Guides

Romestead Item Database: Recipes, Gear, Materials

GuidesRomesteadItemsDatabase

Quick Answer

Use the Romestead item database on this page to search every current item row before crafting, trading, cooking, planting, or spending rare goods. Filter by category, station, source type, recipe status, known uses, and saved rows, then confirm exact inputs in your current save before using the last copy.

Version focus Romestead Early Access item, recipe, source, and known-use checks
Romestead item database guide with settlement planning and crafting checks

Item Database

Search Every Romestead Item Row Before Spending

Filter item rows by category, station, source, recipe, known uses, and saved checks before crafting, trading, cooking, planting, or exporting.
Romestead Hub
Item Rows664

Search every current row from one settlement board before spending, exporting, planting, cooking, or crafting.

Recipe Rows246

Filter by station and inputs, then check the exact cost in your save before using the last stack.

Source Rows398

Use source detail as a route lead, then confirm merchant, drop, crop, or station behavior in the current build.

Known Uses153

Store first copies when an item feeds several future outputs, gear pieces, foods, or unlocks.

Use Links519

Known use links help decide whether a material belongs in storage, a station, a food chain, or a boss route.

Save Checks411

These rows are searchable leads, not final spending instructions.

664items
consumable - partial - lookup
Ash-covered Tablet

Store the first copy until the trigger, boss route, or offering use is clear.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 3; Stack 100; Consumable Value: 6; Sell: 1 20
  • Confidencepartial
The aggressive siblings to the potmen seem bent on destruction. What could have caused their ire?
consumable - partial - lookup
Ancient Clay Tablet

Store the first copy until the trigger, boss route, or offering use is clear.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 3; Stack 100; Consumable Value: 6; Sell: 1 20
  • Confidencepartial
The origins of the Potmen are unknown, and so are their apparent attraction to resources.
consumable - partial - lookup
Feathered Effigy

Store the first copy until the trigger, boss route, or offering use is clear.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 3; Stack 20; Consumable Value: 6; Sell: 1 20
  • Confidencepartial
The great owl has lost its connection to its master, leaving behind nothing but a feral, ravenous fury. For a beast consumed by such madness, there is only one cure.
consumable - partial - lookup
Granite Effigy

Store the first copy until the trigger, boss route, or offering use is clear.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 3; Stack 20; Consumable Value: 6; Sell: 1 20
  • Confidencepartial
Tasked with creating the walls of Rome, the Cyclops sought to achieve its goal by any means necessary. Banished to the underground for its recklessness, the task was completed.
consumable - needs save check - recipe
Firescale Satchel

Store the first copy until the trigger, boss route, or offering use is clear.

  • StationLeatherworker
  • Inputs3 Firescale; 3 Ember Cloth Iron Thread
  • SourcesRecipe via Leatherworker, worker level 5, yields 1
  • Used to makeNo known recipe use
  • StatsTier 3; Consumable Value: 1 15; Sell: 23
  • ConfidenceNeeds save check
Progression lead. Store the first copy until its trigger, boss route, or offering use is clear.
consumable - needs save check - lookup
Traveler's Coin

Store the first copy until the trigger, boss route, or offering use is clear.

  • StationCheck current save
  • InputsCheck current save
  • SourcesVP Volcanic Phoenix Boss Creature 1000 HP
  • Used to makeNo known recipe use
  • StatsTier 1; Stack 100; Consumable Value: 2; Sell: 40
  • ConfidenceNeeds save check
Progression lead. Store the first copy until its trigger, boss route, or offering use is clear.
consumable - partial - lookup
Declaration of War - The Cyclopelli

Store the first copy until the trigger, boss route, or offering use is clear.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 1
  • Confidencepartial
The Cyclopelli kept working, undisturbed by the fall of Rome. Now their hammer falls on you.
consumable - partial - lookup
Declaration of War - The Burning Fallen

Store the first copy until the trigger, boss route, or offering use is clear.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 1
  • Confidencepartial
Some Fallen are cursed to forever burn.
consumable - partial - lookup
Declaration of War - The Fallen

Store the first copy until the trigger, boss route, or offering use is clear.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 1
  • Confidencepartial
The Fallen hordes began their march from the great city. Something terrible must have occured there.
consumable - partial - lookup
Declaration of War - The Gorgons

Store the first copy until the trigger, boss route, or offering use is clear.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 1
  • Confidencepartial
The gorgons are out for revenge for the murder of their sister.
consumable - partial - lookup
Declaration of War - The Potmen

Store the first copy until the trigger, boss route, or offering use is clear.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 1
  • Confidencepartial
We do not know from whence they came, but their constant theft of our resources must come to an end.
consumable - partial - lookup
Declaration of War - The Rats

Store the first copy until the trigger, boss route, or offering use is clear.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 1
  • Confidencepartial
Something stirs below ground. Vermin the size of carts are surfacing and are threatening the very food supplies of our towns. They must be destroyed.
consumable - partial - lookup
Declaration of War - The Grey Satyrs

Store the first copy until the trigger, boss route, or offering use is clear.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 1
  • Confidencepartial
We were not aware of the Forest Satyrs until it was too late. Their terrible grip around our lands must cease.
consumable - partial - lookup
Declaration of War - The Desert Satyrs

Store the first copy until the trigger, boss route, or offering use is clear.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 1
  • Confidencepartial
Once contained within their own separate territories, the desert satyrs are growing bolder and expanding.
equipment - needs save check - lookup
Adventuring Hat

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationCheck current save
  • InputsCheck current save
  • SourcesMerchant level 1
  • Used to makeNo known recipe use
  • StatsTier 2; Equipment Value: 15; Sell: 3; Slot Helmet; +5% Movement Speed
  • ConfidenceNeeds save check
Gear row for current-build planning. Compare recipe station, inputs, and upgrade chain before crafting.
equipment - usable - recipe
Augur Robes

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationLeatherworker
  • Inputs7 Ember Cloth; 5 Iron Thread
  • SourcesRecipe via Leatherworker, worker level 5, yields 1
  • Used to makeCrystalline Vestments
  • StatsTier 3; Equipment Value: 6; Sell: 1 20; Slot Armor; +12 Armor; +18 Health
  • Confidenceusable
Gear row for current-build planning. Compare recipe station, inputs, and upgrade chain before crafting.
equipment - needs save check - lookup
Adventuring Boots

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationCheck current save
  • InputsCheck current save
  • SourcesMerchant level 1
  • Used to makeNo known recipe use
  • StatsTier 2; Equipment Value: 15; Sell: 3; Slot Boots; +5% Movement Speed
  • ConfidenceNeeds save check
Gear row for current-build planning. Compare recipe station, inputs, and upgrade chain before crafting.
equipment - usable - recipe
Augur Headpiece

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationLeatherworker
  • Inputs5 Ember Cloth; 5 Iron Thread
  • SourcesRecipe via Leatherworker, worker level 5, yields 1
  • Used to makeCrystalline Hood
  • StatsTier 3; Equipment Value: 6; Sell: 1 20; Slot Helmet; +12 Armor; +18 Health
  • Confidenceusable
Gear row for current-build planning. Compare recipe station, inputs, and upgrade chain before crafting.
equipment - usable - recipe
Augur Sandals

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationLeatherworker
  • Inputs6 Ember Cloth; 5 Iron Thread
  • SourcesRecipe via Leatherworker, worker level 5, yields 1
  • Used to makeCrystalline Boots
  • StatsTier 3; Equipment Value: 6; Sell: 1 20; Slot Boots; +12 Armor; +18 Health
  • Confidenceusable
Gear row for current-build planning. Compare recipe station, inputs, and upgrade chain before crafting.
equipment - needs save check - recipe
Basalt Bulwark Chestplate

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationBlacksmith
  • Inputs2 Firescale; 2 Coal Legionary Chestplate
  • SourcesRecipe via Blacksmith, worker level 6, yields 1
  • Used to makeNo known recipe use
  • StatsTier 3; Equipment Value: 6; Sell: 1 20; Slot Armor; +15 Health; +16 Armor; +15% Knockback Resistance
  • ConfidenceNeeds save check
Gear row for current-build planning. Compare recipe station, inputs, and upgrade chain before crafting.
equipment - needs save check - recipe
Basalt Bulwark Greaves

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationBlacksmith
  • Inputs2 Firescale; 2 Coal Legionary Greaves
  • SourcesRecipe via Blacksmith, worker level 6, yields 1
  • Used to makeNo known recipe use
  • StatsTier 3; Equipment Value: 6; Sell: 1 20; Slot Boots; +15 Health; +16 Armor; +15% Knockback Resistance
  • ConfidenceNeeds save check
Gear row for current-build planning. Compare recipe station, inputs, and upgrade chain before crafting.
equipment - needs save check - recipe
Basalt Bulwark Helmet

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationBlacksmith
  • Inputs2 Firescale; 2 Coal Legionary Helmet
  • SourcesRecipe via Blacksmith, worker level 6, yields 1
  • Used to makeNo known recipe use
  • StatsTier 3; Equipment Value: 6; Sell: 1 20; Slot Helmet; +15 Health; +16 Armor; +15% Knockback Resistance
  • ConfidenceNeeds save check
Gear row for current-build planning. Compare recipe station, inputs, and upgrade chain before crafting.
consumable - partial - lookup
Trace of Suculae

Store the first copy until the trigger, boss route, or offering use is clear.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 3; Stack 20; Consumable Value: 6; Sell: 1 20
  • Confidencepartial
A trace of the nymphs of rain, turned to stars by Jupiter.
equipment - needs save check - recipe
Bearserker Furs

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationLeatherworker
  • Inputs1 Thick Leather Armor; 4 Cured Hide
  • SourcesRecipe via Leatherworker, worker level 3, yields 1
  • Used to makeNo known recipe use
  • StatsTier 2; Equipment Value: 2 50; Sell: 50; Slot Armor; +20 Health; +9 Armor
  • ConfidenceNeeds save check
Gear row for current-build planning. Compare recipe station, inputs, and upgrade chain before crafting.
equipment - needs save check - recipe
Bearserker Cowl

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationLeatherworker
  • Inputs1 Thick Leather Hood; 2 Cured Hide
  • SourcesRecipe via Leatherworker, worker level 3, yields 1
  • Used to makeNo known recipe use
  • StatsTier 2; Equipment Value: 2 50; Sell: 50; Slot Helmet; +10 Health; +8 Armor
  • ConfidenceNeeds save check
Gear row for current-build planning. Compare recipe station, inputs, and upgrade chain before crafting.
equipment - needs save check - recipe
Bearserker Sandals

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationLeatherworker
  • Inputs1 Thick Leather Sandals; 2 Cured Hide
  • SourcesRecipe via Leatherworker, worker level 3, yields 1
  • Used to makeNo known recipe use
  • StatsTier 2; Equipment Value: 2 50; Sell: 50; Slot Boots; +10 Health; +8 Armor
  • ConfidenceNeeds save check
Gear row for current-build planning. Compare recipe station, inputs, and upgrade chain before crafting.
equipment - needs save check - recipe
Bonesplint Cowl

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationLeatherworker
  • Inputs4 Bonesplint; 5 Bronze Nails
  • SourcesRecipe via Leatherworker, worker level 4, yields 1
  • Used to makeNo known recipe use
  • StatsTier 2; Equipment Value: 1 20; Sell: 24; Slot Helmet; +7 Armor; +10 Health
  • ConfidenceNeeds save check
Gear row for current-build planning. Compare recipe station, inputs, and upgrade chain before crafting.
equipment - needs save check - recipe
Bonesplint Armor

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationLeatherworker
  • Inputs6 Bonesplint; 5 Bronze Nails
  • SourcesRecipe via Leatherworker, worker level 4, yields 1
  • Used to makeNo known recipe use
  • StatsTier 2; Equipment Value: 1 20; Sell: 24; Slot Armor; +8 Armor; +10 Health
  • ConfidenceNeeds save check
Gear row for current-build planning. Compare recipe station, inputs, and upgrade chain before crafting.
equipment - needs save check - recipe
Bonesplint Boots

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationLeatherworker
  • Inputs5 Bonesplint; 5 Bronze Nails
  • SourcesRecipe via Leatherworker, worker level 4, yields 1
  • Used to makeNo known recipe use
  • StatsTier 2; Equipment Value: 1 20; Sell: 24; Slot Boots; +7 Armor; +10 Health
  • ConfidenceNeeds save check
Gear row for current-build planning. Compare recipe station, inputs, and upgrade chain before crafting.
equipment - usable - recipe
Bronze Chestplate

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationBlacksmith
  • Inputs6 Bronze Bar; 3 Cured Hide
  • SourcesRecipe via Blacksmith, worker level 2, yields 1
  • Used to makeOnager Sash
  • StatsTier 2; Equipment Value: 1 20; Sell: 24; Slot Armor; +9 Armor; +3% Melee Damage; +10 Health
  • Confidenceusable
Gear row for current-build planning. Compare recipe station, inputs, and upgrade chain before crafting.
equipment - usable - recipe
Bronze Helmet

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationBlacksmith
  • Inputs4 Bronze Bar; 2 Cured Hide
  • SourcesRecipe via Blacksmith, worker level 2, yields 1
  • Used to makeOnager Scarf
  • StatsTier 2; Equipment Value: 1 20; Sell: 24; Slot Helmet; +8 Armor; +3% Melee Damage; +10 Health
  • Confidenceusable
Gear row for current-build planning. Compare recipe station, inputs, and upgrade chain before crafting.
equipment - needs save check - recipe
Camillus Robes

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationLeatherworker
  • Inputs2 Wool; 5 Copper Thread
  • SourcesRecipe via Leatherworker, worker level 2, yields 1
  • Used to makeNo known recipe use
  • StatsTier 1; Equipment Value: 50; Sell: 10; Slot Armor; +5 Armor; +4 Health
  • ConfidenceNeeds save check
Gear row for current-build planning. Compare recipe station, inputs, and upgrade chain before crafting.
equipment - usable - recipe
Bronze Greaves

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationBlacksmith
  • Inputs5 Bronze Bar; 2 Cured Hide
  • SourcesRecipe via Blacksmith, worker level 2, yields 1
  • Used to makeOnager Sandals
  • StatsTier 2; Equipment Value: 1 20; Sell: 24; Slot Boots; +8 Armor; +3% Melee Damage; +10 Health
  • Confidenceusable
Gear row for current-build planning. Compare recipe station, inputs, and upgrade chain before crafting.
equipment - needs save check - recipe
Camillus Headpiece

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationLeatherworker
  • Inputs2 Wool; 5 Copper Thread
  • SourcesRecipe via Leatherworker, worker level 2, yields 1
  • Used to makeNo known recipe use
  • StatsTier 1; Equipment Value: 50; Sell: 10; Slot Helmet; +4 Armor; +4 Health
  • ConfidenceNeeds save check
Gear row for current-build planning. Compare recipe station, inputs, and upgrade chain before crafting.
equipment - needs save check - recipe
Camillus Sandals

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationLeatherworker
  • Inputs2 Wool; 5 Copper Thread
  • SourcesRecipe via Leatherworker, worker level 2, yields 1
  • Used to makeNo known recipe use
  • StatsTier 1; Equipment Value: 50; Sell: 10; Slot Boots; +4 Armor; +4 Health
  • ConfidenceNeeds save check
Gear row for current-build planning. Compare recipe station, inputs, and upgrade chain before crafting.
equipment - usable - recipe
Chitin Armor

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationLeatherworker
  • Inputs6 Chitin; 5 Bronze Nails
  • SourcesRecipe via Leatherworker, worker level 4, yields 1
  • Used to makeScorpio Breastplate
  • StatsTier 2; Equipment Value: 1 20; Sell: 24; Slot Armor; +7 Armor; +8 Health
  • Confidenceusable
Gear row for current-build planning. Compare recipe station, inputs, and upgrade chain before crafting.
equipment - usable - recipe
Chitin Helmet

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationLeatherworker
  • Inputs4 Chitin; 5 Bronze Nails
  • SourcesRecipe via Leatherworker, worker level 4, yields 1
  • Used to makeScorpio Helmet
  • StatsTier 2; Equipment Value: 1 20; Sell: 24; Slot Helmet; +6 Armor; +8 Health
  • Confidenceusable
Gear row for current-build planning. Compare recipe station, inputs, and upgrade chain before crafting.
equipment - needs save check - recipe
Copper Chestplate

