unlock steps in your current build.
processed - citizen - Garum Dolium
Garum
  • Inputs1 Fish Empty Pot
  • KeepKeep a small citizen-food buffer before exporting
  • StationCitizen Work Order; level 1; 1 progress; yields 1
  • StatsTier 2; Stack 60; Material Value: 2 50; Sell: 50
  • SourcesRecipe via Citizen Work Order, worker level 1, yields 1
  • Used to makeIsicia Marina, Gustum de Praecoquis, Isicia Omentata +6 more
  • DetailRecipe: 1 Fish + 1 Empty Pot
  • DetailStation: Garum Dolium
  • DetailCitizen food: 2

Material and citizen food route.

Citizen Food 2.Check whether your town needs citizen food more than raw emergency food.
cooked - citizen - Bakery / Campfire food chain
Bread
  • Inputs1 Flour
  • KeepKeep a citizen-food buffer before spending Bread on quests or trade
  • StationBakery; level 1; 30 progress; 3 XP; yields 1
  • StatsRestores 15 health Heals 0 health over 0 seconds > Gain Well Fed; Tier 1; Stack 40; Food Value: 40; Sell: 8
  • SourcesRecipe via Bakery, worker level 1, yields 1
  • Used to makeMoretum and Bread, Isicia Omentata
  • DetailConsume: restores 15 health
  • DetailWell Fed: heals 60 health over 10 minutes
  • DetailCitizen food: 6
  • DetailSell price: 8

Core citizen food and stable settlement food route that supports longer fishing or boss sessions.

Restores 15 health, Well Fed, Citizen Food 6, Sell Price 8.Bread is not a fishing output, but it is the baseline food route fish dishes should beat before they take pots or Bakery time.
processed - support - Beer Dolium
Beer
  • Inputs1 Wheat Empty Pot
  • KeepDo not drain Empty Pots if Garum, Olive Oil, or Wine are higher priority
  • StationCitizen Work Order; level 1; 1 progress; yields 1
  • StatsRestores 20 health Heals 0 health over 0 seconds; Tier 2; Stack 40; Food Value: 50; Sell: 10
  • SourcesRecipe via Citizen Work Order, worker level 1, yields 1
  • Used to makeNo known recipe use
  • DetailRecipe: 1 Wheat + 1 Empty Pot
  • DetailConsume: restores 20 health
  • DetailWell Fed: heals 60 health over 10 minutes
  • DetailCitizen food: 1
  • DetailSell price: 50

Pot-competing food and drink route that can affect whether fish processing is worth starting.

Sell Price 50, restores 20 health, Well Fed, Citizen Food 1.Beer competes with Garum and Olive Oil for Empty Pots, so use it as a bottleneck check in the fish-food chain.
support - support - Olive Oil Dolium / Manual Mill route
Olive Oil
  • Inputs1 Olive Paste Empty Pot
  • KeepKeep enough Olive Oil for Deep Fried Fish only after pot supply is stable
  • StationCitizen Work Order; level 1; 1 progress; yields 1
  • StatsTier 1; Stack 60; Material Value: 2 50; Sell: 50
  • SourcesRecipe via Citizen Work Order, worker level 1, yields 1
  • Used to makeGlobi, Deep Fried Fish, Moretum and Bread +5 more
  • DetailRecipe: 1 Olive Paste + 1 Empty Pot
  • DetailUsed in: Deep Fried Fish
  • DetailUsed in: Globi
  • DetailCompetes for: Empty Pot

Support ingredient for Deep Fried Fish and other Bakery recipes.

Material price 250; made through a pot-based oil route.Olive Oil can look like a profit route, but it can also block Garum, Beer, or Wine if pots are scarce.
support - support - Manual Mill / Watermill
Grape Paste
  • InputsGrapes
  • KeepHold paste until Wine, Bakery, or trade needs are clear
  • StationManual Mill or Watermill
  • DetailCrafted at: Manual Mill
  • DetailCrafted at: Watermill
  • DetailUsed in: Wine
  • DetailSell price: 7

Support material for Wine and mid-game food economy routes.

Sell Price 7.Grape Paste supports food economy, but it should not take priority over Wheat and Bread while citizens are unstable.
processed - support - Wine Vat / desert route
Wine
  • Inputs1 Grape Paste Empty Pot
  • KeepSave first Wine before gifting, trade, or food experiments
  • StationCitizen Work Order; level 1; 1 progress; yields 1
  • StatsRestores 25 health Heals 0 health over 0 seconds; Tier 2; Stack 40; Food Value: 1; Sell: 20
  • SourcesRecipe via Citizen Work Order, worker level 1, yields 1; Pyzifax World drop
  • Used to makeIsicia Omentata, Patina de Malis
  • DetailInput pressure: Grapes and Empty Pot
  • DetailGift effect to verify: +2 happiness
  • DetailLoyalty effect to verify: +5%
  • DetailWork tradeoff to verify: -1 efficiency

Food-economy and happiness route that competes for Grapes and Empty Pots.

Gift route to test: +2 happiness, +5% loyalty gain, and -1 efficiency.Use Wine as a support route, not a first food solution; confirm unlock and gift behavior in your current build.
cooked - bakery - Bakery
Deep Fried Fish
  • Inputs1 Fish; 2 Olive Oil
  • KeepUse only after Fish, Olive Oil, pots, and Bakery access are stable
  • StationBakery; level 2; 25 progress; 12 XP; yields 1
  • StatsRestores 10 health Heals 15 health over 5 seconds > Gain Well Fed; Tier 2; Stack 20; Food Value: 2 50; Sell: 50
  • SourcesRecipe via Bakery, worker level 2, yields 1
  • Used to makeNo known recipe use
  • DetailRecipe: 1 Fish + 2 Olive Oil
  • DetailConsume: restores 10 health
  • DetailBuff: Crit Chance +4%
  • DetailCitizen food: 10

Cooked fish route with crit chance and strong citizen-food value.

Restores 10 health, Crit Chance +4%, Citizen Food 10.Olive Oil competes for Empty Pot supply, so this can starve Garum, Wine, or other pot routes.
cooked - bakery - Bakery Job Lv.3
Isicia Marina
  • Inputs1 Dates Garum; 4 Strange crab Meat Honey
  • KeepSave for stronger sessions only after Garum and Bakery routing are stable
  • StationBakery; level 3; 60 progress; 25 XP; yields 1
  • StatsRestores 25 health Heals 10 health over 5 seconds > Gain Well Fed; Tier 2; Stack 20; Food Value: 2 50; Sell: 50
  • SourcesRecipe via Bakery, worker level 3, yields 1
  • Used to makeNo known recipe use
  • DetailBakery listing: Job Lv.3
  • DetailHeal: 25
  • DetailEat time: 160s
  • DetailPrice: 250
  • DetailDescription: crab cakes with salad and garum dressing

Garum-linked Bakery dish and higher-value cooked route.