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationBlacksmith
  • Inputs6 Copper Bar; 5 Leather
  • SourcesRecipe via Blacksmith, worker level 1, yields 1
  • Used to makeNo known recipe use
  • StatsTier 1; Equipment Value: 50; Sell: 10; Slot Armor; +7 Armor; +2% Melee Damage; +5 Health
  • ConfidenceNeeds save check
Gear row for current-build planning. Compare recipe station, inputs, and upgrade chain before crafting.
equipment - usable - recipe
Chitin Boots

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationLeatherworker
  • Inputs5 Chitin; 5 Bronze Nails
  • SourcesRecipe via Leatherworker, worker level 4, yields 1
  • Used to makeScorpio Sandals
  • StatsTier 2; Equipment Value: 1 20; Sell: 24; Slot Boots; +6 Armor; +8 Health
  • Confidenceusable
Gear row for current-build planning. Compare recipe station, inputs, and upgrade chain before crafting.
equipment - needs save check - recipe
Copper Helmet

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationBlacksmith
  • Inputs4 Copper Bar; 4 Leather
  • SourcesRecipe via Blacksmith, worker level 1, yields 1
  • Used to makeNo known recipe use
  • StatsTier 1; Equipment Value: 50; Sell: 10; Slot Helmet; +6 Armor; +2% Melee Damage; +5 Health
  • ConfidenceNeeds save check
Gear row for current-build planning. Compare recipe station, inputs, and upgrade chain before crafting.
equipment - needs save check - recipe
Crystalline Vestments

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationLeatherworker
  • Inputs3 Amethyst; 1 Augur Robes; 2 Sapphire Emerald Ruby
  • SourcesRecipe via Leatherworker, worker level 6, yields 1
  • Used to makeNo known recipe use
  • StatsTier 3; Equipment Value: 3 50; Sell: 70; Slot Armor; +9 Health; +15 Armor
  • ConfidenceNeeds save check
Gear row for current-build planning. Compare recipe station, inputs, and upgrade chain before crafting.
equipment - needs save check - recipe
Copper Greaves

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationBlacksmith
  • Inputs5 Copper Bar; 4 Leather
  • SourcesRecipe via Blacksmith, worker level 1, yields 1
  • Used to makeNo known recipe use
  • StatsTier 1; Equipment Value: 50; Sell: 10; Slot Boots; +6 Armor; +2% Melee Damage; +5 Health
  • ConfidenceNeeds save check
Gear row for current-build planning. Compare recipe station, inputs, and upgrade chain before crafting.
equipment - needs save check - recipe
Crystalline Hood

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationLeatherworker
  • Inputs3 Amethyst; 1 Augur Headpiece; 2 Sapphire Emerald Ruby
  • SourcesRecipe via Leatherworker, worker level 6, yields 1
  • Used to makeNo known recipe use
  • StatsTier 3; Equipment Value: 3 50; Sell: 70; Slot Helmet; +9 Health; +15 Armor
  • ConfidenceNeeds save check
Gear row for current-build planning. Compare recipe station, inputs, and upgrade chain before crafting.
equipment - needs save check - recipe
Crystalline Boots

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationLeatherworker
  • Inputs3 Amethyst; 1 Augur Sandals; 2 Sapphire Emerald Ruby
  • SourcesRecipe via Leatherworker, worker level 6, yields 1
  • Used to makeNo known recipe use
  • StatsTier 3; Equipment Value: 3 50; Sell: 70; Slot Boots; +9 Health; +15 Armor
  • ConfidenceNeeds save check
Gear row for current-build planning. Compare recipe station, inputs, and upgrade chain before crafting.
equipment - usable - recipe
Cultus Headpiece

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationLeatherworker
  • Inputs5 Linen; 5 Bronze Thread
  • SourcesRecipe via Leatherworker, worker level 4, yields 1
  • Used to makeMirage Laurels
  • StatsTier 2; Equipment Value: 1 20; Sell: 24; Slot Helmet; +6 Armor; +8 Health
  • Confidenceusable
Gear row for current-build planning. Compare recipe station, inputs, and upgrade chain before crafting.
equipment - needs save check - recipe
Druid Robes

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationLeatherworker
  • Inputs1 Leather Armor; 4 Cured Hide
  • SourcesRecipe via Leatherworker, worker level 3, yields 1
  • Used to makeNo known recipe use
  • StatsTier 2; Equipment Value: 2 50; Sell: 50; Slot Armor; +10 Health; +7 Armor
  • ConfidenceNeeds save check
These robes brought them closer to nature, but also let them hide in it.
equipment - usable - recipe
Cultus Sandals

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationLeatherworker
  • Inputs6 Linen; 5 Bronze Thread
  • SourcesRecipe via Leatherworker, worker level 4, yields 1
  • Used to makeMirage's Boots
  • StatsTier 2; Equipment Value: 1 20; Sell: 24; Slot Boots; +6 Armor; +8 Health
  • Confidenceusable
Gear row for current-build planning. Compare recipe station, inputs, and upgrade chain before crafting.
equipment - needs save check - recipe
Druid Hood

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationLeatherworker
  • Inputs1 Leather Hood; 2 Cured Hide
  • SourcesRecipe via Leatherworker, worker level 3, yields 1
  • Used to makeNo known recipe use
  • StatsTier 2; Equipment Value: 2 50; Sell: 50; Slot Helmet; +10 Health; +6 Armor
  • ConfidenceNeeds save check
The druids verdant disguises avoided the Empire's gaze for a long time.
equipment - needs save check - recipe
Druid Sandals

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationLeatherworker
  • Inputs1 Leather Sandals; 2 Cured Hide
  • SourcesRecipe via Leatherworker, worker level 3, yields 1
  • Used to makeNo known recipe use
  • StatsTier 2; Equipment Value: 2 50; Sell: 50; Slot Boots; +10 Health; +6 Armor
  • ConfidenceNeeds save check
Secluded deep in the forests, they worshipped sacrilegious gods.
equipment - needs save check - recipe
Feathered Armor

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationLeatherworker
  • Inputs3 Cured Hide; 2 Guardians Feather
  • SourcesRecipe via Leatherworker, worker level 2, yields 1; OO Owl Of Minerva Creature 250 HP
  • Used to makeNo known recipe use
  • StatsTier 3; Equipment Value: 6; Sell: 1 20; Slot Armor; +7 Armor; +8 Health
  • ConfidenceNeeds save check
Ancient wisdom courses through the feathers of this armour, like a strong gust of wind.
equipment - needs save check - recipe
Feathered Hood

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationLeatherworker
  • Inputs2 Cured Hide Guardians Feather
  • SourcesRecipe via Leatherworker, worker level 2, yields 1; OO Owl Of Minerva Creature 250 HP
  • Used to makeNo known recipe use
  • StatsTier 3; Equipment Value: 6; Sell: 1 20; Slot Helmet; +7 Armor; +8 Health
  • ConfidenceNeeds save check
Your journey has begun. The eyes of the world are upon you.
equipment - needs save check - recipe
Feathered Boots

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationLeatherworker
  • Inputs2 Cured Hide Guardians Feather
  • SourcesRecipe via Leatherworker, worker level 2, yields 1; OO Owl Of Minerva Creature 250 HP
  • Used to makeNo known recipe use
  • StatsTier 3; Equipment Value: 6; Sell: 1 20; Slot Boots; +6 Armor; +3% Movement Speed; +8 Health
  • ConfidenceNeeds save check
Minerva's Guardian, the owl of wisdom, tainted by some foul force. Despicable.
equipment - usable - recipe
Firescale Armor

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationLeatherworker
  • Inputs7 Firescale; 2 Cured Hide; 5 Iron Nails
  • SourcesRecipe via Leatherworker, worker level 5, yields 1
  • Used to makePyroclast Armor
  • StatsTier 3; Equipment Value: 6; Sell: 1 20; Slot Armor; +12 Armor; +18 Health
  • Confidenceusable
Gear row for current-build planning. Compare recipe station, inputs, and upgrade chain before crafting.
equipment - usable - recipe
Firescale Cowl

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationLeatherworker
  • Inputs5 Firescale; 2 Cured Hide; 5 Iron Nails
  • SourcesRecipe via Leatherworker, worker level 5, yields 1
  • Used to makePyroclast Mask
  • StatsTier 3; Equipment Value: 6; Sell: 1 20; Slot Helmet; +12 Armor; +18 Health
  • Confidenceusable
Gear row for current-build planning. Compare recipe station, inputs, and upgrade chain before crafting.
equipment - usable - recipe
Firescale Boots

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationLeatherworker
  • Inputs6 Firescale; 2 Cured Hide; 5 Iron Nails
  • SourcesRecipe via Leatherworker, worker level 5, yields 1
  • Used to makePyroclast Greaves
  • StatsTier 3; Equipment Value: 6; Sell: 1 20; Slot Boots; +12 Armor; +18 Health
  • Confidenceusable
Gear row for current-build planning. Compare recipe station, inputs, and upgrade chain before crafting.
equipment - needs save check - recipe
Flamines Minores Vestments

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationLeatherworker
  • Inputs4 Ethereal Fabric; 2 Memory of Rome
  • SourcesRecipe via Leatherworker, worker level 8, yields 1
  • Used to makeNo known recipe use
  • StatsTier 4; Equipment Value: 6; Sell: 1 20; Slot Armor; +15 Armor; +28 Health
  • ConfidenceNeeds save check
Gear row for current-build planning. Compare recipe station, inputs, and upgrade chain before crafting.
equipment - needs save check - recipe
Flamines Minores Apex

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationLeatherworker
  • Inputs1 Ethereal Fabric; 2 Memory of Rome
  • SourcesRecipe via Leatherworker, worker level 8, yields 1
  • Used to makeNo known recipe use
  • StatsTier 4; Equipment Value: 6; Sell: 1 20; Slot Helmet; +15 Armor; +28 Health
  • ConfidenceNeeds save check
Gear row for current-build planning. Compare recipe station, inputs, and upgrade chain before crafting.
equipment - usable - recipe
Cultus Robes

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationLeatherworker
  • Inputs7 Linen; 5 Bronze Thread
  • SourcesRecipe via Leatherworker, worker level 4, yields 1
  • Used to makeMirage's Tunic
  • StatsTier 2; Equipment Value: 1 20; Sell: 24; Slot Armor; +7 Armor; +8 Health
  • Confidenceusable
Gear row for current-build planning. Compare recipe station, inputs, and upgrade chain before crafting.
equipment - needs save check - recipe
Flamines Minores Sandals

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationLeatherworker
  • Inputs2 Ethereal Fabric; 2 Memory of Rome
  • SourcesRecipe via Leatherworker, worker level 8, yields 1
  • Used to makeNo known recipe use
  • StatsTier 4; Equipment Value: 6; Sell: 1 20; Slot Boots; +15 Armor; +28 Health
  • ConfidenceNeeds save check
Gear row for current-build planning. Compare recipe station, inputs, and upgrade chain before crafting.
equipment - partial - lookup
Fossor Robes

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 3; Equipment Value: 6; Sell: 1 20; Slot Armor; +10 Health; +8 Armor
  • Confidencepartial
Whether the cause or not, the gravediggers were blamed for the rise of the fallen.
equipment - partial - lookup
Fossor Mask

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 3; Equipment Value: 6; Sell: 1 20; Slot Helmet; +10 Health; +7 Armor
  • Confidencepartial
Somewhat protects from the smell of rot. Less so against angry mobs.
equipment - partial - lookup
Fossor Boots

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 3; Equipment Value: 6; Sell: 1 20; Slot Boots; +10 Health; +7 Armor
  • Confidencepartial
As the fallen rose, they were the first to see the executioners axe.
equipment - needs save check - recipe
Gold Plated Chestplate

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationBlacksmith
  • Inputs4 Gold Bar Silver Plated Chestplate
  • SourcesRecipe via Blacksmith, worker level 9, yields 1
  • Used to makeNo known recipe use
  • StatsTier 4; Equipment Value: 50; Sell: 10; Slot Armor; +12 Armor; +8 Melee Damage; +30 Health
  • ConfidenceNeeds save check
Gear row for current-build planning. Compare recipe station, inputs, and upgrade chain before crafting.
equipment - needs save check - recipe
Gold Plated Helmet

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationBlacksmith
  • Inputs1 Gold Bar Silver Plated Helmet
  • SourcesRecipe via Blacksmith, worker level 9, yields 1
  • Used to makeNo known recipe use
  • StatsTier 4; Equipment Value: 50; Sell: 10; Slot Helmet; +12 Armor; +8 Melee Damage; +30 Health
  • ConfidenceNeeds save check
Gear row for current-build planning. Compare recipe station, inputs, and upgrade chain before crafting.
equipment - needs save check - recipe
Gold Plated Greaves

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationBlacksmith
  • Inputs2 Gold Bar Silver Plated Greaves
  • SourcesRecipe via Blacksmith, worker level 9, yields 1
  • Used to makeNo known recipe use
  • StatsTier 4; Equipment Value: 50; Sell: 10; Slot Boots; +12 Armor; +8 Melee Damage; +30 Health
  • ConfidenceNeeds save check
Gear row for current-build planning. Compare recipe station, inputs, and upgrade chain before crafting.
equipment - partial - lookup
Graverobber's Tunic

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 3; Equipment Value: 6; Sell: 1 20; Slot Armor; +10 Health; +8 Armor
  • Confidencepartial
Plenty of trinkets and baubles to find in a world that doesn't need them anymore.
equipment - partial - lookup
Graverobbers' Cowl

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 3; Equipment Value: 6; Sell: 1 20; Slot Helmet; +10 Health; +7 Armor; +5% Attack Speed
  • Confidencepartial
While lucrative, not the most honorable of professions.
equipment - partial - lookup
Graverobber's Boots

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 3; Equipment Value: 6; Sell: 1 20; Slot Boots; +10 Health; +7 Armor; +10% Movement Speed
  • Confidencepartial
Robbing graves these days isn't as easy as it used to be.
equipment - usable - recipe
Legionary Chestplate

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationBlacksmith
  • Inputs8 Iron Bar; 2 Cured Hide
  • SourcesRecipe via Blacksmith, worker level 5, yields 1
  • Used to makeSilver Plated Chestplate, Basalt Bulwark Chestplate
  • StatsTier 3; Equipment Value: 6; Sell: 1 20; Slot Armor; +14 Armor; +4% Melee Damage; +20 Health
  • Confidenceusable
Gear row for current-build planning. Compare recipe station, inputs, and upgrade chain before crafting.
equipment - usable - recipe
Legionary Helmet

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationBlacksmith
  • Inputs6 Iron Bar; 2 Cured Hide
  • SourcesRecipe via Blacksmith, worker level 5, yields 1
  • Used to makeSilver Plated Helmet, Basalt Bulwark Helmet
  • StatsTier 3; Equipment Value: 6; Sell: 1 20; Slot Helmet; +14 Armor; +4% Melee Damage; +20 Health
  • Confidenceusable
Gear row for current-build planning. Compare recipe station, inputs, and upgrade chain before crafting.
equipment - usable - recipe
Legionary Greaves

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationBlacksmith
  • Inputs6 Iron Bar; 2 Cured Hide
  • SourcesRecipe via Blacksmith, worker level 5, yields 1
  • Used to makeSilver Plated Greaves, Basalt Bulwark Greaves
  • StatsTier 3; Equipment Value: 6; Sell: 1 20; Slot Boots; +14 Armor; +4% Melee Damage; +20 Health
  • Confidenceusable
Gear row for current-build planning. Compare recipe station, inputs, and upgrade chain before crafting.
equipment - usable - recipe
Leather Armor

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationLeatherworker
  • Inputs4 Leather
  • SourcesRecipe via Leatherworker, yields 1
  • Used to makeVelites Armor, Druid Robes
  • StatsTier 1; Equipment Value: 10; Sell: 2; Slot Armor; +3 Armor
  • Confidenceusable
Gear row for current-build planning. Compare recipe station, inputs, and upgrade chain before crafting.
equipment - usable - recipe
Leather Hood