25 heal, 160s eat time, price 250, crafted at Bakery.Stats and description are useful for planning, but exact ingredient quantities still need work-order confirmation.
cooked - bakery - Bakery route
Gustum de Praecoquis
  • Inputs5 Apricot Honey Mint Garum
  • KeepUse after Apricot, Mint, Honey, and Garum are repeatable
  • StationBakery; level 3; 60 progress; 22 XP; yields 1
  • StatsRestores 10 health Heals 15 health over 10 seconds > Gain Well Fed; Tier 2; Stack 20; Food Value: 2 50; Sell: 50
  • SourcesRecipe via Bakery, worker level 3, yields 1
  • Used to makeNo known recipe use
  • DetailHeal: 10
  • DetailEat time: 170s
  • DetailPrice: 250
  • DetailIngredients named in description: apricot, mint, garum, honey

Garum-linked Bakery dish that connects seed planning to fish-sauce routing.

10 heal, 170s eat time, price 250, crafted at Bakery.Treat ingredient wording as a planning guide until the Bakery work order confirms exact quantities.
cooked - bakery - Bakery route
Isicia Omentata
  • Inputs2 Raw Meat Haunch Garum Wine Bread
  • KeepPlan only after Wine, Bread, Garum, and meat supply are stable
  • StationBakery; level 4; 60 progress; 24 XP; yields 1
  • StatsRestores 10 health Heals 60 health over 10 seconds > Gain Well Fed; Tier 2; Stack 20; Food Value: 2 50; Sell: 50
  • SourcesRecipe via Bakery, worker level 4, yields 1
  • Used to makeNo known recipe use
  • DetailHeal: 10
  • DetailEat time: 170s
  • DetailPrice: 250
  • DetailDescription: meat, wine-soaked bread, and garum, rolled up and fried

Late Bakery dish that links fish sauce, wine, bread, and meat routes.

10 heal, 170s eat time, price 250, crafted at Bakery.Useful as a route connector, but exact work-order inputs still need current-build confirmation.
cooked - bakery - Bakery route
Moretum and Bread
  • Inputs1 Pine Nuts Bread Cheese Olive Oil
  • KeepCompare with plain Bread before spending Bakery time
  • StationBakery; level 4; 60 progress; 23 XP; yields 1
  • StatsRestores 15 health Heals 40 health over 8 seconds > Gain Well Fed; Tier 2; Stack 20; Food Value: 2 50; Sell: 50
  • SourcesRecipe via Bakery, worker level 4, yields 1
  • Used to makeNo known recipe use
  • DetailDescription: cheese spread eaten with Bread
  • DetailCrafted at: Bakery
  • DetailPrice: 250
  • DetailLikely heal row: 15

Bread upgrade candidate when cheese and Bakery capacity are available.

Price 250, with a 15-heal Bakery row to verify in the work order.Use as a Bakery comparison row; exact ingredient quantities and final heal should be checked in the work order.
support - support - Market / Goat drop
Cheese
  • Inputs1 Wood Stick
  • KeepKeep a small Cheese stack before spending it on Bakery tests
  • StationBakery; level 1; 1 progress; 500 XP; yields 1
  • StatsRestores 5 health Heals 0 health over 0 seconds; Tier 1; Stack 100; Food Value: 30; Sell: 6
  • SourcesRecipe via Bakery, worker level 1, yields 1; Goat Female Creature
  • Used to makeGlobi, Libum, Moretum and Bread +1 more
  • DetailSource: Market
  • DetailSource: Goats
  • DetailConsume: restores 5 health
  • DetailCitizen food: 2
  • DetailSell price: 6

Support food, citizen food, and a Moretum and Bread ingredient route.

Restores 5 health, Citizen Food 2, Sell Price 6.Cheese is not a fishing output, but it supports the same food-chain decisions that compete with fish and Garum.
cooked - bakery - Bakery Job Lv.3
Scorpion Skewers
  • Inputs1 Raw Scorpion Meat Apricot Honey; 2 Coriander Wood Stick
  • KeepReserve for food testing and Fish Sauce Vat unlock checks before routine feeding
  • StationBakery; level 3; 80 progress; 36 XP; yields 1
  • StatsRestores 30 health Heals 15 health over 5 seconds > Gain Well Fed; Tier 2; Stack 20; Food Value: 2 50; Sell: 50
  • SourcesRecipe via Bakery, worker level 3, yields 1
  • Used to makeNo known recipe use
  • DetailBakery listing: Job Lv.3
  • DetailHeal: 30
  • DetailEat time: 170s
  • DetailPrice: 250
  • DetailDescription: juicy scorpion meat glazed with apricots

Bakery food and possible Fish Sauce Vat unlock input after Cyclops.

30 heal, 170s eat time, price 250, crafted at Bakery.If Fish Sauce Vat or a Ceres objective asks for Scorpion Skewers, verify the count before cooking the last batch.
cooked - bakery - Bakery Job Lv.5
Minutal Matianum
  • Inputs2 Apple; 2 Raw Meat Cut Honey Mint Garum
  • KeepUse after Apple and meat routes are stable
  • StationBakery; level 5; 80 progress; 32 XP; yields 1
  • StatsRestores 20 health Heals 56 health over 8 seconds > Gain Well Fed; Tier 2; Stack 20; Food Value: 2 50; Sell: 50
  • SourcesRecipe via Bakery, worker level 5, yields 1
  • Used to makeNo known recipe use
  • DetailBakery listing: Job Lv.5
  • DetailHeal: 20
  • DetailEat time: 170s
  • DetailPrice: 250
  • DetailDescription: hearty stew made from pork and apples

Mid-late Bakery food that compares against fish and Garum-heavy boss food.

20 heal, 170s eat time, price 250, crafted at Bakery.This is not a fishing dish, but it belongs in the food-chain comparison because it can beat weak fish routes if meat and apples are easier.
cooked - bakery - Bakery Job Lv.5
Patina de Malis
  • Inputs4 Apple; 2 Egg Honey Wine Pine Nuts Garum
  • KeepCompare with Bread, Cheese, and fish dishes before spending Bakery capacity
  • StationBakery; level 5; 120 progress; 44 XP; yields 1
  • StatsRestores 25 health Heals 70 health over 10 seconds > Gain Well Fed; Tier 2; Stack 20; Food Value: 2 50; Sell: 50
  • SourcesRecipe via Bakery, worker level 5, yields 1; VP Volcanic Phoenix Boss Creature 1000 HP
  • Used to makeNo known recipe use
  • DetailBakery listing: Job Lv.5
  • DetailHeal: 25
  • DetailEat time: 170s
  • DetailPrice: 250
  • DetailDescription: sweet and sour spiced apple pudding

Apple-based Bakery food for comparing non-fish routes against Garum-heavy meals.

25 heal, 170s eat time, price 250, crafted at Bakery.Use as a food-chain comparison row; exact ingredient quantities need current-build confirmation.
cooked - bakery - Bakery Job Lv.6
Pinsa
  • Inputs5 Olives Olive Oil Cheese; 1 Flour; 2 Sausage
  • KeepPlan only after Bread, Bakery, and ingredient storage are stable
  • StationBakery; level 6; 80 progress; 32 XP; yields 1
  • StatsRestores 10 health Heals 120 health over 8 seconds > Gain Well Fed; Tier 3; Stack 20; Food Value: 6; Sell: 1 20
  • SourcesRecipe via Bakery, worker level 6, yields 1
  • Used to makeNo known recipe use
  • DetailBakery listing: Job Lv.6
  • DetailHeal: 10
  • DetailEat time: 170s
  • DetailPrice: 600
  • DetailDescription: variety of ingredients spread on dough and cooked in an oven

Late Bakery comparison row that helps decide whether fish routes are worth the same station time.