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationLeatherworker
  • Inputs2 Leather
  • SourcesRecipe via Leatherworker, yields 1
  • Used to makeWolf Cowl, Druid Hood
  • StatsTier 1; Equipment Value: 10; Sell: 2; Slot Helmet; +3 Armor
  • Confidenceusable
Gear row for current-build planning. Compare recipe station, inputs, and upgrade chain before crafting.
equipment - usable - recipe
Leather Sandals

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationLeatherworker
  • Inputs2 Leather
  • SourcesRecipe via Leatherworker, yields 1
  • Used to makeVelites Sandals, Druid Sandals
  • StatsTier 1; Equipment Value: 10; Sell: 2; Slot Boots; +3 Armor
  • Confidenceusable
Gear row for current-build planning. Compare recipe station, inputs, and upgrade chain before crafting.
equipment - needs save check - lookup
Lion Cowl

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 2; Equipment Value: 2 50; Sell: 50; Slot Helmet; +10 Health; +20 Melee Damage; +10% Melee Damage
  • ConfidenceNeeds save check
Gear row for current-build planning. Compare recipe station, inputs, and upgrade chain before crafting.
equipment - needs save check - recipe
Flamen Volcanalis Robes

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationLeatherworker
  • Inputs2 Talos Plate; 4 Ember Cloth
  • SourcesRecipe via Leatherworker, worker level 7, yields 1
  • Used to makeNo known recipe use
  • StatsTier 3; Equipment Value: 6; Sell: 1 20; Slot Armor; +20 Health; +15 Armor
  • ConfidenceNeeds save check
Surrounded and cornered, their assistants became their executioners.
equipment - needs save check - recipe
Flamen Volcanalis Hood

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationLeatherworker
  • Inputs2 Talos Plate; 3 Ember Cloth
  • SourcesRecipe via Leatherworker, worker level 7, yields 1
  • Used to makeNo known recipe use
  • StatsTier 3; Equipment Value: 6; Sell: 1 20; Slot Helmet; +20 Health; +14 Armor
  • ConfidenceNeeds save check
No one knew the methods Vulcan's priesthood used to breathe life into their sacrilegious creations.
equipment - needs save check - recipe
Flamen Volcanalis Boots

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationLeatherworker
  • Inputs2 Talos Plate; 3 Ember Cloth
  • SourcesRecipe via Leatherworker, worker level 7, yields 1
  • Used to makeNo known recipe use
  • StatsTier 3; Equipment Value: 6; Sell: 1 20; Slot Boots; +20 Health; +15 Armor
  • ConfidenceNeeds save check
They claimed Vulcan blessed them, with outfits made to resist heat from their grand forges.
equipment - needs save check - lookup
Mercury's Helmet

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationCheck current save
  • InputsCheck current save
  • SourcesVP Volcanic Phoenix Boss Creature 1000 HP
  • Used to makeNo known recipe use
  • StatsTier 5; Equipment Value: 55; Sell: 11; Slot Helmet; +20 Health; +10 Armor; +10% Attack Speed; +5% Movement Speed
  • ConfidenceNeeds save check
The famous winged helmet, depicted on top of Mercury's head at all times, now within your grasp.
equipment - needs save check - recipe
Mirage's Tunic

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationLeatherworker
  • Inputs8 Aloe Vera Cultus Robes
  • SourcesRecipe via Leatherworker, worker level 4, yields 1
  • Used to makeNo known recipe use
  • StatsTier 2; Equipment Value: 2 50; Sell: 50; Slot Armor; +10 Health; +8 Armor
  • ConfidenceNeeds save check
Gear row for current-build planning. Compare recipe station, inputs, and upgrade chain before crafting.
equipment - needs save check - recipe
Mirage Laurels

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationLeatherworker
  • Inputs5 Aloe Vera Cultus Headpiece
  • SourcesRecipe via Leatherworker, worker level 4, yields 1
  • Used to makeNo known recipe use
  • StatsTier 2; Equipment Value: 2 50; Sell: 50; Slot Helmet; +10 Health; +7 Armor
  • ConfidenceNeeds save check
Gear row for current-build planning. Compare recipe station, inputs, and upgrade chain before crafting.
equipment - needs save check - recipe
Mirage's Boots

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationLeatherworker
  • Inputs7 Aloe Vera Cultus Sandals
  • SourcesRecipe via Leatherworker, worker level 4, yields 1
  • Used to makeNo known recipe use
  • StatsTier 2; Equipment Value: 2 50; Sell: 50; Slot Boots; +10 Health; +7 Armor
  • ConfidenceNeeds save check
Gear row for current-build planning. Compare recipe station, inputs, and upgrade chain before crafting.
equipment - partial - lookup
Occultist's Vestments

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 3; Equipment Value: 6; Sell: 1 20; Slot Armor; +10 Health; +8 Armor
  • Confidencepartial
The followers of Orcus resided in rural areas, hidden away from the eyes of society.
equipment - partial - lookup
Occultist's Hood

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 3; Equipment Value: 6; Sell: 1 20; Slot Helmet; +10 Health; +7 Armor
  • Confidencepartial
Worn by cultists of Orcus during their rites.
equipment - partial - lookup
Occultist's Legwraps

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 3; Equipment Value: 6; Sell: 1 20; Slot Boots; +10 Health; +7 Armor
  • Confidencepartial
The stones in their temples are worn down by the soles.
equipment - needs save check - recipe
Onager Sash

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationBlacksmith
  • Inputs8 Linen Bronze Chestplate
  • SourcesRecipe via Blacksmith, worker level 4, yields 1
  • Used to makeNo known recipe use
  • StatsTier 2; Equipment Value: 2 50; Sell: 50; Slot Armor; +10 Health; +8 Armor
  • ConfidenceNeeds save check
Gear row for current-build planning. Compare recipe station, inputs, and upgrade chain before crafting.
equipment - needs save check - recipe
Onager Scarf

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationBlacksmith
  • Inputs4 Linen Bronze Helmet
  • SourcesRecipe via Blacksmith, worker level 4, yields 1
  • Used to makeNo known recipe use
  • StatsTier 2; Equipment Value: 2 50; Sell: 50; Slot Helmet; +10 Health; +7 Armor
  • ConfidenceNeeds save check
Gear row for current-build planning. Compare recipe station, inputs, and upgrade chain before crafting.
equipment - needs save check - recipe
Onager Sandals

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationBlacksmith
  • Inputs4 Linen Bronze Greaves
  • SourcesRecipe via Blacksmith, worker level 4, yields 1
  • Used to makeNo known recipe use
  • StatsTier 2; Equipment Value: 2 50; Sell: 50; Slot Boots; +10 Health; +7 Armor
  • ConfidenceNeeds save check
Gear row for current-build planning. Compare recipe station, inputs, and upgrade chain before crafting.
equipment - needs save check - recipe
Pontifex Vestments

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationLeatherworker
  • Inputs5 Fine Cloth; 5 Ethereal Fabric
  • SourcesRecipe via Leatherworker, worker level 9, yields 1
  • Used to makeNo known recipe use
  • StatsTier 5; Equipment Value: 1; Sell: 20; Slot Armor; +8 Armor; +30 Health
  • ConfidenceNeeds save check
Adorned robes, immaculately sewn for the high priest of the Roman empire.
equipment - needs save check - recipe
Pontifex Headpiece

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationLeatherworker
  • Inputs5 Fine Cloth; 5 Ethereal Fabric
  • SourcesRecipe via Leatherworker, worker level 9, yields 1
  • Used to makeNo known recipe use
  • StatsTier 5; Equipment Value: 1; Sell: 20; Slot Helmet; +8 Armor; +30 Health
  • ConfidenceNeeds save check
A decorated laurel, befitting the most important position in the Roman religion.
equipment - needs save check - recipe
Pontifex Sandals

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationLeatherworker
  • Inputs5 Fine Cloth; 5 Ethereal Fabric
  • SourcesRecipe via Leatherworker, worker level 9, yields 1
  • Used to makeNo known recipe use
  • StatsTier 5; Equipment Value: 1; Sell: 20; Slot Boots; +8 Armor; +30 Health
  • ConfidenceNeeds save check
Immaculate sandals for parading the streets of Rome, delivering the will of the gods.
equipment - needs save check - recipe
Pyroclast Armor

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationLeatherworker
  • Inputs7 Ember Orchid Firescale Armor
  • SourcesRecipe via Leatherworker, worker level 6, yields 1
  • Used to makeNo known recipe use
  • StatsTier 3; Equipment Value: 3 50; Sell: 70; Slot Armor; +13 Health; +13 Armor
  • ConfidenceNeeds save check
Gear row for current-build planning. Compare recipe station, inputs, and upgrade chain before crafting.
equipment - needs save check - recipe
Pyroclast Mask

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationLeatherworker
  • Inputs5 Ember Orchid Firescale Cowl
  • SourcesRecipe via Leatherworker, worker level 6, yields 1
  • Used to makeNo known recipe use
  • StatsTier 3; Equipment Value: 3 50; Sell: 70; Slot Helmet; +13 Health; +13 Armor
  • ConfidenceNeeds save check
Gear row for current-build planning. Compare recipe station, inputs, and upgrade chain before crafting.
equipment - needs save check - recipe
Pyroclast Greaves

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationLeatherworker
  • Inputs6 Ember Orchid Firescale Boots
  • SourcesRecipe via Leatherworker, worker level 6, yields 1
  • Used to makeNo known recipe use
  • StatsTier 3; Equipment Value: 3 50; Sell: 70; Slot Boots; +13 Health; +13 Armor
  • ConfidenceNeeds save check
Gear row for current-build planning. Compare recipe station, inputs, and upgrade chain before crafting.
equipment - partial - lookup
Root Boots

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 2; Equipment Value: 2 50; Sell: 50; Slot Boots; +3 Armor; +5 Health; +50% Knockback Resistance
  • Confidencepartial
The elusive druids used boots like these to easier physically connect themselves with nature, sometimes not moving from the same spot for hours during prayers.
equipment - partial - lookup
Rex Sacrorum Vestments

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 4; Equipment Value: 6; Sell: 1 20; Slot Armor; +16 Armor; +35 Health
  • Confidencepartial
Adorned robes, immaculately sewn for the high priest of the Roman empire.
equipment - partial - lookup
Rex Sacrorum Headpiece

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 4; Equipment Value: 6; Sell: 1 20; Slot Helmet; +16 Armor; +30 Health
  • Confidencepartial
A decorated laurel, befitting the most important position in the Roman religion.
equipment - partial - lookup
Rex Sacrorum Sandals

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 4; Equipment Value: 6; Sell: 1 20; Slot Boots; +15 Armor; +30 Health
  • Confidencepartial
Immaculate sandals for parading the streets of Rome, delivering the will of the gods.
equipment - needs save check - recipe
Scorpio Breastplate

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationLeatherworker
  • Inputs8 Poison Gland Chitin Armor
  • SourcesRecipe via Leatherworker, worker level 4, yields 1
  • Used to makeNo known recipe use
  • StatsTier 2; Equipment Value: 2 50; Sell: 50; Slot Armor; +10 Health; +6 Armor
  • ConfidenceNeeds save check
Gear row for current-build planning. Compare recipe station, inputs, and upgrade chain before crafting.
equipment - needs save check - recipe
Scorpio Helmet

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationLeatherworker
  • Inputs5 Poison Gland Chitin Helmet
  • SourcesRecipe via Leatherworker, worker level 4, yields 1
  • Used to makeNo known recipe use
  • StatsTier 2; Equipment Value: 2 50; Sell: 50; Slot Helmet; +10 Health; +6 Armor
  • ConfidenceNeeds save check
Gear row for current-build planning. Compare recipe station, inputs, and upgrade chain before crafting.
equipment - needs save check - recipe
Scorpio Sandals

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationLeatherworker
  • Inputs7 Poison Gland Chitin Boots
  • SourcesRecipe via Leatherworker, worker level 4, yields 1
  • Used to makeNo known recipe use
  • StatsTier 2; Equipment Value: 2 50; Sell: 50; Slot Boots; +10 Health; +6 Armor
  • ConfidenceNeeds save check
Gear row for current-build planning. Compare recipe station, inputs, and upgrade chain before crafting.
equipment - usable - recipe
Silver Plated Helmet

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationBlacksmith
  • Inputs5 Silver Bar Legionary Helmet
  • SourcesRecipe via Blacksmith, worker level 7, yields 1
  • Used to makeGold Plated Helmet
  • StatsTier 3; Equipment Value: 6; Sell: 1 20; Slot Helmet; +17 Armor; +5% Melee Damage; +30 Health
  • Confidenceusable
Gear row for current-build planning. Compare recipe station, inputs, and upgrade chain before crafting.
equipment - usable - recipe
Silver Plated Chestplate

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationBlacksmith
  • Inputs7 Silver Bar Legionary Chestplate
  • SourcesRecipe via Blacksmith, worker level 7, yields 1
  • Used to makeGold Plated Chestplate
  • StatsTier 3; Equipment Value: 6; Sell: 1 20; Slot Armor; +17 Armor; +5% Melee Damage; +35 Health
  • Confidenceusable
Gear row for current-build planning. Compare recipe station, inputs, and upgrade chain before crafting.
equipment - usable - recipe
Silver Plated Greaves

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationBlacksmith
  • Inputs6 Silver Bar Legionary Greaves
  • SourcesRecipe via Blacksmith, worker level 7, yields 1
  • Used to makeGold Plated Greaves
  • StatsTier 3; Equipment Value: 6; Sell: 1 20; Slot Boots; +16 Armor; +5% Melee Damage; +30 Health
  • Confidenceusable
Gear row for current-build planning. Compare recipe station, inputs, and upgrade chain before crafting.
equipment - needs save check - recipe
Spectral Leather Armour

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationLeatherworker
  • Inputs4 Bonesplint; 4 Spectral Leather
  • SourcesRecipe via Leatherworker, worker level 8, yields 1
  • Used to makeNo known recipe use
  • StatsTier 4; Equipment Value: 6; Sell: 1 20; Slot Armor; +15 Armor; +32 Health
  • ConfidenceNeeds save check
Gear row for current-build planning. Compare recipe station, inputs, and upgrade chain before crafting.
equipment - needs save check - recipe
Spectral Leather Hood

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationLeatherworker
  • Inputs2 Bonesplint; 2 Spectral Leather
  • SourcesRecipe via Leatherworker, worker level 8, yields 1
  • Used to makeNo known recipe use
  • StatsTier 4; Equipment Value: 6; Sell: 1 20; Slot Helmet; +15 Armor; +28 Health
  • ConfidenceNeeds save check
Gear row for current-build planning. Compare recipe station, inputs, and upgrade chain before crafting.
equipment - needs save check - recipe
Spectral Leather Boots

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationLeatherworker
  • Inputs2 Bonesplint; 2 Spectral Leather
  • SourcesRecipe via Leatherworker, worker level 8, yields 1
  • Used to makeNo known recipe use
  • StatsTier 4; Equipment Value: 6; Sell: 1 20; Slot Boots; +15 Armor; +28 Health
  • ConfidenceNeeds save check
Gear row for current-build planning. Compare recipe station, inputs, and upgrade chain before crafting.
equipment - needs save check - recipe
Tectonic Armor

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationBlacksmith
  • Inputs2 Bronze Bar; 2 Cyclops Shard
  • SourcesRecipe via Blacksmith, worker level 4, yields 1
  • Used to makeNo known recipe use
  • StatsTier 3; Equipment Value: 6; Sell: 1 20; Slot Armor; +11 Armor; +15 Health
  • ConfidenceNeeds save check
Wearing this armour makes you feel like the weight of the world is on your shoulders.
equipment - needs save check - recipe
Tectonic Helmet

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationBlacksmith
  • Inputs2 Bronze Bar Cyclops Shard
  • SourcesRecipe via Blacksmith, worker level 4, yields 1
  • Used to makeNo known recipe use
  • StatsTier 3; Equipment Value: 6; Sell: 1 20; Slot Helmet; +11 Armor; +15 Health
  • ConfidenceNeeds save check
What could be behind the Cyclop's madness? The same force that causes the dead to rise?
equipment - needs save check - recipe
Tectonic Boots