10 heal, 170s eat time, price 600, crafted at Bakery.Use the description for planning, then confirm exact work-order ingredients in-game.
cooked - boss - Advanced recipe route
Minutal Ex Praecoquis
  • Inputs2 Raw Meat Cut Fish Bay Leaf Garum; 2 Yellow Onion Apricot
  • KeepReserve for boss attempts only if the ingredient chain is stable
  • StationBakery; level 6; 120 progress; 42 XP; yields 1
  • StatsRestores 25 health Heals 80 health over 8 seconds > Gain Well Fed; Tier 3; Stack 20; Food Value: 6; Sell: 1 20
  • SourcesRecipe via Bakery, worker level 6, yields 1
  • Used to makeNo known recipe use
  • DetailConsume: restores 25 health
  • DetailWell Fed: heals 60 health over 10 minutes
  • DetailRegeneration: heals 80 over 8 seconds
  • DetailResistance: +30% Necro and +100% Curse for 15 minutes
  • DetailCitizen food: 10

Boss-prep food and citizen support.

Restores 25 health, Well Fed, Regeneration, Minor Necrotic Resistance, Citizen Food 10.Strong on paper, but it needs several ingredient routes to be practical.
support - support - Market / Pottery / crafting support
Empty Pot
  • Inputs5 Clay
  • KeepKeep pots before starting Garum batches
  • StationPottery; level 1; 40 progress; 30 XP; yields 5
  • StatsTier 1; Stack 60; Material Value: 10; Sell: 2
  • SourcesRecipe via Pottery, worker level 1, yields 5; Merchant level 2
  • Used to makeBeer, Olive Oil, Garum +2 more
  • DetailUsed in: Garum
  • DetailUsed in: Olive Oil
  • DetailCompetes with: Beer, Wine, oil, and fish processing
  • DetailSell price: 2

Required with Fish for Garum.

Sell Price 2; buy prices may differ by market state.A fish route can stall if pots are not stocked, especially when Beer, Wine, or Olive Oil also need them.
food - item lead - lookup
Aloe Salve
  • RecipeNo recipe row
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 2; Stack 100; Food Value: 2 50; Sell: 50
  • InputsCheck current save
  • Save checkCheck exact current-save values

Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.

Food or ingredient row for route planning. Compare recipe value, citizen use, and boss-prep value before spending.
food - item lead - lookup
Antidote
  • RecipeNo recipe row
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 2; Stack 100; Food Value: 1 50; Sell: 30
  • InputsCheck current save
  • Save checkCheck exact current-save values

Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.

Food or ingredient row for route planning. Compare recipe value, citizen use, and boss-prep value before spending.
food - item lead - lookup
Major Energy Potion
  • RecipeNo recipe row
  • SourcesVP Volcanic Phoenix Boss Creature 1000 HP
  • Used to makeNo known recipe use
  • StatsTier 3; Stack 100; Food Value: 6; Sell: 1 20
  • InputsCheck current save
  • Save checkCheck exact current-save values

Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.

Food or ingredient row for route planning. Compare recipe value, citizen use, and boss-prep value before spending.
food - item lead - lookup
Energy Potion
  • RecipeNo recipe row
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 2; Stack 100; Food Value: 1 50; Sell: 30
  • InputsCheck current save
  • Save checkCheck exact current-save values

Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.

Food or ingredient row for route planning. Compare recipe value, citizen use, and boss-prep value before spending.
food - item lead - lookup
Bottle of Hot Spring Water
  • RecipeNo recipe row
  • SourcesVP Volcanic Phoenix Boss Creature 1000 HP
  • Used to makeNo known recipe use
  • StatsTier 3; Stack 100; Food Value: 20; Sell: 4
  • InputsCheck current save
  • Save checkCheck exact current-save values

Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.

Blessed by the Nitrodi nymphs, the hot springs have the capability to mend wounds.
food - item lead - lookup
Major Poison
  • RecipeNo recipe row
  • SourcesCheck current save
  • Used to makePoisoned Arrow, Poison Pot
  • StatsTier 2; Stack 100; Food Value: 1 50; Sell: 30
  • InputsCheck current save
  • Save checkUsable route lead

Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.

Food or ingredient row for route planning. Compare recipe value, citizen use, and boss-prep value before spending.
food - item lead - lookup
Bottle of Resin
  • RecipeNo recipe row
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 3; Stack 100; Food Value: 5; Sell: 1
  • InputsCheck current save
  • Save checkCheck exact current-save values

Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.

Food or ingredient row for route planning. Compare recipe value, citizen use, and boss-prep value before spending.
food - item lead - lookup
Venus' Perfume
  • RecipeNo recipe row
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 3; Stack 100; Food Value: 6; Sell: 1 20
  • InputsCheck current save
  • Save checkUsable route lead

Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.

Used by Venus to avoid conflicts, this perfume is so strong and delightful that no foe dare raise arms.
food - item lead - lookup
Nectar
  • RecipeNo recipe row
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsRestores 70 health Heals 40 health over 5 seconds; Tier 2; Stack 40; Food Value: 6; Sell: 1 20
  • InputsCheck current save
  • Save checkCheck exact current-save values

Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.

Food or ingredient row for route planning. Compare recipe value, citizen use, and boss-prep value before spending.
food - item lead - lookup
Ambrosia
  • RecipeNo recipe row
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsRestores 30 health Heals 150 health over 10 seconds > Gain Well Fed; Tier 3; Stack 20; Food Value: 6; Sell: 1 20
  • InputsCheck current save
  • Save checkUsable route lead

Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.

This cloudlike food is consumed by the gods.
food - item lead - lookup
Apple
  • RecipeNo recipe row
  • SourcesCheck current save
  • Used to makeEmperor's Salad, Minutal Matianum, Patina de Malis
  • StatsRestores 5 health Heals 0 health over 0 seconds; Tier 1; Stack 100; Food Value: 12; Sell: 2
  • InputsCheck current save
  • Save checkUsable route lead

Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.

Food or ingredient row for route planning. Compare recipe value, citizen use, and boss-prep value before spending.
food - item lead - lookup
Apricot
  • RecipeNo recipe row
  • SourcesCheck current save
  • Used to makeGustum de Praecoquis, Scorpion Skewers, Minutal Ex Praecoquis
  • StatsRestores 10 health Heals 0 health over 0 seconds; Tier 1; Stack 100; Food Value: 50; Sell: 10
  • InputsCheck current save
  • Save checkUsable route lead

Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.

Food or ingredient row for route planning. Compare recipe value, citizen use, and boss-prep value before spending.
food - item lead - lookup
Blackberry
  • RecipeNo recipe row
  • SourcesBlackberry Crop cultivated 1-2 100%; Blackberry Crop wild 3-4 100%
  • Used to makeBerry Crostata
  • StatsRestores 3 health Heals 0 health over 0 seconds; Tier 1; Stack 100; Food Value: 3; Sell: 1
  • InputsCheck current save
  • Save checkUsable route lead

Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.

Food or ingredient row for route planning. Compare recipe value, citizen use, and boss-prep value before spending.
food - item lead - lookup
Red Currant
  • RecipeNo recipe row
  • SourcesRed Currant Crop cultivated 1-2 100%; Red Currant Crop wild 3-4 100%
  • Used to makeBerry Crostata
  • StatsRestores 3 health Heals 0 health over 0 seconds; Tier 1; Stack 100; Food Value: 3; Sell: 1
  • InputsCheck current save
  • Save checkUsable route lead

Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.