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationBlacksmith
  • Inputs2 Bronze Bar Cyclops Shard
  • SourcesRecipe via Blacksmith, worker level 4, yields 1
  • Used to makeNo known recipe use
  • StatsTier 3; Equipment Value: 6; Sell: 1 20; Slot Boots; +11 Armor; +15 Health; +20% Knockback Resistance
  • ConfidenceNeeds save check
These massive creatures were said to be the builders of the great walls of Rome.
equipment - usable - recipe
Thick Leather Armor

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationLeatherworker
  • Inputs4 Leather; 2 Cured Hide; 5 Copper Nails
  • SourcesRecipe via Leatherworker, worker level 2, yields 1
  • Used to makeBearserker Furs
  • StatsTier 1; Equipment Value: 50; Sell: 10; Slot Armor; +5 Armor; +4 Health
  • Confidenceusable
Gear row for current-build planning. Compare recipe station, inputs, and upgrade chain before crafting.
equipment - usable - recipe
Thick Leather Hood

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationLeatherworker
  • Inputs2 Leather; 2 Cured Hide; 5 Copper Nails
  • SourcesRecipe via Leatherworker, worker level 2, yields 1
  • Used to makeBearserker Cowl
  • StatsTier 1; Equipment Value: 50; Sell: 10; Slot Helmet; +4 Armor; +4 Health
  • Confidenceusable
Gear row for current-build planning. Compare recipe station, inputs, and upgrade chain before crafting.
equipment - usable - recipe
Thick Leather Sandals

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationLeatherworker
  • Inputs2 Leather Cured Hide; 5 Copper Nails
  • SourcesRecipe via Leatherworker, worker level 2, yields 1
  • Used to makeBearserker Sandals
  • StatsTier 1; Equipment Value: 50; Sell: 10; Slot Boots; +4 Armor; +4 Health
  • Confidenceusable
Gear row for current-build planning. Compare recipe station, inputs, and upgrade chain before crafting.
equipment - needs save check - recipe
Velites Armor

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationLeatherworker
  • Inputs1 Leather Armor; 4 Cured Hide
  • SourcesRecipe via Leatherworker, worker level 3, yields 1
  • Used to makeNo known recipe use
  • StatsTier 2; Equipment Value: 2 50; Sell: 50; Slot Armor; +5 Health; +5 Armor
  • ConfidenceNeeds save check
Light infantry tunic, worn by the poorest soldiers.
equipment - needs save check - recipe
Wolf Cowl

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationLeatherworker
  • Inputs1 Leather Hood; 2 Cured Hide
  • SourcesRecipe via Leatherworker, worker level 3, yields 1
  • Used to makeNo known recipe use
  • StatsTier 2; Equipment Value: 2 50; Sell: 50; Slot Helmet; +6 Armor; +4 Health
  • ConfidenceNeeds save check
Worn by young soldiers to display their bravery.
equipment - needs save check - recipe
Velites Sandals

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationLeatherworker
  • Inputs1 Leather Sandals; 2 Cured Hide
  • SourcesRecipe via Leatherworker, worker level 3, yields 1
  • Used to makeNo known recipe use
  • StatsTier 2; Equipment Value: 2 50; Sell: 50; Slot Boots; +5% Movement Speed; +4 Health; +6 Armor
  • ConfidenceNeeds save check
Light leather sandals, suitable for the fast movement of a Velites.
equipment - partial - lookup
Vigiles Manium Chestpiece

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 3; Equipment Value: 6; Sell: 1 20; Slot Armor; +10 Health; +9 Armor; +3% Melee Damage
  • Confidencepartial
Hired to protect the wealthy families tombs from the living, they instead found themselves protecting the living from the dead.
equipment - partial - lookup
Vigiles Manium Helmet

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 3; Equipment Value: 6; Sell: 1 20; Slot Helmet; +10 Health; +8 Armor; +3% Melee Damage
  • Confidencepartial
The first line of defence against the undead onslaught, and the first to fall.
equipment - partial - lookup
Vigiles Manium Greaves

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 3; Equipment Value: 6; Sell: 1 20; Slot Boots; +10 Health; +8 Armor; +3% Melee Damage
  • Confidencepartial
Today all that remains of these noble soldiers is their blood-stained armors scattered across the many tombs and graves.
equipment - partial - lookup
Winged Boots

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 5; Equipment Value: 6; Sell: 1 20; Slot Boots; +3 Armor; +5 Health; +7% Movement Speed
  • Confidencepartial
A symbol for speed, efficiency, and commerce, mostly associated with Mercury.
equipment - needs save check - lookup
Withered Laurel

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 3; Equipment Value: 3; Sell: 60; Slot Helmet
  • ConfidenceNeeds save check
Gear row for current-build planning. Compare recipe station, inputs, and upgrade chain before crafting.
equipment - needs save check - recipe
Bronze Axe

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationBlacksmith
  • Inputs2 Bronze Bar; 2 Wood Stick
  • SourcesRecipe via Blacksmith, worker level 2, yields 1
  • Used to makeNo known recipe use
  • StatsTier 2; Equipment Value: 1; Sell: 20; Slot LumberAxe Material Bronze
  • ConfidenceNeeds save check
Gear row for current-build planning. Compare recipe station, inputs, and upgrade chain before crafting.
equipment - needs save check - recipe
Copper Axe

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationBlacksmith
  • Inputs2 Copper Bar; 2 Wood Stick
  • SourcesRecipe via Blacksmith, worker level 1, yields 1
  • Used to makeNo known recipe use
  • StatsTier 1; Equipment Value: 50; Sell: 10; Slot LumberAxe Material Copper
  • ConfidenceNeeds save check
Gear row for current-build planning. Compare recipe station, inputs, and upgrade chain before crafting.
equipment - needs save check - lookup
Flint Axe

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 1; Equipment Value: 10; Sell: 2; Slot LumberAxe Material Flint
  • ConfidenceNeeds save check
Gear row for current-build planning. Compare recipe station, inputs, and upgrade chain before crafting.
equipment - needs save check - lookup
Gold Axe

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 3; Equipment Value: 10; Sell: 2; Slot LumberAxe Material Gold
  • ConfidenceNeeds save check
Gear row for current-build planning. Compare recipe station, inputs, and upgrade chain before crafting.
equipment - usable - recipe
Iron Lumber Axe

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationBlacksmith
  • Inputs3 Iron Bar Iron Rod
  • SourcesRecipe via Blacksmith, worker level 5, yields 1
  • Used to makeSilver Axe
  • StatsTier 2; Equipment Value: 2; Sell: 40; Slot LumberAxe Material Iron
  • Confidenceusable
Gear row for current-build planning. Compare recipe station, inputs, and upgrade chain before crafting.
equipment - needs save check - lookup
Rusted axe

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 0; Equipment Value: 40; Sell: 8; Slot LumberAxe Material Rusted
  • ConfidenceNeeds save check
Gear row for current-build planning. Compare recipe station, inputs, and upgrade chain before crafting.
equipment - needs save check - recipe
Silver Axe

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationBlacksmith
  • Inputs2 Silver Bar Iron Lumber Axe
  • SourcesRecipe via Blacksmith, worker level 7, yields 1
  • Used to makeNo known recipe use
  • StatsTier 3; Equipment Value: 3; Sell: 60; Slot LumberAxe Material Silver
  • ConfidenceNeeds save check
Gear row for current-build planning. Compare recipe station, inputs, and upgrade chain before crafting.
equipment - needs save check - lookup
Adventuring Cloak

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationCheck current save
  • InputsCheck current save
  • SourcesMerchant level 2
  • Used to makeNo known recipe use
  • StatsTier 2; Equipment Value: 15; Sell: 3; Slot Back; +5% Movement Speed
  • ConfidenceNeeds save check
Gear row for current-build planning. Compare recipe station, inputs, and upgrade chain before crafting.
equipment - needs save check - recipe
Bearserker Fur Cloak

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationLeatherworker
  • Inputs2 Cured Hide
  • SourcesRecipe via Leatherworker, worker level 3, yields 1
  • Used to makeNo known recipe use
  • StatsTier 2; Equipment Value: 2 50; Sell: 50; Slot Back; +20 Health
  • ConfidenceNeeds save check
Gear row for current-build planning. Compare recipe station, inputs, and upgrade chain before crafting.
equipment - needs save check - lookup
Thick Cloak

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationCheck current save
  • InputsCheck current save
  • SourcesMerchant level 2
  • Used to makeNo known recipe use
  • StatsTier 2; Equipment Value: 1 20; Sell: 24; Slot Back; +2 Armor
  • ConfidenceNeeds save check
Gear row for current-build planning. Compare recipe station, inputs, and upgrade chain before crafting.
equipment - needs save check - recipe
Bronze Pickaxe

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationBlacksmith
  • Inputs3 Bronze Bar; 2 Wood Stick
  • SourcesRecipe via Blacksmith, worker level 2, yields 1
  • Used to makeNo known recipe use
  • StatsTier 2; Equipment Value: 1; Sell: 20; Slot Pickaxe Material Bronze
  • ConfidenceNeeds save check
Gear row for current-build planning. Compare recipe station, inputs, and upgrade chain before crafting.
equipment - needs save check - lookup
Flint Pickaxe

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 1; Equipment Value: 10; Sell: 2; Slot Pickaxe Material Flint
  • ConfidenceNeeds save check
Gear row for current-build planning. Compare recipe station, inputs, and upgrade chain before crafting.
equipment - needs save check - lookup
Gold Pickaxe

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 3; Equipment Value: 10; Sell: 2; Slot Pickaxe Material Gold
  • ConfidenceNeeds save check
Gear row for current-build planning. Compare recipe station, inputs, and upgrade chain before crafting.
equipment - usable - recipe
Iron Pickaxe

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationBlacksmith
  • Inputs3 Iron Bar Iron Rod
  • SourcesRecipe via Blacksmith, worker level 5, yields 1
  • Used to makeSilver Pickaxe
  • StatsTier 2; Equipment Value: 2; Sell: 40; Slot Pickaxe Material Iron
  • Confidenceusable
Gear row for current-build planning. Compare recipe station, inputs, and upgrade chain before crafting.
equipment - needs save check - lookup
Rusted Pickaxe

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 0; Equipment Value: 10; Sell: 2; Slot Pickaxe Material Flint
  • ConfidenceNeeds save check
Gear row for current-build planning. Compare recipe station, inputs, and upgrade chain before crafting.
equipment - needs save check - recipe
Silver Pickaxe

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationBlacksmith
  • Inputs2 Silver Bar Iron Pickaxe
  • SourcesRecipe via Blacksmith, worker level 7, yields 1
  • Used to makeNo known recipe use
  • StatsTier 3; Equipment Value: 3; Sell: 60; Slot Pickaxe Material Silver
  • ConfidenceNeeds save check
Gear row for current-build planning. Compare recipe station, inputs, and upgrade chain before crafting.
equipment - needs save check - recipe
Copper Pickaxe

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationBlacksmith
  • Inputs3 Copper Bar; 2 Wood Stick
  • SourcesRecipe via Blacksmith, worker level 1, yields 1
  • Used to makeNo known recipe use
  • StatsTier 1; Equipment Value: 50; Sell: 10; Slot Pickaxe Material Copper
  • ConfidenceNeeds save check
Gear row for current-build planning. Compare recipe station, inputs, and upgrade chain before crafting.
equipment - needs save check - lookup
Torch

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationCheck current save
  • InputsCheck current save
  • SourcesMerchant level 1
  • Used to makeNo known recipe use
  • StatsEquipment Value: 15; Sell: 3; Slot LightSource
  • ConfidenceNeeds save check
Lights up your surroundings in dark areas.
equipment - needs save check - lookup
Magical Candle

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationCheck current save
  • InputsCheck current save
  • SourcesMerchant level 4
  • Used to makeNo known recipe use
  • StatsEquipment Value: 2 50; Sell: 50; Slot LightSource
  • ConfidenceNeeds save check
Gear row for current-build planning. Compare recipe station, inputs, and upgrade chain before crafting.
equipment - needs save check - lookup
Ember Orchid Lantern

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsEquipment Value: 6; Sell: 1 20; Slot LightSource
  • ConfidenceNeeds save check
Gear row for current-build planning. Compare recipe station, inputs, and upgrade chain before crafting.
equipment - needs save check - lookup
Abandoned Abacus

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 2; Equipment Value: 2 50; Sell: 50; Slot Trinket
  • ConfidenceNeeds save check
Gear row for current-build planning. Compare recipe station, inputs, and upgrade chain before crafting.
equipment - needs save check - lookup
Archer's Gloves

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 3; Equipment Value: 6; Sell: 1 20; Slot Trinket
  • ConfidenceNeeds save check
Gear row for current-build planning. Compare recipe station, inputs, and upgrade chain before crafting.
equipment - needs save check - lookup
Ashen Ring

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 2; Equipment Value: 2 50; Sell: 50; Slot Trinket
  • ConfidenceNeeds save check
Gear row for current-build planning. Compare recipe station, inputs, and upgrade chain before crafting.
equipment - needs save check - recipe
Bark-back

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationLeatherworker
  • Inputs2 Wool; 10 Wood Stick; 4 Tree Sapling
  • SourcesRecipe via Leatherworker, worker level 3, yields 1
  • Used to makeNo known recipe use
  • StatsTier 2; Equipment Value: 2 50; Sell: 50; Slot Back; +1 Armor; +5% Knockback Resistance
  • ConfidenceNeeds save check
Gear row for current-build planning. Compare recipe station, inputs, and upgrade chain before crafting.
equipment - needs save check - recipe
Bedouin Cloak

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationLeatherworker
  • Inputs2 Linen; 4 Grapes; 4 Aloe Vera
  • SourcesRecipe via Leatherworker, worker level 4, yields 1
  • Used to makeNo known recipe use
  • StatsTier 2; Equipment Value: 2 50; Sell: 50; Slot Back
  • ConfidenceNeeds save check
Bedouins are dwellers of the great deserts, and their cloaks prove to serve them well during the blazing sun.
equipment - partial - lookup
Birch Idol

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 2; Equipment Value: 2 50; Sell: 50; Slot Trinket
  • Confidencepartial
Birch was not only used as a writing material, but also had medicinal properties often used by physicians.
equipment - needs save check - lookup
Blacksmith's Gloves

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationCheck current save
  • InputsCheck current save
  • SourcesVP Volcanic Phoenix Boss Creature 1000 HP
  • Used to makeNo known recipe use
  • StatsTier 3; Equipment Value: 6; Sell: 1 20; Slot Trinket
  • ConfidenceNeeds save check
Finely crafted from thread of the Ember Orchids, these gloves became a necessity for the Flamines Volcanalis.
equipment - partial - lookup
Blessed Waterskin

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 2; Equipment Value: 2 50; Sell: 50; Slot Trinket
  • Confidencepartial
Blessed by Diana, this waterskin never seems to run dry. No matter how much you drink.
equipment - needs save check - lookup
Bracelet of Rage

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 2; Equipment Value: 1; Sell: 0; Slot Trinket; +80% Melee Damage; +5 Health
  • ConfidenceNeeds save check
Gear row for current-build planning. Compare recipe station, inputs, and upgrade chain before crafting.
equipment - partial - lookup
Brittonic Ring

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 2; Equipment Value: 2 50; Sell: 50; Slot Trinket; +40% Melee Damage; +2 Health
  • Confidencepartial
A trophy from the edges of the empire.
equipment - needs save check - lookup
Broken Fibulae

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 2; Equipment Value: 3; Sell: 60; Slot Trinket
  • ConfidenceNeeds save check
Gear row for current-build planning. Compare recipe station, inputs, and upgrade chain before crafting.
equipment - needs save check - lookup
Burning Fallen Cape

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationCheck current save
  • InputsCheck current save
  • SourcesVP Volcanic Phoenix Boss Creature 1000 HP; Burning Walker Creature 60 HP
  • Used to makeNo known recipe use
  • StatsTier 2; Equipment Value: 4 50; Sell: 90; Slot Back
  • ConfidenceNeeds save check
Gear row for current-build planning. Compare recipe station, inputs, and upgrade chain before crafting.
equipment - needs save check - lookup
Burnt Oak Gall

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 2; Equipment Value: 2 50; Sell: 50; Slot Trinket
  • ConfidenceNeeds save check
Gear row for current-build planning. Compare recipe station, inputs, and upgrade chain before crafting.
equipment - needs save check - lookup
Spare Cart Wheel

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 2; Equipment Value: 2 50; Sell: 50; Slot Trinket
  • ConfidenceNeeds save check
Gear row for current-build planning. Compare recipe station, inputs, and upgrade chain before crafting.
equipment - partial - lookup
Carved Antler

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 2; Equipment Value: 2 50; Sell: 50; Slot Trinket
  • Confidencepartial
Symbols of Diana adorn this pristine antler.
equipment - needs save check - lookup
Cinder Leaf

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 2; Equipment Value: 2 50; Sell: 50; Slot Trinket
  • ConfidenceNeeds save check
Gear row for current-build planning. Compare recipe station, inputs, and upgrade chain before crafting.
equipment - needs save check - lookup
Clay Face

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 2; Equipment Value: 4 50; Sell: 90; Slot Trinket
  • ConfidenceNeeds save check
Gear row for current-build planning. Compare recipe station, inputs, and upgrade chain before crafting.
equipment - needs save check - lookup
Clay Sword

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 2; Equipment Value: 12 50; Sell: 2 50; Slot Trinket
  • ConfidenceNeeds save check
Gear row for current-build planning. Compare recipe station, inputs, and upgrade chain before crafting.
equipment - partial - lookup
Pallium Protectionis

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 2; Equipment Value: 2 50; Sell: 50; Slot Back
  • Confidencepartial
Crafted for the guards of the grand city, these cloaks have metal scales woven inside their fabrics.
equipment - needs save check - lookup
Cloudy Glass Bead

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 2; Equipment Value: 2 50; Sell: 50; Slot Trinket
  • ConfidenceNeeds save check
Gear row for current-build planning. Compare recipe station, inputs, and upgrade chain before crafting.
equipment - partial - lookup
Symbol of Community

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 2; Equipment Value: 2 50; Sell: 50; Slot Trinket; +2 Armor
  • Confidencepartial
For without the citizens of this new empire, I would be lost. Without them, there is no new Rome.
equipment - needs save check - lookup
Cornucopia

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 3; Equipment Value: 6; Sell: 1 20; Slot Trinket
  • ConfidenceNeeds save check
Gear row for current-build planning. Compare recipe station, inputs, and upgrade chain before crafting.
equipment - needs save check - lookup
Crab Fossil

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationCheck current save
  • InputsCheck current save
  • SourcesRock Crab Creature 20 HP
  • Used to makeNo known recipe use
  • StatsTier 2; Equipment Value: 5 50; Sell: 1 10; Slot Trinket; +1 Armor
  • ConfidenceNeeds save check
Gear row for current-build planning. Compare recipe station, inputs, and upgrade chain before crafting.
equipment - needs save check - lookup
Cursed Walking Stick

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 2; Equipment Value: 1 50; Sell: 30; Slot Trinket; +10% Movement Speed
  • ConfidenceNeeds save check
Gear row for current-build planning. Compare recipe station, inputs, and upgrade chain before crafting.
equipment - needs save check - lookup
Cyclopelli Tools

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationCheck current save
  • InputsCheck current save
  • SourcesVP Volcanic Phoenix Boss Creature 1000 HP; Master Engineer Creature 45 HP
  • Used to makeNo known recipe use
  • StatsTier 2; Equipment Value: 6 50; Sell: 1 30; Slot Trinket
  • ConfidenceNeeds save check
Gear row for current-build planning. Compare recipe station, inputs, and upgrade chain before crafting.
equipment - needs save check - lookup
Ancient Tooth

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 3; Equipment Value: 10; Sell: 2; Slot Trinket; +2 Melee Damage
  • ConfidenceNeeds save check
Gear row for current-build planning. Compare recipe station, inputs, and upgrade chain before crafting.
equipment - needs save check - lookup
Elemental Core

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationCheck current save
  • InputsCheck current save
  • SourcesVP Volcanic Phoenix Boss Creature 1000 HP; Fire Elemental Creature 100 HP
  • Used to makeNo known recipe use
  • StatsTier 2; Equipment Value: 6 50; Sell: 1 30; Slot Trinket; +20% Knockback Resistance
  • ConfidenceNeeds save check
Gear row for current-build planning. Compare recipe station, inputs, and upgrade chain before crafting.
equipment - needs save check - recipe
Cape of the Fallen

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationLeatherworker
  • Inputs2 Wool; 10 Bone
  • SourcesRecipe via Leatherworker, worker level 1, yields 1
  • Used to makeNo known recipe use
  • StatsTier 2; Equipment Value: 2 50; Sell: 50; Slot Back
  • ConfidenceNeeds save check
Fashioned with their remains, the cloak carries the Fallen's natural resistance against unholy magic.
equipment - needs save check - lookup
Fallen Star

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 2; Equipment Value: 2 50; Sell: 50; Slot Trinket; +1 Armor
  • ConfidenceNeeds save check
Gear row for current-build planning. Compare recipe station, inputs, and upgrade chain before crafting.
equipment - partial - lookup
Fascinus

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 3; Equipment Value: 6; Sell: 1 20; Slot Trinket
  • Confidencepartial
A winged charm that offers divine protection, and is considered a remedy for envy.
equipment - needs save check - lookup
Flaming Bowstring

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationCheck current save
  • InputsCheck current save
  • SourcesVP Volcanic Phoenix Boss Creature 1000 HP
  • Used to makeNo known recipe use
  • StatsTier 2; Equipment Value: 6 50; Sell: 1 30; Slot Trinket
  • ConfidenceNeeds save check
Gear row for current-build planning. Compare recipe station, inputs, and upgrade chain before crafting.
equipment - needs save check - lookup
Flammable Oil

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationCheck current save
  • InputsCheck current save
  • SourcesVP Volcanic Phoenix Boss Creature 1000 HP
  • Used to makeNo known recipe use
  • StatsTier 2; Equipment Value: 4 50; Sell: 90; Slot Trinket
  • ConfidenceNeeds save check
Gear row for current-build planning. Compare recipe station, inputs, and upgrade chain before crafting.
equipment - partial - lookup
Fools' Gold

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 3; Equipment Value: 6; Sell: 1 20; Slot Trinket
  • Confidencepartial
While its uses were many, assassins found a particular interest in using the fake gold as a distraction tactic.
equipment - needs save check - lookup
Fossilised Amber

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 3; Equipment Value: 3; Sell: 60; Slot Trinket; +6 Health
  • ConfidenceNeeds save check
Gear row for current-build planning. Compare recipe station, inputs, and upgrade chain before crafting.
equipment - needs save check - lookup
Gardener's Gloves

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 2; Equipment Value: 2 50; Sell: 50; Slot Trinket
  • ConfidenceNeeds save check
Gear row for current-build planning. Compare recipe station, inputs, and upgrade chain before crafting.
equipment - partial - lookup
Ghostly Ring

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 2; Equipment Value: 2; Sell: 40; Slot Trinket
  • Confidencepartial
What dark force is this, that not only infest our lands and people, but our belongings as well?
equipment - needs save check - lookup
Giants Gloves

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationCheck current save
  • InputsCheck current save
  • SourcesVP Volcanic Phoenix Boss Creature 1000 HP
  • Used to makeNo known recipe use
  • StatsTier 3; Equipment Value: 6; Sell: 1 20; Slot Trinket
  • ConfidenceNeeds save check
Gear row for current-build planning. Compare recipe station, inputs, and upgrade chain before crafting.
equipment - needs save check - lookup
Gold Leaf

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 2; Equipment Value: 2 50; Sell: 50; Slot Trinket
  • ConfidenceNeeds save check
Gear row for current-build planning. Compare recipe station, inputs, and upgrade chain before crafting.
equipment - needs save check - lookup
Grandiose Plans

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 2; Equipment Value: 2 50; Sell: 50; Slot Trinket; +3% Movement Speed; +5% Attack Speed
  • ConfidenceNeeds save check
Gear row for current-build planning. Compare recipe station, inputs, and upgrade chain before crafting.
equipment - needs save check - lookup
Heat-proof Sandals

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 2; Equipment Value: 2 50; Sell: 50; Slot Boots; +6 Armor; +8 Health
  • ConfidenceNeeds save check
Gear row for current-build planning. Compare recipe station, inputs, and upgrade chain before crafting.
equipment - needs save check - lookup
Horseshoe Crab Fossil

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 2; Equipment Value: 1 50; Sell: 30; Slot Trinket; +2 Armor
  • ConfidenceNeeds save check
Gear row for current-build planning. Compare recipe station, inputs, and upgrade chain before crafting.
equipment - needs save check - lookup
Incense Box

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 3; Equipment Value: 6; Sell: 1 20; Slot Trinket
  • ConfidenceNeeds save check
Gear row for current-build planning. Compare recipe station, inputs, and upgrade chain before crafting.
equipment - needs save check - lookup
Polished Ivory Charm

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 2; Equipment Value: 1 50; Sell: 30; Slot Trinket; +10 Health
  • ConfidenceNeeds save check
Gear row for current-build planning. Compare recipe station, inputs, and upgrade chain before crafting.
equipment - needs save check - lookup
Lobber Wristguards

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationCheck current save
  • InputsCheck current save
  • SourcesMerchant level 5
  • Used to makeNo known recipe use
  • StatsTier 2; Equipment Value: 40; Sell: 8; Slot Trinket
  • ConfidenceNeeds save check
Gear row for current-build planning. Compare recipe station, inputs, and upgrade chain before crafting.
equipment - needs save check - lookup
Lucky Dice

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationCheck current save
  • InputsCheck current save
  • SourcesMerchant level 5
  • Used to makeNo known recipe use
  • StatsTier 2; Equipment Value: 2 50; Sell: 50; Slot Trinket
  • ConfidenceNeeds save check
Gear row for current-build planning. Compare recipe station, inputs, and upgrade chain before crafting.
equipment - needs save check - lookup
Locusta Legatus

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 3; Equipment Value: 6; Sell: 1 20; Slot Trinket; +2 Armor
  • ConfidenceNeeds save check
Gear row for current-build planning. Compare recipe station, inputs, and upgrade chain before crafting.
equipment - needs save check - lookup
Magus Vulcan Cape

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationCheck current save
  • InputsCheck current save
  • SourcesVP Volcanic Phoenix Boss Creature 1000 HP; Magus Vulcan Creature 80 HP
  • Used to makeNo known recipe use
  • StatsTier 2; Equipment Value: 1; Sell: 0; Slot Back
  • ConfidenceNeeds save check
Gear row for current-build planning. Compare recipe station, inputs, and upgrade chain before crafting.
equipment - needs save check - lookup
Flamines Volcanalis Fibulae

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationCheck current save
  • InputsCheck current save
  • SourcesVP Volcanic Phoenix Boss Creature 1000 HP
  • Used to makeNo known recipe use
  • StatsTier 2; Equipment Value: 6 50; Sell: 1 30; Slot Trinket; +2 Health
  • ConfidenceNeeds save check
Gear row for current-build planning. Compare recipe station, inputs, and upgrade chain before crafting.
equipment - partial - lookup
Flamen Volcanalis Schematic

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 3; Equipment Value: 6; Sell: 1 20; Slot Trinket; +20% Knockback Resistance
  • Confidencepartial
You are not sure what the schematic depicts. The Flamines Volcanalis held knowledge beyond any mortal.
equipment - needs save check - lookup
Neptune Idol

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 2; Equipment Value: 1; Sell: 0; Slot Trinket
  • ConfidenceNeeds save check
Gear row for current-build planning. Compare recipe station, inputs, and upgrade chain before crafting.
equipment - needs save check - lookup
Mirror

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationCheck current save
  • InputsCheck current save
  • SourcesGorgon Creature 110 HP; Medusa World drop 150 HP
  • Used to makeNo known recipe use
  • StatsTier 2; Equipment Value: 2 50; Sell: 50; Slot Trinket
  • ConfidenceNeeds save check
Gear row for current-build planning. Compare recipe station, inputs, and upgrade chain before crafting.
equipment - needs save check - lookup
Oak Gall

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationCheck current save
  • InputsCheck current save
  • SourcesBush Crab Creature 15 HP
  • Used to makeNo known recipe use
  • StatsTier 2; Equipment Value: 2 50; Sell: 50; Slot Trinket
  • ConfidenceNeeds save check
Gear row for current-build planning. Compare recipe station, inputs, and upgrade chain before crafting.
equipment - needs save check - lookup
Mercury Idol

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 2; Equipment Value: 1; Sell: 0; Slot Trinket
  • ConfidenceNeeds save check
Gear row for current-build planning. Compare recipe station, inputs, and upgrade chain before crafting.
equipment - needs save check - lookup
Obsidian Necklace

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationCheck current save
  • InputsCheck current save
  • SourcesVP Volcanic Phoenix Boss Creature 1000 HP
  • Used to makeNo known recipe use
  • StatsTier 2; Equipment Value: 3; Sell: 60; Slot Trinket
  • ConfidenceNeeds save check
Gear row for current-build planning. Compare recipe station, inputs, and upgrade chain before crafting.
equipment - needs save check - lookup
Obsidian Shards

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationCheck current save
  • InputsCheck current save
  • SourcesVP Volcanic Phoenix Boss Creature 1000 HP
  • Used to makeNo known recipe use
  • StatsTier 2; Equipment Value: 4; Sell: 80; Slot Trinket
  • ConfidenceNeeds save check
Gear row for current-build planning. Compare recipe station, inputs, and upgrade chain before crafting.
equipment - needs save check - lookup
Idol of Orcus

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 3; Equipment Value: 6; Sell: 1 20; Slot Trinket
  • ConfidenceNeeds save check
Gear row for current-build planning. Compare recipe station, inputs, and upgrade chain before crafting.
equipment - partial - lookup
Trace of the Nitrodi

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 2; Equipment Value: 2 50; Sell: 50; Slot Trinket; +10 Health
  • Confidencepartial
The Nitrodi were guardians of the healing springs.
equipment - needs save check - lookup
Petrified Finger

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 2; Equipment Value: 8 50; Sell: 1 70; Slot Trinket
  • ConfidenceNeeds save check
Gear row for current-build planning. Compare recipe station, inputs, and upgrade chain before crafting.
equipment - needs save check - lookup
Petrified Wood

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationCheck current save
  • InputsCheck current save
  • SourcesRock Crab Creature 20 HP
  • Used to makeNo known recipe use
  • StatsTier 2; Equipment Value: 2 50; Sell: 50; Slot Trinket
  • ConfidenceNeeds save check
Gear row for current-build planning. Compare recipe station, inputs, and upgrade chain before crafting.
equipment - needs save check - lookup
Phoenix Feather

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationCheck current save
  • InputsCheck current save
  • SourcesVP Volcanic Phoenix Boss Creature 1000 HP
  • Used to makeNo known recipe use
  • StatsTier 4; Equipment Value: 50; Sell: 10; Slot Trinket
  • ConfidenceNeeds save check
The appearance of the Giant Phoenix marks the end of a Great Year. Its appearance here is nothing but symbolic for the times ahead.
equipment - needs save check - lookup
Phoenix Feather Cape

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationCheck current save
  • InputsCheck current save
  • SourcesVP Volcanic Phoenix Boss Creature 1000 HP; Phoenix Creature 70 HP
  • Used to makeNo known recipe use
  • StatsTier 2; Equipment Value: 8; Sell: 1 60; Slot Back
  • ConfidenceNeeds save check
Gear row for current-build planning. Compare recipe station, inputs, and upgrade chain before crafting.
equipment - partial - lookup
Physician's Cloak

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 2; Equipment Value: 2 50; Sell: 50; Slot Back
  • Confidencepartial
The medical practitioners tried valiantly to find a cure for the Fallen, but even they had to admit defeat against the wrath of the gods.
equipment - needs save check - lookup
Pristine Pinecone

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 2; Equipment Value: 3; Sell: 60; Slot Trinket
  • ConfidenceNeeds save check
Gear row for current-build planning. Compare recipe station, inputs, and upgrade chain before crafting.
equipment - partial - lookup
Pomona's Gift