Food or ingredient row for route planning. Compare recipe value, citizen use, and boss-prep value before spending.
food - item lead - lookup
White Currant
  • RecipeNo recipe row
  • SourcesWhite Currant Crop cultivated 1-2 100%; White Currant Crop wild 3-4 100%
  • Used to makeBerry Crostata
  • StatsRestores 3 health Heals 0 health over 0 seconds; Tier 1; Stack 100; Food Value: 3; Sell: 1
  • InputsCheck current save
  • Save checkUsable route lead

Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.

Food or ingredient row for route planning. Compare recipe value, citizen use, and boss-prep value before spending.
food - item lead - lookup
Cabbage
  • RecipeNo recipe row
  • SourcesCabbage Crop cultivated 1-1 100%; Cabbage Crop wild 1-1 100%
  • Used to makeEmperor's Salad
  • StatsRestores 5 health Heals 0 health over 0 seconds; Tier 1; Stack 100; Food Value: 10; Sell: 2
  • InputsCheck current save
  • Save checkUsable route lead

Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.

Food or ingredient row for route planning. Compare recipe value, citizen use, and boss-prep value before spending.
food - item lead - lookup
Strange crab Meat
  • RecipeNo recipe row
  • SourcesBush Crab Creature; Rock Crab Creature
  • Used to makeIsicia Marina
  • StatsRestores 5 health Heals 0 health over 0 seconds; Tier 1; Stack 100; Food Value: 50; Sell: 10
  • InputsCheck current save
  • Save checkUsable route lead

Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.

Used as a material in potion-making.
food - item lead - recipe
Berry Crostata
  • RecipeBakery; level 1; 60 progress; 20 XP; yields 1
  • SourcesRecipe via Bakery, worker level 1, yields 1
  • Used to makeNo known recipe use
  • StatsRestores 15 health Heals 20 health over 5 seconds > Gain Well Fed; Tier 2; Stack 20; Food Value: 2 50; Sell: 50
  • Inputs2 White Currant; 2 Red Currant; 1 Flour; 2 Blackberry
  • Save checkCheck exact current-save values

Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.

A delightful tart, filled with creamy cheese and berries.
food - item lead - lookup
Dates
  • RecipeNo recipe row
  • SourcesPlains Merchant level 1; Forest Merchant level 1
  • Used to makeDulcia Domestica, Isicia Marina, Phoenix And Olives
  • StatsRestores 3 health Heals 0 health over 0 seconds; Tier 1; Stack 100; Food Value: 50; Sell: 10
  • InputsCheck current save
  • Save checkUsable route lead

Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.

Food or ingredient row for route planning. Compare recipe value, citizen use, and boss-prep value before spending.
food - item lead - lookup
Delectable Platter
  • RecipeNo recipe row
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsRestores 20 health Heals 80 health over 8 seconds > Gain Well Fed; Tier 3; Stack 20; Food Value: 6; Sell: 1 20
  • InputsCheck current save
  • Save checkUsable route lead

Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.

A wide spread of the creatures of the world, grilled to perfection.
food - item lead - recipe
Dulcia Domestica
  • RecipeBakery; level 2; 40 progress; 17 XP; yields 1
  • SourcesRecipe via Bakery, worker level 2, yields 1
  • Used to makeNo known recipe use
  • StatsRestores 20 health Heals 8 health over 4 seconds > Gain Well Fed; Tier 2; Stack 20; Food Value: 2 50; Sell: 50
  • Inputs1 Pine Nuts Honey Dates
  • Save checkCheck exact current-save values

Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.

Sweet stuffed dates, filled with nuts and honey.
food - item lead - lookup
Egg
  • RecipeNo recipe row
  • SourcesVulture Creature; Bird Creature
  • Used to makePatina de Malis, Patina de Piris
  • StatsRestores 5 health Heals 0 health over 0 seconds; Tier 1; Stack 100; Food Value: 10; Sell: 2
  • InputsCheck current save
  • Save checkUsable route lead

Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.

Food or ingredient row for route planning. Compare recipe value, citizen use, and boss-prep value before spending.
food - item lead - recipe
Emperor's Salad
  • RecipeBakery; level 1; 60 progress; 20 XP; yields 1
  • SourcesRecipe via Bakery, worker level 1, yields 1
  • Used to makeNo known recipe use
  • StatsRestores 10 health Heals 30 health over 10 seconds > Gain Well Fed; Tier 2; Stack 20; Food Value: 2 50; Sell: 50
  • Inputs2 Apple; 3 Olives; 1 Cabbage; 3 Pine Nuts
  • Save checkCheck exact current-save values

Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.

A collection of nature's bounties.
food - item lead - lookup
Fruit Salad
  • RecipeNo recipe row
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsRestores 70 health Heals 0 health over 0 seconds > Gain Well Fed; Tier 3; Stack 20; Food Value: 6; Sell: 1 20
  • InputsCheck current save
  • Save checkUsable route lead

Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.

Like your journey, it is a mix of all experiences across the world, with a drizzle of garum on top.
food - item lead - recipe
Globi
  • RecipeBakery; level 1; 60 progress; 24 XP; yields 1
  • SourcesRecipe via Bakery, worker level 1, yields 1
  • Used to makeNo known recipe use
  • StatsRestores 18 health Heals 0 health over 0 seconds > Gain Well Fed; Tier 2; Stack 20; Food Value: 2 50; Sell: 50
  • Inputs1 Flour Honey Cheese Olive Oil
  • Save checkCheck exact current-save values

Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.

Fried dough balls from cheese and semolina, coated in honey.
food - item lead - lookup
Grapes
  • RecipeNo recipe row
  • SourcesGrapes Crop cultivated 1-2 100%; Grapes Crop wild 1-1 100%
  • Used to makeBedouin Cloak, Grape Paste
  • StatsRestores 3 health Heals 0 health over 0 seconds; Tier 1; Stack 100; Food Value: 8; Sell: 2
  • InputsCheck current save
  • Save checkUsable route lead

Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.

Food or ingredient row for route planning. Compare recipe value, citizen use, and boss-prep value before spending.
food - item lead - recipe
Honey
  • RecipeBakery; level 1; 15 progress; 7 XP; yields 1
  • SourcesRecipe via Bakery, worker level 1, yields 1
  • Used to makeGlobi, Dulcia Domestica, Libum +8 more
  • StatsRestores 5 health Heals 0 health over 0 seconds; Tier 1; Stack 40; Food Value: 1; Sell: 20
  • Inputs3 Honey Comb
  • Save checkUsable route lead

Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.

Food or ingredient row for route planning. Compare recipe value, citizen use, and boss-prep value before spending.
food - item lead - recipe
Libum
  • RecipeBakery; level 2; 60 progress; 22 XP; yields 1
  • SourcesRecipe via Bakery, worker level 2, yields 1
  • Used to makeNo known recipe use
  • StatsRestores 5 health Heals 40 health over 8 seconds > Gain Well Fed; Tier 2; Stack 20; Food Value: 2 50; Sell: 50
  • Inputs1 Flour Honey Cheese Bay Leaf
  • Save checkCheck exact current-save values

Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.