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 2; Equipment Value: 2 50; Sell: 50; Slot Trinket
  • Confidencepartial
The nymph Pomona guarded the orchards of Rome.
equipment - needs save check - lookup
Potman Charm

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 3; Slot Trinket
  • ConfidenceNeeds save check
Gear row for current-build planning. Compare recipe station, inputs, and upgrade chain before crafting.
equipment - needs save check - lookup
Pumice

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 2; Equipment Value: 3 50; Sell: 70; Slot Trinket
  • ConfidenceNeeds save check
Gear row for current-build planning. Compare recipe station, inputs, and upgrade chain before crafting.
equipment - needs save check - lookup
Pyromancer's Ring

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationCheck current save
  • InputsCheck current save
  • SourcesVP Volcanic Phoenix Boss Creature 1000 HP
  • Used to makeNo known recipe use
  • StatsTier 4; Equipment Value: 50; Sell: 10; Slot Trinket
  • ConfidenceNeeds save check
Gear row for current-build planning. Compare recipe station, inputs, and upgrade chain before crafting.
equipment - partial - lookup
Cape of Pyzifax Banner

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 4; Equipment Value: 6; Sell: 1 20; Slot Back
  • Confidencepartial
Pyzifax the Conqueror rose as a threat before the fall of Rome. Even then, he was a force to be reckoned with.
equipment - needs save check - lookup
Robigus Idol

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 3; Equipment Value: 5 50; Sell: 1 10; Slot Trinket
  • ConfidenceNeeds save check
Gear row for current-build planning. Compare recipe station, inputs, and upgrade chain before crafting.
equipment - partial - lookup
Plutonic Idol

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 3; Equipment Value: 24; Sell: 4 80; Slot Trinket
  • Confidencepartial
The God of the Afterlife was also seen as the God of Mineral Wealth, found deep underground.
equipment - needs save check - lookup
Scholar's Ring

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 1; Equipment Value: 10; Sell: 2; Slot Trinket
  • ConfidenceNeeds save check
Gear row for current-build planning. Compare recipe station, inputs, and upgrade chain before crafting.
equipment - partial - lookup
Silvanic Idol

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 3; Equipment Value: 24; Sell: 4 80; Slot Trinket
  • Confidencepartial
This item was used in rituals praying to Silvanus, praying for his forgiveness once trees had been felled.
equipment - needs save check - lookup
Sinew Bowstring

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 3; Equipment Value: 6; Sell: 1 20; Slot Trinket
  • ConfidenceNeeds save check
Gear row for current-build planning. Compare recipe station, inputs, and upgrade chain before crafting.
equipment - needs save check - lookup
Smoldering Ring

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 2; Equipment Value: 2 50; Sell: 50; Slot Trinket
  • ConfidenceNeeds save check
Gear row for current-build planning. Compare recipe station, inputs, and upgrade chain before crafting.
equipment - needs save check - lookup
Spiritual Stone

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 2; Equipment Value: 2 50; Sell: 50; Slot Trinket
  • ConfidenceNeeds save check
Gear row for current-build planning. Compare recipe station, inputs, and upgrade chain before crafting.
equipment - partial - lookup
Strange Machinery

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 2; Equipment Value: 5 50; Sell: 1 10; Slot Trinket
  • Confidencepartial
Every encounter with the Flamines Volcanalis machinery is as confusing as the next.
equipment - needs save check - lookup
Tellus Idol

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 2; Equipment Value: 6 50; Sell: 1 30; Slot Trinket
  • ConfidenceNeeds save check
Gear row for current-build planning. Compare recipe station, inputs, and upgrade chain before crafting.
equipment - needs save check - lookup
Vulture Scent Gland

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationCheck current save
  • InputsCheck current save
  • SourcesVulture Creature 80 HP
  • Used to makeNo known recipe use
  • StatsTier 3; Equipment Value: 6; Sell: 1 20; Slot Trinket
  • ConfidenceNeeds save check
Gear row for current-build planning. Compare recipe station, inputs, and upgrade chain before crafting.
equipment - needs save check - lookup
Venus Idol

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 2; Equipment Value: 1; Sell: 0; Slot Trinket
  • ConfidenceNeeds save check
Gear row for current-build planning. Compare recipe station, inputs, and upgrade chain before crafting.
equipment - needs save check - lookup
Walking Stick

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 2; Equipment Value: 1 50; Sell: 30; Slot Trinket; +5% Movement Speed
  • ConfidenceNeeds save check
Gear row for current-build planning. Compare recipe station, inputs, and upgrade chain before crafting.
equipment - needs save check - lookup
Warm Rock

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 2; Equipment Value: 3 50; Sell: 70; Slot Trinket
  • ConfidenceNeeds save check
Gear row for current-build planning. Compare recipe station, inputs, and upgrade chain before crafting.
equipment - partial - lookup
Miniature Wicker Man

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 3; Equipment Value: 6; Sell: 1 20; Slot Trinket
  • Confidencepartial
A small figurine of a man made from wheat. It looks flammable.
equipment - partial - lookup
Wrist Wraps

Compare armor slot, station level, and upgrade chain before spending rare materials.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 1; Equipment Value: 10; Sell: 2; Slot Trinket
  • Confidencepartial
Simple wraps worn by pugilists while fighting in the Colosseum.
food - needs save check - lookup
Aloe Salve

Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 2; Stack 100; Food Value: 2 50; Sell: 50
  • ConfidenceNeeds save check
Food or ingredient row for route planning. Compare recipe value, citizen use, and boss-prep value before spending.
food - needs save check - lookup
Antidote

Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 2; Stack 100; Food Value: 1 50; Sell: 30
  • ConfidenceNeeds save check
Food or ingredient row for route planning. Compare recipe value, citizen use, and boss-prep value before spending.
food - needs save check - lookup
Major Energy Potion

Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.

  • StationCheck current save
  • InputsCheck current save
  • SourcesVP Volcanic Phoenix Boss Creature 1000 HP
  • Used to makeNo known recipe use
  • StatsTier 3; Stack 100; Food Value: 6; Sell: 1 20
  • ConfidenceNeeds save check
Food or ingredient row for route planning. Compare recipe value, citizen use, and boss-prep value before spending.
food - needs save check - lookup
Energy Potion

Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 2; Stack 100; Food Value: 1 50; Sell: 30
  • ConfidenceNeeds save check
Food or ingredient row for route planning. Compare recipe value, citizen use, and boss-prep value before spending.
food - needs save check - lookup
Bottle of Hot Spring Water

Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.

  • StationCheck current save
  • InputsCheck current save
  • SourcesVP Volcanic Phoenix Boss Creature 1000 HP
  • Used to makeNo known recipe use
  • StatsTier 3; Stack 100; Food Value: 20; Sell: 4
  • ConfidenceNeeds save check
Blessed by the Nitrodi nymphs, the hot springs have the capability to mend wounds.
food - usable - lookup
Major Poison

Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makePoisoned Arrow, Poison Pot
  • StatsTier 2; Stack 100; Food Value: 1 50; Sell: 30
  • Confidenceusable
Food or ingredient row for route planning. Compare recipe value, citizen use, and boss-prep value before spending.
food - needs save check - lookup
Bottle of Resin

Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 3; Stack 100; Food Value: 5; Sell: 1
  • ConfidenceNeeds save check
Food or ingredient row for route planning. Compare recipe value, citizen use, and boss-prep value before spending.
food - partial - lookup
Venus' Perfume

Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 3; Stack 100; Food Value: 6; Sell: 1 20
  • Confidencepartial
Used by Venus to avoid conflicts, this perfume is so strong and delightful that no foe dare raise arms.
food - needs save check - lookup
Nectar

Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsRestores 70 health Heals 40 health over 5 seconds; Tier 2; Stack 40; Food Value: 6; Sell: 1 20
  • ConfidenceNeeds save check
Food or ingredient row for route planning. Compare recipe value, citizen use, and boss-prep value before spending.
food - partial - lookup
Ambrosia

Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsRestores 30 health Heals 150 health over 10 seconds > Gain Well Fed; Tier 3; Stack 20; Food Value: 6; Sell: 1 20
  • Confidencepartial
This cloudlike food is consumed by the gods.
food - usable - lookup
Apple

Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeEmperor's Salad, Minutal Matianum, Patina de Malis
  • StatsRestores 5 health Heals 0 health over 0 seconds; Tier 1; Stack 100; Food Value: 12; Sell: 2
  • Confidenceusable
Food or ingredient row for route planning. Compare recipe value, citizen use, and boss-prep value before spending.
food - usable - lookup
Apricot

Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeGustum de Praecoquis, Scorpion Skewers, Minutal Ex Praecoquis
  • StatsRestores 10 health Heals 0 health over 0 seconds; Tier 1; Stack 100; Food Value: 50; Sell: 10
  • Confidenceusable
Food or ingredient row for route planning. Compare recipe value, citizen use, and boss-prep value before spending.
food - needs save check - recipe
Beer

Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.

  • StationCitizen Work Order
  • Inputs1 Wheat Empty Pot
  • SourcesRecipe via Citizen Work Order, worker level 1, yields 1
  • Used to makeNo known recipe use
  • StatsRestores 20 health Heals 0 health over 0 seconds; Tier 2; Stack 40; Food Value: 50; Sell: 10
  • ConfidenceNeeds save check
Food or ingredient row for route planning. Compare recipe value, citizen use, and boss-prep value before spending.
food - usable - lookup
Blackberry

Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.

  • StationCheck current save
  • InputsCheck current save
  • SourcesBlackberry Crop cultivated 1-2 100%; Blackberry Crop wild 3-4 100%
  • Used to makeBerry Crostata
  • StatsRestores 3 health Heals 0 health over 0 seconds; Tier 1; Stack 100; Food Value: 3; Sell: 1
  • Confidenceusable
Food or ingredient row for route planning. Compare recipe value, citizen use, and boss-prep value before spending.
food - usable - lookup
Red Currant

Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.

  • StationCheck current save
  • InputsCheck current save
  • SourcesRed Currant Crop cultivated 1-2 100%; Red Currant Crop wild 3-4 100%
  • Used to makeBerry Crostata
  • StatsRestores 3 health Heals 0 health over 0 seconds; Tier 1; Stack 100; Food Value: 3; Sell: 1
  • Confidenceusable
Food or ingredient row for route planning. Compare recipe value, citizen use, and boss-prep value before spending.
food - usable - lookup
White Currant

Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.

  • StationCheck current save
  • InputsCheck current save
  • SourcesWhite Currant Crop cultivated 1-2 100%; White Currant Crop wild 3-4 100%
  • Used to makeBerry Crostata
  • StatsRestores 3 health Heals 0 health over 0 seconds; Tier 1; Stack 100; Food Value: 3; Sell: 1
  • Confidenceusable
Food or ingredient row for route planning. Compare recipe value, citizen use, and boss-prep value before spending.
food - usable - recipe
Bread

Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.

  • StationBakery
  • Inputs1 Flour
  • SourcesRecipe via Bakery, worker level 1, yields 1
  • Used to makeMoretum and Bread, Isicia Omentata
  • StatsRestores 15 health Heals 0 health over 0 seconds > Gain Well Fed; Tier 1; Stack 40; Food Value: 40; Sell: 8
  • Confidenceusable
Food or ingredient row for route planning. Compare recipe value, citizen use, and boss-prep value before spending.
food - usable - lookup
Cabbage

Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCabbage Crop cultivated 1-1 100%; Cabbage Crop wild 1-1 100%
  • Used to makeEmperor's Salad
  • StatsRestores 5 health Heals 0 health over 0 seconds; Tier 1; Stack 100; Food Value: 10; Sell: 2
  • Confidenceusable
Food or ingredient row for route planning. Compare recipe value, citizen use, and boss-prep value before spending.
food - usable - recipe
Cheese

Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.

  • StationBakery
  • Inputs1 Wood Stick
  • SourcesRecipe via Bakery, worker level 1, yields 1; Goat Female Creature
  • Used to makeGlobi, Libum, Moretum and Bread +1 more
  • StatsRestores 5 health Heals 0 health over 0 seconds; Tier 1; Stack 100; Food Value: 30; Sell: 6
  • Confidenceusable
Food or ingredient row for route planning. Compare recipe value, citizen use, and boss-prep value before spending.
food - usable - lookup
Strange crab Meat

Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.

  • StationCheck current save
  • InputsCheck current save
  • SourcesBush Crab Creature; Rock Crab Creature
  • Used to makeIsicia Marina
  • StatsRestores 5 health Heals 0 health over 0 seconds; Tier 1; Stack 100; Food Value: 50; Sell: 10
  • Confidenceusable
Used as a material in potion-making.
food - needs save check - recipe
Berry Crostata

Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.

  • StationBakery
  • Inputs2 White Currant; 2 Red Currant; 1 Flour; 2 Blackberry
  • SourcesRecipe via Bakery, worker level 1, yields 1
  • Used to makeNo known recipe use
  • StatsRestores 15 health Heals 20 health over 5 seconds > Gain Well Fed; Tier 2; Stack 20; Food Value: 2 50; Sell: 50
  • ConfidenceNeeds save check
A delightful tart, filled with creamy cheese and berries.
food - usable - lookup
Dates

Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.

  • StationCheck current save
  • InputsCheck current save
  • SourcesPlains Merchant level 1; Forest Merchant level 1
  • Used to makeDulcia Domestica, Isicia Marina, Phoenix And Olives
  • StatsRestores 3 health Heals 0 health over 0 seconds; Tier 1; Stack 100; Food Value: 50; Sell: 10
  • Confidenceusable
Food or ingredient row for route planning. Compare recipe value, citizen use, and boss-prep value before spending.
food - needs save check - recipe
Deep Fried Fish

Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.

  • StationBakery
  • Inputs1 Fish; 2 Olive Oil
  • SourcesRecipe via Bakery, worker level 2, yields 1
  • Used to makeNo known recipe use
  • StatsRestores 10 health Heals 15 health over 5 seconds > Gain Well Fed; Tier 2; Stack 20; Food Value: 2 50; Sell: 50
  • ConfidenceNeeds save check
Food or ingredient row for route planning. Compare recipe value, citizen use, and boss-prep value before spending.
food - partial - lookup
Delectable Platter

Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsRestores 20 health Heals 80 health over 8 seconds > Gain Well Fed; Tier 3; Stack 20; Food Value: 6; Sell: 1 20
  • Confidencepartial
A wide spread of the creatures of the world, grilled to perfection.
food - needs save check - recipe
Dulcia Domestica

Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.

  • StationBakery
  • Inputs1 Pine Nuts Honey Dates
  • SourcesRecipe via Bakery, worker level 2, yields 1
  • Used to makeNo known recipe use
  • StatsRestores 20 health Heals 8 health over 4 seconds > Gain Well Fed; Tier 2; Stack 20; Food Value: 2 50; Sell: 50
  • ConfidenceNeeds save check
Sweet stuffed dates, filled with nuts and honey.
food - needs save check - lookup
Eel

Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.

  • StationCheck current save
  • InputsCheck current save
  • SourcesPlains Merchant level 3; Forest Merchant level 3
  • Used to makeNo known recipe use
  • StatsRestores 10 health Heals 0 health over 0 seconds; Tier 1; Stack 100; Food Value: 1 50; Sell: 30
  • ConfidenceNeeds save check
Food or ingredient row for route planning. Compare recipe value, citizen use, and boss-prep value before spending.
food - usable - lookup
Egg

Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.

  • StationCheck current save
  • InputsCheck current save
  • SourcesVulture Creature; Bird Creature
  • Used to makePatina de Malis, Patina de Piris
  • StatsRestores 5 health Heals 0 health over 0 seconds; Tier 1; Stack 100; Food Value: 10; Sell: 2
  • Confidenceusable
Food or ingredient row for route planning. Compare recipe value, citizen use, and boss-prep value before spending.
food - needs save check - recipe
Emperor's Salad

Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.

  • StationBakery
  • Inputs2 Apple; 3 Olives; 1 Cabbage; 3 Pine Nuts
  • SourcesRecipe via Bakery, worker level 1, yields 1
  • Used to makeNo known recipe use
  • StatsRestores 10 health Heals 30 health over 10 seconds > Gain Well Fed; Tier 2; Stack 20; Food Value: 2 50; Sell: 50
  • ConfidenceNeeds save check
A collection of nature's bounties.
food - usable - lookup
Fish

Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.

  • StationCheck current save
  • InputsCheck current save
  • SourcesPlains Merchant level 2; Forest Merchant level 2
  • Used to makeDeep Fried Fish, Minutal Ex Praecoquis, Garum
  • StatsRestores 10 health Heals 0 health over 0 seconds; Tier 1; Stack 100; Food Value: 1 50; Sell: 30
  • Confidenceusable
Food or ingredient row for route planning. Compare recipe value, citizen use, and boss-prep value before spending.
food - partial - lookup
Fruit Salad

Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsRestores 70 health Heals 0 health over 0 seconds > Gain Well Fed; Tier 3; Stack 20; Food Value: 6; Sell: 1 20
  • Confidencepartial
Like your journey, it is a mix of all experiences across the world, with a drizzle of garum on top.
food - needs save check - recipe
Globi

Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.

  • StationBakery
  • Inputs1 Flour Honey Cheese Olive Oil
  • SourcesRecipe via Bakery, worker level 1, yields 1
  • Used to makeNo known recipe use
  • StatsRestores 18 health Heals 0 health over 0 seconds > Gain Well Fed; Tier 2; Stack 20; Food Value: 2 50; Sell: 50
  • ConfidenceNeeds save check
Fried dough balls from cheese and semolina, coated in honey.
food - usable - lookup
Grapes

Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.

  • StationCheck current save
  • InputsCheck current save
  • SourcesGrapes Crop cultivated 1-2 100%; Grapes Crop wild 1-1 100%
  • Used to makeBedouin Cloak, Grape Paste
  • StatsRestores 3 health Heals 0 health over 0 seconds; Tier 1; Stack 100; Food Value: 8; Sell: 2
  • Confidenceusable
Food or ingredient row for route planning. Compare recipe value, citizen use, and boss-prep value before spending.
food - needs save check - recipe
Isicia Marina

Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.

  • StationBakery
  • Inputs1 Dates Garum; 4 Strange crab Meat Honey
  • SourcesRecipe via Bakery, worker level 3, yields 1
  • Used to makeNo known recipe use
  • StatsRestores 25 health Heals 10 health over 5 seconds > Gain Well Fed; Tier 2; Stack 20; Food Value: 2 50; Sell: 50
  • ConfidenceNeeds save check
Crab cakes served with salad and a delicious garum dressing.
food - usable - recipe
Honey

Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.

  • StationBakery
  • Inputs3 Honey Comb
  • SourcesRecipe via Bakery, worker level 1, yields 1
  • Used to makeGlobi, Dulcia Domestica, Libum +8 more
  • StatsRestores 5 health Heals 0 health over 0 seconds; Tier 1; Stack 40; Food Value: 1; Sell: 20
  • Confidenceusable
Food or ingredient row for route planning. Compare recipe value, citizen use, and boss-prep value before spending.
food - needs save check - recipe
Gustum de Praecoquis

Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.

  • StationBakery
  • Inputs5 Apricot Honey Mint Garum
  • SourcesRecipe via Bakery, worker level 3, yields 1
  • Used to makeNo known recipe use
  • StatsRestores 10 health Heals 15 health over 10 seconds > Gain Well Fed; Tier 2; Stack 20; Food Value: 2 50; Sell: 50
  • ConfidenceNeeds save check
Apricots cooked in a sauce of mint, garum, and honey.
food - needs save check - recipe
Libum

Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.

  • StationBakery
  • Inputs1 Flour Honey Cheese Bay Leaf
  • SourcesRecipe via Bakery, worker level 2, yields 1
  • Used to makeNo known recipe use
  • StatsRestores 5 health Heals 40 health over 8 seconds > Gain Well Fed; Tier 2; Stack 20; Food Value: 2 50; Sell: 50
  • ConfidenceNeeds save check
A sweet and soft cake served with a drizzle of honey.
food - needs save check - recipe
Mead

Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.

  • StationCitizen Work Order
  • Inputs1 Honey Empty Pot
  • SourcesRecipe via Citizen Work Order, worker level 1, yields 1
  • Used to makeNo known recipe use
  • StatsRestores 40 health Heals 0 health over 0 seconds; Tier 2; Stack 40; Food Value: 1; Sell: 20
  • ConfidenceNeeds save check
Food or ingredient row for route planning. Compare recipe value, citizen use, and boss-prep value before spending.
food - needs save check - lookup
Cooked Meat Haunch

Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsRestores 12 health Heals 24 health over 8 seconds > Gain Well Fed; Tier 1; Stack 100; Food Value: 1; Sell: 20
  • ConfidenceNeeds save check
Food or ingredient row for route planning. Compare recipe value, citizen use, and boss-prep value before spending.
food - needs save check - lookup
Cooked Small Game

Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.

  • StationCheck current save
  • InputsCheck current save
  • SourcesGrey Satyr Tent World drop
  • Used to makeNo known recipe use
  • StatsRestores 15 health Heals 0 health over 0 seconds > Gain Well Fed; Tier 1; Stack 100; Food Value: 40; Sell: 8
  • ConfidenceNeeds save check
Food or ingredient row for route planning. Compare recipe value, citizen use, and boss-prep value before spending.
food - needs save check - lookup
Cooked Meat Cut

Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.

  • StationCheck current save
  • InputsCheck current save
  • SourcesNeutral Satyr Creature; Grey Satyr Brute Creature
  • Used to makeNo known recipe use
  • StatsRestores 10 health Heals 15 health over 5 seconds > Gain Well Fed; Tier 1; Stack 100; Food Value: 80; Sell: 16
  • ConfidenceNeeds save check
Food or ingredient row for route planning. Compare recipe value, citizen use, and boss-prep value before spending.
food - needs save check - recipe
Isicia Omentata

Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.

  • StationBakery
  • Inputs2 Raw Meat Haunch Garum Wine Bread
  • SourcesRecipe via Bakery, worker level 4, yields 1
  • Used to makeNo known recipe use
  • StatsRestores 10 health Heals 60 health over 10 seconds > Gain Well Fed; Tier 2; Stack 20; Food Value: 2 50; Sell: 50
  • ConfidenceNeeds save check
Meat, wine-soaked bread, and garum, rolled up and fried in a pan.
food - needs save check - recipe
Minutal Ex Praecoquis

Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.

  • StationBakery
  • Inputs2 Raw Meat Cut Fish Bay Leaf Garum; 2 Yellow Onion Apricot
  • SourcesRecipe via Bakery, worker level 6, yields 1
  • Used to makeNo known recipe use
  • StatsRestores 25 health Heals 80 health over 8 seconds > Gain Well Fed; Tier 3; Stack 20; Food Value: 6; Sell: 1 20
  • ConfidenceNeeds save check
A hearty stew made from meat, fish, veggies, and apricot.
food - needs save check - recipe
Minutal Matianum

Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.

  • StationBakery
  • Inputs2 Apple; 2 Raw Meat Cut Honey Mint Garum
  • SourcesRecipe via Bakery, worker level 5, yields 1
  • Used to makeNo known recipe use
  • StatsRestores 20 health Heals 56 health over 8 seconds > Gain Well Fed; Tier 2; Stack 20; Food Value: 2 50; Sell: 50
  • ConfidenceNeeds save check
A hearty stew made from pork and apples.
food - needs save check - recipe
Minutal Vulcanum

Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.

  • StationBakery
  • Inputs2 Raw Salamander Meat; 2 Raw Phoenix Wing; 2 Coriander Olive Oil Garum
  • SourcesRecipe via Bakery, worker level 7, yields 1
  • Used to makeNo known recipe use
  • StatsRestores 40 health Heals 20 health over 4 seconds > Gain Well Fed; Tier 2; Stack 20; Food Value: 2 50; Sell: 50
  • ConfidenceNeeds save check
A spicy stew, filled with the bounty of the volcano.
food - usable - lookup
Boletus Mushroom

Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.

  • StationCheck current save
  • InputsCheck current save
  • SourcesBoletus Mushroom Crop cultivated 1-1 100%; Boletus Mushroom Crop wild 2-3 100%
  • Used to makeMushroom Skewer
  • StatsRestores 3 health Heals 0 health over 0 seconds; Tier 1; Stack 100; Food Value: 5; Sell: 1
  • Confidenceusable
Food or ingredient row for route planning. Compare recipe value, citizen use, and boss-prep value before spending.
food - needs save check - recipe
Moretum and Bread

Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.

  • StationBakery
  • Inputs1 Pine Nuts Bread Cheese Olive Oil
  • SourcesRecipe via Bakery, worker level 4, yields 1
  • Used to makeNo known recipe use
  • StatsRestores 15 health Heals 40 health over 8 seconds > Gain Well Fed; Tier 2; Stack 20; Food Value: 2 50; Sell: 50
  • ConfidenceNeeds save check
A type of cheese spread, eaten with a slice of bread.
food - usable - lookup
Chanterelle Mushroom

Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.

  • StationCheck current save
  • InputsCheck current save
  • SourcesChanterelle Mushroom Crop cultivated 1-1 100%; Chanterelle Mushroom Crop wild 2-3 100%
  • Used to makeMushroom Skewer
  • StatsRestores 3 health Heals 0 health over 0 seconds; Tier 1; Stack 100; Food Value: 5; Sell: 1
  • Confidenceusable
Food or ingredient row for route planning. Compare recipe value, citizen use, and boss-prep value before spending.
food - needs save check - lookup
Poison Mushroom

Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.

  • StationCheck current save
  • InputsCheck current save
  • SourcesPoison Mushroom Crop cultivated 1-1 100%; Poison Mushroom Crop wild 2-3 100%
  • Used to makeNo known recipe use
  • StatsTier 1; Stack 100; Food Value: 1; Sell: 0
  • ConfidenceNeeds save check
Food or ingredient row for route planning. Compare recipe value, citizen use, and boss-prep value before spending.
food - needs save check - recipe
Mushroom Skewer

Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.

  • StationBakery
  • Inputs2 Boletus Mushroom; 1 Wood Stick; 2 Chanterelle Mushroom
  • SourcesRecipe via Bakery, worker level 1, yields 1
  • Used to makeNo known recipe use
  • StatsRestores 16 health Heals 8 health over 4 seconds > Gain Well Fed; Tier 2; Stack 20; Food Value: 2 50; Sell: 50
  • ConfidenceNeeds save check
Perfectly grilled mushrooms, served on a spit.
food - usable - lookup
Olives

Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.

  • StationCheck current save
  • InputsCheck current save
  • SourcesOlives Crop cultivated 1-3 100%
  • Used to makeEmperor's Salad, Pinsa, Phoenix And Olives +1 more
  • StatsRestores 3 health Heals 0 health over 0 seconds; Tier 1; Stack 100; Food Value: 5; Sell: 1
  • Confidenceusable
Food or ingredient row for route planning. Compare recipe value, citizen use, and boss-prep value before spending.
food - needs save check - lookup
Pasta

Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsRestores 35 health Heals 0 health over 0 seconds > Gain Well Fed; Tier 1; Stack 40; Food Value: 40; Sell: 8
  • ConfidenceNeeds save check
Food or ingredient row for route planning. Compare recipe value, citizen use, and boss-prep value before spending.
food - usable - lookup
Yellow Onion

Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.

  • StationCheck current save
  • InputsCheck current save
  • SourcesPlains Merchant level 1; Forest Merchant level 1
  • Used to makeSausage, Minutal Ex Praecoquis
  • StatsRestores 3 health Heals 0 health over 0 seconds; Tier 1; Stack 100; Food Value: 50; Sell: 10
  • Confidenceusable
Food or ingredient row for route planning. Compare recipe value, citizen use, and boss-prep value before spending.
food - needs save check - lookup
Pasta Bolognese

Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsRestores 35 health Heals 0 health over 0 seconds > Gain Well Fed; Tier 1; Stack 40; Food Value: 40; Sell: 8
  • ConfidenceNeeds save check
Food or ingredient row for route planning. Compare recipe value, citizen use, and boss-prep value before spending.
food - needs save check - lookup
Pasta Carbonara

Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsRestores 35 health Heals 0 health over 0 seconds > Gain Well Fed; Tier 1; Stack 40; Food Value: 40; Sell: 8
  • ConfidenceNeeds save check
Food or ingredient row for route planning. Compare recipe value, citizen use, and boss-prep value before spending.
food - needs save check - recipe
Patina de Malis

Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.

  • StationBakery
  • Inputs4 Apple; 2 Egg Honey Wine Pine Nuts Garum
  • SourcesRecipe via Bakery, worker level 5, yields 1; VP Volcanic Phoenix Boss Creature 1000 HP
  • Used to makeNo known recipe use
  • StatsRestores 25 health Heals 70 health over 10 seconds > Gain Well Fed; Tier 2; Stack 20; Food Value: 2 50; Sell: 50
  • ConfidenceNeeds save check
A sweet and sour spiced apple pudding.
food - needs save check - recipe
Patina de Piris

Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.

  • StationBakery
  • Inputs4 Pear Garum; 2 Egg Honey Cumin Piracium
  • SourcesRecipe via Bakery, worker level 9, yields 1
  • Used to makeNo known recipe use
  • StatsRestores 50 health Heals 20 health over 4 seconds > Gain Well Fed; Tier 3; Stack 20; Food Value: 6; Sell: 1 20
  • ConfidenceNeeds save check
A fresh pear pudding, topped with pepper corns.
food - usable - lookup
Pear

Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makePatina de Piris
  • StatsRestores 5 health Heals 0 health over 0 seconds; Tier 1; Stack 100; Food Value: 8; Sell: 2
  • Confidenceusable
Food or ingredient row for route planning. Compare recipe value, citizen use, and boss-prep value before spending.
food - needs save check - recipe
Phoenix And Olives

Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.

  • StationBakery
  • Inputs10 Olives Pepper Corns Mint
  • SourcesRecipe via Bakery, worker level 7, yields 1
  • Used to makeNo known recipe use
  • StatsRestores 36 health Heals 24 health over 8 seconds > Gain Well Fed; Tier 2; Stack 20; Food Value: 3 50; Sell: 70
  • ConfidenceNeeds save check
Phoenix meat fried with olives in a sauce of spices, honey, dates, and garum.
food - needs save check - lookup
Phoenix Wing

Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsRestores 35 health Heals 0 health over 0 seconds > Gain Well Fed; Tier 2; Stack 40; Food Value: 7; Sell: 1 40
  • ConfidenceNeeds save check
Food or ingredient row for route planning. Compare recipe value, citizen use, and boss-prep value before spending.
food - usable - lookup
Pine Nuts

Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeEmperor's Salad, Dulcia Domestica, Moretum and Bread +1 more
  • StatsRestores 3 health Heals 0 health over 0 seconds; Tier 1; Stack 100; Food Value: 10; Sell: 2
  • Confidenceusable
Food or ingredient row for route planning. Compare recipe value, citizen use, and boss-prep value before spending.
food - needs save check - recipe
Pinsa

Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.

  • StationBakery
  • Inputs5 Olives Olive Oil Cheese; 1 Flour; 2 Sausage
  • SourcesRecipe via Bakery, worker level 6, yields 1
  • Used to makeNo known recipe use
  • StatsRestores 10 health Heals 120 health over 8 seconds > Gain Well Fed; Tier 3; Stack 20; Food Value: 6; Sell: 1 20
  • ConfidenceNeeds save check
A variety of ingredients, spread out on a dough and cooked in an oven.
food - usable - lookup
Piracium

Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makePatina de Piris
  • StatsRestores 50 health Heals 0 health over 0 seconds; Tier 2; Stack 40; Food Value: 2 50; Sell: 50
  • Confidenceusable
Food or ingredient row for route planning. Compare recipe value, citizen use, and boss-prep value before spending.
food - needs save check - lookup
Pomegranate

Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.

  • StationCheck current save
  • InputsCheck current save
  • SourcesPlains Merchant level 3; Forest Merchant level 3
  • Used to makeNo known recipe use
  • StatsRestores 10 health Heals 0 health over 0 seconds; Tier 1; Stack 100; Food Value: 2; Sell: 40
  • ConfidenceNeeds save check
Food or ingredient row for route planning. Compare recipe value, citizen use, and boss-prep value before spending.
food - needs save check - lookup
Salamander Jerky

Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.