A sweet and soft cake served with a drizzle of honey.
food - item lead - recipe
Mead
  • RecipeCitizen Work Order; level 1; 1 progress; yields 1
  • SourcesRecipe via Citizen Work Order, worker level 1, yields 1
  • Used to makeNo known recipe use
  • StatsRestores 40 health Heals 0 health over 0 seconds; Tier 2; Stack 40; Food Value: 1; Sell: 20
  • Inputs1 Honey Empty Pot
  • Save checkCheck exact current-save values

Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.

Food or ingredient row for route planning. Compare recipe value, citizen use, and boss-prep value before spending.
food - item lead - lookup
Cooked Meat Haunch
  • RecipeNo recipe row
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsRestores 12 health Heals 24 health over 8 seconds > Gain Well Fed; Tier 1; Stack 100; Food Value: 1; Sell: 20
  • InputsCheck current save
  • Save checkCheck exact current-save values

Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.

Food or ingredient row for route planning. Compare recipe value, citizen use, and boss-prep value before spending.
food - item lead - lookup
Cooked Small Game
  • RecipeNo recipe row
  • SourcesGrey Satyr Tent World drop
  • Used to makeNo known recipe use
  • StatsRestores 15 health Heals 0 health over 0 seconds > Gain Well Fed; Tier 1; Stack 100; Food Value: 40; Sell: 8
  • InputsCheck current save
  • Save checkCheck exact current-save values

Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.

Food or ingredient row for route planning. Compare recipe value, citizen use, and boss-prep value before spending.
food - item lead - lookup
Cooked Meat Cut
  • RecipeNo recipe row
  • SourcesNeutral Satyr Creature; Grey Satyr Brute Creature
  • Used to makeNo known recipe use
  • StatsRestores 10 health Heals 15 health over 5 seconds > Gain Well Fed; Tier 1; Stack 100; Food Value: 80; Sell: 16
  • InputsCheck current save
  • Save checkCheck exact current-save values

Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.

Food or ingredient row for route planning. Compare recipe value, citizen use, and boss-prep value before spending.
food - item lead - recipe
Minutal Vulcanum
  • RecipeBakery; level 7; 80 progress; 41 XP; yields 1
  • SourcesRecipe via Bakery, worker level 7, yields 1
  • Used to makeNo known recipe use
  • StatsRestores 40 health Heals 20 health over 4 seconds > Gain Well Fed; Tier 2; Stack 20; Food Value: 2 50; Sell: 50
  • Inputs2 Raw Salamander Meat; 2 Raw Phoenix Wing; 2 Coriander Olive Oil Garum
  • Save checkCheck exact current-save values

Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.

A spicy stew, filled with the bounty of the volcano.
food - item lead - lookup
Boletus Mushroom
  • RecipeNo recipe row
  • SourcesBoletus Mushroom Crop cultivated 1-1 100%; Boletus Mushroom Crop wild 2-3 100%
  • Used to makeMushroom Skewer
  • StatsRestores 3 health Heals 0 health over 0 seconds; Tier 1; Stack 100; Food Value: 5; Sell: 1
  • InputsCheck current save
  • Save checkUsable route lead

Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.

Food or ingredient row for route planning. Compare recipe value, citizen use, and boss-prep value before spending.
food - item lead - lookup
Chanterelle Mushroom
  • RecipeNo recipe row
  • SourcesChanterelle Mushroom Crop cultivated 1-1 100%; Chanterelle Mushroom Crop wild 2-3 100%
  • Used to makeMushroom Skewer
  • StatsRestores 3 health Heals 0 health over 0 seconds; Tier 1; Stack 100; Food Value: 5; Sell: 1
  • InputsCheck current save
  • Save checkUsable route lead

Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.

Food or ingredient row for route planning. Compare recipe value, citizen use, and boss-prep value before spending.
food - item lead - lookup
Poison Mushroom
  • RecipeNo recipe row
  • SourcesPoison Mushroom Crop cultivated 1-1 100%; Poison Mushroom Crop wild 2-3 100%
  • Used to makeNo known recipe use
  • StatsTier 1; Stack 100; Food Value: 1; Sell: 0
  • InputsCheck current save
  • Save checkCheck exact current-save values

Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.

Food or ingredient row for route planning. Compare recipe value, citizen use, and boss-prep value before spending.
food - item lead - recipe
Mushroom Skewer
  • RecipeBakery; level 1; 40 progress; 15 XP; yields 1
  • SourcesRecipe via Bakery, worker level 1, yields 1
  • Used to makeNo known recipe use
  • StatsRestores 16 health Heals 8 health over 4 seconds > Gain Well Fed; Tier 2; Stack 20; Food Value: 2 50; Sell: 50
  • Inputs2 Boletus Mushroom; 1 Wood Stick; 2 Chanterelle Mushroom
  • Save checkCheck exact current-save values

Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.

Perfectly grilled mushrooms, served on a spit.
food - item lead - lookup
Olives
  • RecipeNo recipe row
  • SourcesOlives Crop cultivated 1-3 100%
  • Used to makeEmperor's Salad, Pinsa, Phoenix And Olives +1 more
  • StatsRestores 3 health Heals 0 health over 0 seconds; Tier 1; Stack 100; Food Value: 5; Sell: 1
  • InputsCheck current save
  • Save checkUsable route lead

Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.

Food or ingredient row for route planning. Compare recipe value, citizen use, and boss-prep value before spending.
food - item lead - lookup
Pasta
  • RecipeNo recipe row
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsRestores 35 health Heals 0 health over 0 seconds > Gain Well Fed; Tier 1; Stack 40; Food Value: 40; Sell: 8
  • InputsCheck current save
  • Save checkCheck exact current-save values

Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.

Food or ingredient row for route planning. Compare recipe value, citizen use, and boss-prep value before spending.
food - item lead - lookup
Yellow Onion
  • RecipeNo recipe row
  • SourcesPlains Merchant level 1; Forest Merchant level 1
  • Used to makeSausage, Minutal Ex Praecoquis
  • StatsRestores 3 health Heals 0 health over 0 seconds; Tier 1; Stack 100; Food Value: 50; Sell: 10
  • InputsCheck current save
  • Save checkUsable route lead

Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.

Food or ingredient row for route planning. Compare recipe value, citizen use, and boss-prep value before spending.
food - item lead - lookup
Pasta Bolognese
  • RecipeNo recipe row
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsRestores 35 health Heals 0 health over 0 seconds > Gain Well Fed; Tier 1; Stack 40; Food Value: 40; Sell: 8
  • InputsCheck current save
  • Save checkCheck exact current-save values

Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.

Food or ingredient row for route planning. Compare recipe value, citizen use, and boss-prep value before spending.
food - item lead - lookup
Pasta Carbonara
  • RecipeNo recipe row
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsRestores 35 health Heals 0 health over 0 seconds > Gain Well Fed; Tier 1; Stack 40; Food Value: 40; Sell: 8
  • InputsCheck current save
  • Save checkCheck exact current-save values

Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.

Food or ingredient row for route planning. Compare recipe value, citizen use, and boss-prep value before spending.
food - item lead - recipe
Patina de Piris
  • RecipeBakery; level 9; 120 progress; 47 XP; yields 1
  • SourcesRecipe via Bakery, worker level 9, yields 1
  • Used to makeNo known recipe use
  • StatsRestores 50 health Heals 20 health over 4 seconds > Gain Well Fed; Tier 3; Stack 20; Food Value: 6; Sell: 1 20
  • Inputs4 Pear Garum; 2 Egg Honey Cumin Piracium
  • Save checkCheck exact current-save values

Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.

A fresh pear pudding, topped with pepper corns.
food - item lead - lookup
Pear
  • RecipeNo recipe row
  • SourcesCheck current save
  • Used to makePatina de Piris
  • StatsRestores 5 health Heals 0 health over 0 seconds; Tier 1; Stack 100; Food Value: 8; Sell: 2
  • InputsCheck current save
  • Save checkUsable route lead

Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.

Food or ingredient row for route planning. Compare recipe value, citizen use, and boss-prep value before spending.
food - item lead - recipe
Phoenix And Olives
  • RecipeBakery; level 7; 175 progress; 72 XP; yields 1
  • SourcesRecipe via Bakery, worker level 7, yields 1
  • Used to makeNo known recipe use
  • StatsRestores 36 health Heals 24 health over 8 seconds > Gain Well Fed; Tier 2; Stack 20; Food Value: 3 50; Sell: 70
  • Inputs10 Olives Pepper Corns Mint
  • Save checkCheck exact current-save values

Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.

Phoenix meat fried with olives in a sauce of spices, honey, dates, and garum.
food - item lead - lookup
Phoenix Wing
  • RecipeNo recipe row
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsRestores 35 health Heals 0 health over 0 seconds > Gain Well Fed; Tier 2; Stack 40; Food Value: 7; Sell: 1 40
  • InputsCheck current save
  • Save checkCheck exact current-save values

Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.

Food or ingredient row for route planning. Compare recipe value, citizen use, and boss-prep value before spending.
food - item lead - lookup
Pine Nuts
  • RecipeNo recipe row
  • SourcesCheck current save
  • Used to makeEmperor's Salad, Dulcia Domestica, Moretum and Bread +1 more
  • StatsRestores 3 health Heals 0 health over 0 seconds; Tier 1; Stack 100; Food Value: 10; Sell: 2
  • InputsCheck current save
  • Save checkUsable route lead

Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.

Food or ingredient row for route planning. Compare recipe value, citizen use, and boss-prep value before spending.
food - item lead - lookup
Piracium
  • RecipeNo recipe row
  • SourcesCheck current save
  • Used to makePatina de Piris
  • StatsRestores 50 health Heals 0 health over 0 seconds; Tier 2; Stack 40; Food Value: 2 50; Sell: 50
  • InputsCheck current save
  • Save checkUsable route lead

Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.

Food or ingredient row for route planning. Compare recipe value, citizen use, and boss-prep value before spending.
food - item lead - lookup
Pomegranate
  • RecipeNo recipe row
  • SourcesPlains Merchant level 3; Forest Merchant level 3
  • Used to makeNo known recipe use
  • StatsRestores 10 health Heals 0 health over 0 seconds; Tier 1; Stack 100; Food Value: 2; Sell: 40
  • InputsCheck current save
  • Save checkCheck exact current-save values

Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.

Food or ingredient row for route planning. Compare recipe value, citizen use, and boss-prep value before spending.
food - item lead - lookup
Salamander Jerky
  • RecipeNo recipe row
  • SourcesEngineer Creature; Master Engineer Creature
  • Used to makeNo known recipe use
  • StatsRestores 20 health Heals 32 health over 8 seconds > Gain Well Fed; Tier 2; Stack 40; Food Value: 3 50; Sell: 70
  • InputsCheck current save
  • Save checkCheck exact current-save values

Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.

Food or ingredient row for route planning. Compare recipe value, citizen use, and boss-prep value before spending.
food - item lead - recipe
Salamander Skewer
  • RecipeBakery; level 7; 60 progress; 24 XP; yields 1
  • SourcesRecipe via Bakery, worker level 7, yields 1
  • Used to makeNo known recipe use
  • StatsRestores 40 health Heals 60 health over 10 seconds > Gain Well Fed; Tier 2; Stack 20; Food Value: 3 50; Sell: 70
  • Inputs1 Raw Salamander Meat; 2 Coriander Pepper Corns Olive Oil
  • Save checkCheck exact current-save values

Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.

Spicy Salamander cooked with herbs, roasted over lava.
food - item lead - recipe
Sausage
  • RecipeBakery; level 1; 20 progress; 4 XP; yields 1
  • SourcesRecipe via Bakery, worker level 1, yields 1
  • Used to makePinsa
  • StatsRestores 18 health Heals 0 health over 0 seconds > Gain Well Fed; Tier 1; Stack 40; Food Value: 1 50; Sell: 30
  • Inputs1 Raw Small Game Meat Yellow Onion
  • Save checkUsable route lead

Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.

Food or ingredient row for route planning. Compare recipe value, citizen use, and boss-prep value before spending.
food - item lead - lookup
Cooked Scorpion Meat
  • RecipeNo recipe row
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsRestores 16 health Heals 24 health over 8 seconds > Gain Well Fed; Tier 2; Stack 40; Food Value: 2 50; Sell: 50
  • InputsCheck current save
  • Save checkCheck exact current-save values

Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.

Food or ingredient row for route planning. Compare recipe value, citizen use, and boss-prep value before spending.
food - item lead - lookup
Shroom Bar
  • RecipeNo recipe row
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsRestores 10 health Heals 0 health over 0 seconds; Tier 1; Stack 40; Food Value: 10; Sell: 2
  • InputsCheck current save
  • Save checkCheck exact current-save values

Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.

Food or ingredient row for route planning. Compare recipe value, citizen use, and boss-prep value before spending.
food - item lead - lookup
Health Potion
  • RecipeNo recipe row
  • SourcesMerchant level 6
  • Used to makeNo known recipe use
  • StatsTier 2; Stack 100; Food Value: 10; Sell: 2
  • InputsCheck current save
  • Save checkCheck exact current-save values

Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.

Food or ingredient row for route planning. Compare recipe value, citizen use, and boss-prep value before spending.
food - item lead - lookup
Health Potion+
  • RecipeNo recipe row
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 2; Stack 100; Food Value: 12; Sell: 2 40
  • InputsCheck current save
  • Save checkCheck exact current-save values

Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.

Food or ingredient row for route planning. Compare recipe value, citizen use, and boss-prep value before spending.
food - item lead - lookup
Health Potion++
  • RecipeNo recipe row
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 2; Stack 100; Food Value: 14; Sell: 2 80
  • InputsCheck current save
  • Save checkCheck exact current-save values

Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.

Food or ingredient row for route planning. Compare recipe value, citizen use, and boss-prep value before spending.
food - item lead - lookup
Major Health Potion
  • RecipeNo recipe row
  • SourcesVP Volcanic Phoenix Boss Creature 1000 HP
  • Used to makeNo known recipe use
  • StatsTier 3; Stack 100; Food Value: 18; Sell: 3 60
  • InputsCheck current save
  • Save checkCheck exact current-save values

Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.

Food or ingredient row for route planning. Compare recipe value, citizen use, and boss-prep value before spending.
food - item lead - lookup
Major Health Potion+
  • RecipeNo recipe row
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 3; Stack 100; Food Value: 21; Sell: 4 20
  • InputsCheck current save
  • Save checkCheck exact current-save values

Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.

Food or ingredient row for route planning. Compare recipe value, citizen use, and boss-prep value before spending.
food - item lead - lookup
Major Health Potion++
  • RecipeNo recipe row
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 3; Stack 100; Food Value: 24; Sell: 4 80
  • InputsCheck current save
  • Save checkCheck exact current-save values

Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.

Food or ingredient row for route planning. Compare recipe value, citizen use, and boss-prep value before spending.
food - item lead - lookup
Minor Health Potion
  • RecipeNo recipe row
  • SourcesDI Di Inferi Creature 500 HP; Merchant level 4
  • Used to makeNo known recipe use
  • StatsTier 1; Stack 100; Food Value: 3; Sell: 60
  • InputsCheck current save
  • Save checkCheck exact current-save values

Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.

Food or ingredient row for route planning. Compare recipe value, citizen use, and boss-prep value before spending.
food - item lead - lookup
Minor Health Potion+
  • RecipeNo recipe row
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 1; Stack 100; Food Value: 3 60; Sell: 72
  • InputsCheck current save
  • Save checkCheck exact current-save values

Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.

Food or ingredient row for route planning. Compare recipe value, citizen use, and boss-prep value before spending.
food - item lead - lookup
Minor Health Potion++
  • RecipeNo recipe row
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 1; Stack 100; Food Value: 4 20; Sell: 84
  • InputsCheck current save
  • Save checkCheck exact current-save values

Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.

Food or ingredient row for route planning. Compare recipe value, citizen use, and boss-prep value before spending.
food - item lead - lookup
Superior Health Potion
  • RecipeNo recipe row
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 4; Stack 100; Food Value: 30; Sell: 6
  • InputsCheck current save
  • Save checkCheck exact current-save values

Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.

Food or ingredient row for route planning. Compare recipe value, citizen use, and boss-prep value before spending.
food - item lead - lookup
Superior Health Potion+
  • RecipeNo recipe row
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 4; Stack 100; Food Value: 36; Sell: 7 20
  • InputsCheck current save
  • Save checkCheck exact current-save values

Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.

Food or ingredient row for route planning. Compare recipe value, citizen use, and boss-prep value before spending.
food - item lead - lookup
Supreme Health Potion
  • RecipeNo recipe row
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 5; Stack 100; Food Value: 60; Sell: 12
  • InputsCheck current save
  • Save checkCheck exact current-save values

Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.

Food or ingredient row for route planning. Compare recipe value, citizen use, and boss-prep value before spending.
food - item lead - lookup
Superior Health Potion++
  • RecipeNo recipe row
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 4; Stack 100; Food Value: 42; Sell: 8 40
  • InputsCheck current save
  • Save checkCheck exact current-save values

Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.

Food or ingredient row for route planning. Compare recipe value, citizen use, and boss-prep value before spending.
food - item lead - lookup
Supreme Health Potion+
  • RecipeNo recipe row
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 5; Stack 100; Food Value: 72; Sell: 14 40
  • InputsCheck current save
  • Save checkCheck exact current-save values

Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.

Food or ingredient row for route planning. Compare recipe value, citizen use, and boss-prep value before spending.
food - item lead - lookup
Supreme Health Potion++
  • RecipeNo recipe row
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 5; Stack 100; Food Value: 84; Sell: 16 80
  • InputsCheck current save
  • Save checkCheck exact current-save values

Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.

Food or ingredient row for route planning. Compare recipe value, citizen use, and boss-prep value before spending.
food - item lead - lookup
Mystic Potion
  • RecipeNo recipe row
  • SourcesMinerva Projection Creature 9999 HP
  • Used to makeNo known recipe use
  • StatsTier 4; Stack 100; Food Value: 7; Sell: 1 40
  • InputsCheck current save
  • Save checkCheck exact current-save values

Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.

Food or ingredient row for route planning. Compare recipe value, citizen use, and boss-prep value before spending.
food - item lead - lookup
Orcus Blood
  • RecipeNo recipe row
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 2; Stack 100; Food Value: 2 50; Sell: 50
  • InputsCheck current save
  • Save checkUsable route lead

Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.

A vile concoction brewed by cultists of Orcus to protect themselves against The Fallen hordes.
food - item lead - lookup
string name
  • RecipeNo recipe row
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsCheck current save
  • InputsCheck current save
  • Save checkUsable route lead

Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.

string? description
food - item lead - lookup
Bottled Rage
  • RecipeNo recipe row
  • SourcesVP Volcanic Phoenix Boss Creature 1000 HP
  • Used to makeNo known recipe use
  • StatsTier 4; Stack 100; Food Value: 7; Sell: 1 40
  • InputsCheck current save
  • Save checkCheck exact current-save values

Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.

Food or ingredient row for route planning. Compare recipe value, citizen use, and boss-prep value before spending.
material - item lead - recipe
Flour
  • RecipeCitizen Work Order; level 1; 4 progress; yields 1
  • SourcesRecipe via Citizen Work Order, worker level 1, yields 1; Recipe via Citizen Work Order, worker level 1, yields 1
  • Used to makeBread, Berry Crostata, Globi +2 more
  • StatsTier 1; Stack 60; Material Value: 15; Sell: 3
  • Inputs1 Wheat
  • Save checkUsable route lead

Protect it until you check 5 known uses.

Material row for route planning. Check source, recipe chain, and known uses before exporting or crafting.

Romestead fishing should support the settlement, not distract from it. Use the database above to check Fish, Eel, Garum, Garum Dolium, Bread, Beer, Cheese, Olive Oil, Wine, Deep Fried Fish, Isicia Marina, Scorpion Skewers, Gustum de Praecoquis, Isicia Omentata, Moretum and Bread, Minutal Matianum, Patina de Malis, Pinsa, Empty Pot pressure, and Minutal Ex Praecoquis. If you searched for Romestead fish or Romestead fishing, start with one question: does this route feed players, feed citizens, unlock a recipe, or create safe trade goods in your current build?

For the wider food loop, use Romestead farming. For route planning beside bosses, gods, and biomes, open the Romestead tools board. When a food name or ingredient chain is the blocker, use the Romestead Item Database to search the wider food rows.

Last checked: June 4, 2026. Use the fish and food-chain rows for Garum, Bread, Beer, Cheese, Olive Oil, Wine support, Bakery dishes, Empty Pot pressure, and boss-prep food planning. Check Fish/Eel water spots, bait, catch rates, and Bakery work-order quantities in your own save before spending rare catches or pots.

Quick Answer

Fish close to safety first. Confirm the water spot, catch result, storage route, cooking use, citizen value, and pot supply before planning a long fishing route. Fish can feed Garum, Deep Fried Fish, Garum-linked Bakery dishes, and stronger boss-prep food, but only if the route is repeatable and the town has storage.

How To Read The Fish Database

FieldWhat it means in a save
StageWhere the row fits: first catch, processing, citizen food, Bakery dish, boss-prep meal, or support item
InputsThe item, station, market buy, or ingredient chain that makes the row usable
KeepWhat should stay in storage before you turn fish into food, trade, or recipes
StationThe place or route that turns the fish row into something more useful
DetailFood value, health, buff, recipe, or route caution

Start with First catch if you only need Fish or Eel. Switch to Citizen food, Bakery, or Boss prep only after the town has pots, Bread, Bakery access, and enough farm food to avoid draining the whole settlement.

Fish Data To Check First

RowCurrent useful dataWhy it matters
FishUsed for Garum, Deep Fried Fish, and Minutal Ex Praecoquis; exact spot and catch-rate data is still missingGood first search term and storage target
EelTreat as a first-copy storage row until a current recipe or trade use is confirmedStore first copies before treating it as trade
Garum DoliumTurns fish into Garum; build only when Fish and Empty Pot supply are stableMakes fishing useful for more than raw food
GarumMade from 1 Fish and 1 Empty Pot; useful as Citizen Food 2Good citizen-food check if pots are stable
Bread15 health, Well Fed, Citizen Food 6, and Sell Price 8Baseline food route that fish dishes should beat before taking pots
BeerUses 1 Wheat and 1 Empty Pot; 20 health, Well Fed, Citizen Food 1, Sell Price 50Shows why pot supply matters before Garum or Olive Oil
Olive Oil / Grape Paste / WinePot and mill routes that compete with fish processingSupport rows for Deep Fried Fish and broader food economy
Deep Fried FishUses 1 Fish and 2 Olive Oil; 10 health, Crit Chance +4%, and Citizen Food 10Strong cooked route after Olive Oil and pot supply are stable
Isicia MarinaCrab cakes with garum dressing, 25 heal, 160s eat time, price 250, BakeryStrong Garum-linked Bakery row
Scorpion SkewersBakery Job Lv.3; 30 heal, 170s eat time, price 250Useful food row and possible Fish Sauce Vat unlock check
Gustum de PraecoquisApricot, mint, garum, and honey route; 10 heal, 170s eat time, price 250, BakeryConnects seed planning to fish sauce
Isicia OmentataMeat, wine-soaked bread, and garum route; 10 heal, 170s eat time, price 250, BakeryConnects Wine, Bread, and Garum routes
CheeseMarket or Goat source; 5 health, Citizen Food 2, Sell Price 6Supports Moretum and Bread and gives a non-fish food comparison
Minutal MatianumBakery Job Lv.5; pork and apple stew, 20 heal, 170s eat time, price 250Helps compare apple/meat food against fish routes
Patina de MalisBakery Job Lv.5; spiced apple pudding, 25 heal, 170s eat time, price 250Another non-fish Bakery route that can beat weak fishing output
PinsaBakery Job Lv.6; dough and mixed ingredients, 10 heal, 170s eat time, price 600Late Bakery comparison row before spending fish and Garum
Minutal Ex PraecoquisMeat, fish, vegetables, and apricot stew; 25 health, Well Fed, Regeneration, resistance, and Citizen Food 10Stronger boss-prep candidate, but ingredient-heavy
Empty PotRequired for Garum and Olive Oil, and competes with Beer, Wine, oil, and fish processingA fishing chain can stall if pots are spent elsewhere

Food-Chain Checks Worth Using

Do not invent extra fish species, bait, spots, or catch rates just to fill a table. The safest extra value is the food chain around fishing: Bakery rows, Market food, and pot-heavy station unlocks.

Player checkWhy it matters
Extra food-chain rowsCheese, Scorpion Skewers, Minutal Matianum, Patina de Malis, and Pinsa are useful comparison rows before spending fish
Garum route caveatGarum Dolium is tied to the Fish Sauce Vat route, so confirm the station before committing pots
Pot bottleneckEmpty Pot competes with Market, Pottery, Garum, Beer, Wine, and Olive Oil needs
Search filtersFilter Cheese, Fish Sauce route, and Pottery-related rows when planning a food chain

First Fishing Route

StepWhat to checkWhy
Find safe waterDistance from settlement, roads, and night dangerFood routes must be repeatable
Confirm toolRod, station, or interaction requirementPrevents wasted trips
Catch one itemName, stack, spoilage, or valueFirst catch defines the route
Store first copyChest, food storage, or cooking stationProtects recipe and quest checks
Cook or feed laterDo not spend everything at onceFood may support citizens or buffs
Repeat onceCompare time cost to farmingThe route needs a reason

Fishing Vs Farming

NeedBetter first choice
Stable daily foodFarming, unless fishing is very close and reliable
Emergency foodFishing if a safe water route is nearby
Co-op food bufferBoth, with one player assigned to food
Recipes or buffsStore first fish and test cooking
Trade goodsOnly after food needs are covered

Co-op Fishing Roles

RoleJob
FisherTests the water route and records catch uses
CookChecks whether fish becomes better food or buffs
BuilderConnects water route to roads, light, and storage
ScoutChecks whether new biomes add safer or better spots
Loot keeperStores first copies before the group spends them

Mistakes To Avoid

  • Fishing far from town before roads and light exist.
  • Selling every first catch before checking recipes.
  • Assuming fishing beats farming without timing both routes.
  • Sending all co-op players to fish while food storage, crafting, and defense stall.
  • Treating a community list as final without checking the current build.

Catch Use Checklist

The first useful question is not “what is the rarest fish?” It is what the catch does for your town. A plain fish that feeds citizens can be better than a rare catch with no current recipe.

Catch useWhat to test
Raw foodDoes it restore enough to matter?
Cooked foodDoes cooking improve value, buffs, or storage?
Citizen supportDoes it help happiness, labor, or food needs?
TradeIs it surplus after the food reserve is safe?
Offering or questShould first copies be stored instead of eaten?

Best Time To Fish

Fish when the town can afford a short route. Do not fish during the same window when crops need testing, citizens are hungry, or a boss route needs food. If time of day, weather, or biome affects fishing in your build, record the condition before calling a spot good.

Town stateFishing decision
First camp unstableWait, fix food and storage first
Food low but water nearbyTry a short emergency route
Food stableTest fishing for recipes or trade
Co-op group onlineAssign one fisher while others gather or build
New biome unlockedScout water once, then return before night

Fishing Spot Notes

Keep fishing notes by route, not only by catch name. A good spot is safe, repeatable, close enough to storage, and useful for the settlement. If a spot gives better catches but costs too much travel time, it may belong to a later biome route instead of the daily food loop.

NoteExample
SpotRiver near settlement, coast edge, biome pond
Travel riskSafe by day, risky at night, needs road
Catch typeFood, recipe, trade, unknown
StorageFood chest, cooking area, first-copy box
Repeat ruleDaily route, only before boss prep, scouting only

Fishing And Boss Prep

Fishing can matter before boss attempts if catches become healing food, buffs, or quick backup meals. Test that before relying on it. If the catch only fills inventory and does not help the fight, leave it behind and carry better food from farming or cooking.

Boss-prep questionFishing answer
Does the catch heal?Bring only if it beats simpler food
Does it cook into a buff?Store first copy and test recipe
Is the route on the way?Fish only if it does not delay the boss attempt
Is inventory tight?Food stack beats mixed random catches

Next Pages To Open

FAQ

Is fishing useful in Romestead?

Yes, if it feeds a useful route: raw Fish or Eel, Garum, Bakery dishes, citizen food, trade support, or boss-prep meals. Check the database and your own route time before replacing farming.

Where should I fish first?

Start near the settlement or a safe return route. A distant water spot is not useful if night travel or inventory loss makes the trip unsafe.

Should fishing replace farming?

No. Treat fishing as food support until you know catch rates, cooking value, and citizen needs.

Who should fish in co-op?

Give fishing to the player already scouting water routes or feeding the settlement, then store first catches before selling or cooking everything.