  • StationCheck current save
  • InputsCheck current save
  • SourcesEngineer Creature; Master Engineer Creature
  • Used to makeNo known recipe use
  • StatsRestores 20 health Heals 32 health over 8 seconds > Gain Well Fed; Tier 2; Stack 40; Food Value: 3 50; Sell: 70
  • ConfidenceNeeds save check
Food or ingredient row for route planning. Compare recipe value, citizen use, and boss-prep value before spending.
food - needs save check - recipe
Salamander Skewer

Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.

  • StationBakery
  • Inputs1 Raw Salamander Meat; 2 Coriander Pepper Corns Olive Oil
  • SourcesRecipe via Bakery, worker level 7, yields 1
  • Used to makeNo known recipe use
  • StatsRestores 40 health Heals 60 health over 10 seconds > Gain Well Fed; Tier 2; Stack 20; Food Value: 3 50; Sell: 70
  • ConfidenceNeeds save check
Spicy Salamander cooked with herbs, roasted over lava.
food - usable - recipe
Sausage

Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.

  • StationBakery
  • Inputs1 Raw Small Game Meat Yellow Onion
  • SourcesRecipe via Bakery, worker level 1, yields 1
  • Used to makePinsa
  • StatsRestores 18 health Heals 0 health over 0 seconds > Gain Well Fed; Tier 1; Stack 40; Food Value: 1 50; Sell: 30
  • Confidenceusable
Food or ingredient row for route planning. Compare recipe value, citizen use, and boss-prep value before spending.
food - needs save check - lookup
Cooked Scorpion Meat

Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsRestores 16 health Heals 24 health over 8 seconds > Gain Well Fed; Tier 2; Stack 40; Food Value: 2 50; Sell: 50
  • ConfidenceNeeds save check
Food or ingredient row for route planning. Compare recipe value, citizen use, and boss-prep value before spending.
food - needs save check - recipe
Scorpion Skewers

Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.

  • StationBakery
  • Inputs1 Raw Scorpion Meat Apricot Honey; 2 Coriander Wood Stick
  • SourcesRecipe via Bakery, worker level 3, yields 1
  • Used to makeNo known recipe use
  • StatsRestores 30 health Heals 15 health over 5 seconds > Gain Well Fed; Tier 2; Stack 20; Food Value: 2 50; Sell: 50
  • ConfidenceNeeds save check
Juicy scorpion meat glazed with apricots.
food - needs save check - lookup
Shroom Bar

Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsRestores 10 health Heals 0 health over 0 seconds; Tier 1; Stack 40; Food Value: 10; Sell: 2
  • ConfidenceNeeds save check
Food or ingredient row for route planning. Compare recipe value, citizen use, and boss-prep value before spending.
food - needs save check - lookup
Health Potion

Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.

  • StationCheck current save
  • InputsCheck current save
  • SourcesMerchant level 6
  • Used to makeNo known recipe use
  • StatsTier 2; Stack 100; Food Value: 10; Sell: 2
  • ConfidenceNeeds save check
Food or ingredient row for route planning. Compare recipe value, citizen use, and boss-prep value before spending.
food - usable - recipe
Wine

Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.

  • StationCitizen Work Order
  • Inputs1 Grape Paste Empty Pot
  • SourcesRecipe via Citizen Work Order, worker level 1, yields 1; Pyzifax World drop
  • Used to makeIsicia Omentata, Patina de Malis
  • StatsRestores 25 health Heals 0 health over 0 seconds; Tier 2; Stack 40; Food Value: 1; Sell: 20
  • Confidenceusable
Food or ingredient row for route planning. Compare recipe value, citizen use, and boss-prep value before spending.
food - needs save check - lookup
Health Potion+

Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 2; Stack 100; Food Value: 12; Sell: 2 40
  • ConfidenceNeeds save check
Food or ingredient row for route planning. Compare recipe value, citizen use, and boss-prep value before spending.
food - needs save check - lookup
Health Potion++

Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 2; Stack 100; Food Value: 14; Sell: 2 80
  • ConfidenceNeeds save check
Food or ingredient row for route planning. Compare recipe value, citizen use, and boss-prep value before spending.
food - needs save check - lookup
Major Health Potion

Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.

  • StationCheck current save
  • InputsCheck current save
  • SourcesVP Volcanic Phoenix Boss Creature 1000 HP
  • Used to makeNo known recipe use
  • StatsTier 3; Stack 100; Food Value: 18; Sell: 3 60
  • ConfidenceNeeds save check
Food or ingredient row for route planning. Compare recipe value, citizen use, and boss-prep value before spending.
food - needs save check - lookup
Major Health Potion+

Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 3; Stack 100; Food Value: 21; Sell: 4 20
  • ConfidenceNeeds save check
Food or ingredient row for route planning. Compare recipe value, citizen use, and boss-prep value before spending.
food - needs save check - lookup
Major Health Potion++

Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 3; Stack 100; Food Value: 24; Sell: 4 80
  • ConfidenceNeeds save check
Food or ingredient row for route planning. Compare recipe value, citizen use, and boss-prep value before spending.
food - needs save check - lookup
Minor Health Potion

Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.

  • StationCheck current save
  • InputsCheck current save
  • SourcesDI Di Inferi Creature 500 HP; Merchant level 4
  • Used to makeNo known recipe use
  • StatsTier 1; Stack 100; Food Value: 3; Sell: 60
  • ConfidenceNeeds save check
Food or ingredient row for route planning. Compare recipe value, citizen use, and boss-prep value before spending.
food - needs save check - lookup
Minor Health Potion+

Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 1; Stack 100; Food Value: 3 60; Sell: 72
  • ConfidenceNeeds save check
Food or ingredient row for route planning. Compare recipe value, citizen use, and boss-prep value before spending.
food - needs save check - lookup
Minor Health Potion++

Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 1; Stack 100; Food Value: 4 20; Sell: 84
  • ConfidenceNeeds save check
Food or ingredient row for route planning. Compare recipe value, citizen use, and boss-prep value before spending.
food - needs save check - lookup
Superior Health Potion

Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 4; Stack 100; Food Value: 30; Sell: 6
  • ConfidenceNeeds save check
Food or ingredient row for route planning. Compare recipe value, citizen use, and boss-prep value before spending.
food - needs save check - lookup
Superior Health Potion+

Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 4; Stack 100; Food Value: 36; Sell: 7 20
  • ConfidenceNeeds save check
Food or ingredient row for route planning. Compare recipe value, citizen use, and boss-prep value before spending.
food - needs save check - lookup
Supreme Health Potion

Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 5; Stack 100; Food Value: 60; Sell: 12
  • ConfidenceNeeds save check
Food or ingredient row for route planning. Compare recipe value, citizen use, and boss-prep value before spending.
food - needs save check - lookup
Superior Health Potion++

Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 4; Stack 100; Food Value: 42; Sell: 8 40
  • ConfidenceNeeds save check
Food or ingredient row for route planning. Compare recipe value, citizen use, and boss-prep value before spending.
food - needs save check - lookup
Supreme Health Potion+

Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 5; Stack 100; Food Value: 72; Sell: 14 40
  • ConfidenceNeeds save check
Food or ingredient row for route planning. Compare recipe value, citizen use, and boss-prep value before spending.
food - needs save check - lookup
Supreme Health Potion++

Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 5; Stack 100; Food Value: 84; Sell: 16 80
  • ConfidenceNeeds save check
Food or ingredient row for route planning. Compare recipe value, citizen use, and boss-prep value before spending.
food - needs save check - lookup
Mystic Potion

Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.

  • StationCheck current save
  • InputsCheck current save
  • SourcesMinerva Projection Creature 9999 HP
  • Used to makeNo known recipe use
  • StatsTier 4; Stack 100; Food Value: 7; Sell: 1 40
  • ConfidenceNeeds save check
Food or ingredient row for route planning. Compare recipe value, citizen use, and boss-prep value before spending.
food - partial - lookup
Orcus Blood

Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 2; Stack 100; Food Value: 2 50; Sell: 50
  • Confidencepartial
A vile concoction brewed by cultists of Orcus to protect themselves against The Fallen hordes.
food - partial - lookup
string name

Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsCheck current save
  • Confidencepartial
string? description
food - needs save check - lookup
Bottled Rage

Use for food-chain planning: recipe value, citizen support, travel food, or boss prep.

  • StationCheck current save
  • InputsCheck current save
  • SourcesVP Volcanic Phoenix Boss Creature 1000 HP
  • Used to makeNo known recipe use
  • StatsTier 4; Stack 100; Food Value: 7; Sell: 1 40
  • ConfidenceNeeds save check
Food or ingredient row for route planning. Compare recipe value, citizen use, and boss-prep value before spending.
furniture - needs save check - recipe
Barricade

Place or craft only when it solves storage, travel, defense, work, or comfort pressure.

  • StationCarpenter
  • Inputs2 Lumber
  • SourcesRecipe via Carpenter, worker level 1, yields 2
  • Used to makeNo known recipe use
  • StatsTier 1; Stack 20; Furniture Value: 20; Sell: 4
  • ConfidenceNeeds save check
Settlement item row. Compare road, storage, defense, or worker use before placing or crafting.
furniture - needs save check - recipe
Bed

Place or craft only when it solves storage, travel, defense, work, or comfort pressure.

  • StationCarpenter
  • Inputs6 Wood Plank; 4 Wood Stick
  • SourcesRecipe via Carpenter, worker level 1, yields 1
  • Used to makeNo known recipe use
  • StatsTier 1; Furniture Value: 1 85; Sell: 37
  • ConfidenceNeeds save check
Sleeping sets your spawn point.
furniture - needs save check - recipe
Chest

Place or craft only when it solves storage, travel, defense, work, or comfort pressure.

  • StationCarpenter
  • Inputs4 Wood Plank Bronze Nails
  • SourcesRecipe via Carpenter, worker level 1, yields 1
  • Used to makeNo known recipe use
  • StatsTier 1; Stack 100; Furniture Value: 1; Sell: 20
  • ConfidenceNeeds save check
Settlement item row. Compare road, storage, defense, or worker use before placing or crafting.
furniture - needs save check - lookup
Drum

Place or craft only when it solves storage, travel, defense, work, or comfort pressure.

  • StationCheck current save
  • InputsCheck current save
  • SourcesDesert Merchant level 1
  • Used to makeNo known recipe use
  • StatsTier 1; Furniture Value: 2 50; Sell: 50
  • ConfidenceNeeds save check
Settlement item row. Compare road, storage, defense, or worker use before placing or crafting.
furniture - needs save check - recipe
Leather Bedroll

Place or craft only when it solves storage, travel, defense, work, or comfort pressure.

  • StationLeatherworker
  • Inputs2 Leather; 2 Wool Wheat
  • SourcesRecipe via Leatherworker, yields 1
  • Used to makeNo known recipe use
  • StatsTier 1; Furniture Value: 75; Sell: 15
  • ConfidenceNeeds save check
Sleeping sets your spawn point.
furniture - needs save check - lookup
Lyre

Place or craft only when it solves storage, travel, defense, work, or comfort pressure.

  • StationCheck current save
  • InputsCheck current save
  • SourcesDesert Merchant level 1
  • Used to makeNo known recipe use
  • StatsTier 1; Furniture Value: 2 50; Sell: 50
  • ConfidenceNeeds save check
Settlement item row. Compare road, storage, defense, or worker use before placing or crafting.
furniture - needs save check - recipe
Camping Tent

Place or craft only when it solves storage, travel, defense, work, or comfort pressure.

  • StationLeatherworker
  • Inputs10 Leather; 10 Wood Stick
  • SourcesRecipe via Leatherworker, yields 1
  • Used to makeNo known recipe use
  • StatsTier 1; Furniture Value: 1 50; Sell: 30
  • ConfidenceNeeds save check
Sleeping sets your spawn point. Can be moved and placed outside.
furniture - needs save check - recipe
Target Dummy

Place or craft only when it solves storage, travel, defense, work, or comfort pressure.

  • StationCarpenter
  • Inputs2 Wheat; 1 Wood Plank; 2 Wood Stick
  • SourcesRecipe via Carpenter, worker level 1, yields 1
  • Used to makeNo known recipe use
  • StatsTier 1; Stack 99; Furniture Value: 10; Sell: 2
  • ConfidenceNeeds save check
Settlement item row. Compare road, storage, defense, or worker use before placing or crafting.
furniture - needs save check - recipe
Beehive

Place or craft only when it solves storage, travel, defense, work, or comfort pressure.

  • StationCarpenter
  • Inputs10 Wood Plank; 5 Wheat Queen bee
  • SourcesRecipe via Carpenter, worker level 1, yields 1; Beehive World drop
  • Used to makeNo known recipe use
  • StatsTier 1; Stack 20; Furniture Value: 2 50; Sell: 50
  • ConfidenceNeeds save check
A structure that produces honey at a steady pace.
furniture - needs save check - recipe
Bucket

Place or craft only when it solves storage, travel, defense, work, or comfort pressure.

  • StationCarpenter
  • Inputs1 Lumber
  • SourcesRecipe via Carpenter, worker level 1, yields 1
  • Used to makeNo known recipe use
  • StatsTier 1; Stack 10; Furniture Value: 1; Sell: 20
  • ConfidenceNeeds save check
Settlement item row. Compare road, storage, defense, or worker use before placing or crafting.
furniture - needs save check - lookup
Campfire

Place or craft only when it solves storage, travel, defense, work, or comfort pressure.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 1; Furniture Value: 30; Sell: 6
  • ConfidenceNeeds save check
Settlement item row. Compare road, storage, defense, or worker use before placing or crafting.
furniture - needs save check - recipe
Wooden Cart

Place or craft only when it solves storage, travel, defense, work, or comfort pressure.

  • StationCarpenter
  • Inputs12 Wood Plank
  • SourcesRecipe via Carpenter, worker level 1, yields 1
  • Used to makeNo known recipe use
  • StatsTier 1; Furniture Value: 50; Sell: 10
  • ConfidenceNeeds save check
Used for transporting multiple resources at once.
furniture - needs save check - recipe
Bronze Cart

Place or craft only when it solves storage, travel, defense, work, or comfort pressure.

  • StationBlacksmith
  • Inputs2 Bronze Bar; 4 Wood Stick; 4 Wood Plank
  • SourcesRecipe via Blacksmith, worker level 1, yields 1
  • Used to makeNo known recipe use
  • StatsTier 1; Furniture Value: 25; Sell: 5
  • ConfidenceNeeds save check
Can take a lot more damage before breaking.
furniture - needs save check - recipe
Cauldron

Place or craft only when it solves storage, travel, defense, work, or comfort pressure.

  • StationBlacksmith
  • Inputs4 Copper Bar
  • SourcesRecipe via Blacksmith, worker level 1, yields 1; Cauldron World drop
  • Used to makeNo known recipe use
  • StatsTier 1; Furniture Value: 50; Sell: 10
  • ConfidenceNeeds save check
Used to create salves, remedies and potions.
furniture - usable - recipe
Explosive Pot

Place or craft only when it solves storage, travel, defense, work, or comfort pressure.

  • StationPottery
  • Inputs2 Coal Ember Orchid Clay
  • SourcesRecipe via Pottery, worker level 6, yields 1
  • Used to makeExplosive Arrow
  • StatsTier 1; Stack 100; Furniture Value: 5; Sell: 1
  • Confidenceusable
Settlement item row. Compare road, storage, defense, or worker use before placing or crafting.
furniture - usable - recipe
Incendiary Pot

Place or craft only when it solves storage, travel, defense, work, or comfort pressure.

  • StationPottery
  • Inputs2 Olive Oil Ember Orchid Clay
  • SourcesRecipe via Pottery, worker level 6, yields 1
  • Used to makeFire Arrow
  • StatsTier 2; Stack 100; Furniture Value: 4; Sell: 80
  • Confidenceusable
Settlement item row. Compare road, storage, defense, or worker use before placing or crafting.
furniture - needs save check - recipe
Lightning Pot

Place or craft only when it solves storage, travel, defense, work, or comfort pressure.

  • StationPottery
  • Inputs1 Guardians Feather Copper Bar; 2 Clay
  • SourcesRecipe via Pottery, worker level 1, yields 1
  • Used to makeNo known recipe use
  • StatsTier 2; Stack 100; Furniture Value: 6; Sell: 1 20
  • ConfidenceNeeds save check
Settlement item row. Compare road, storage, defense, or worker use before placing or crafting.
furniture - needs save check - recipe
Poison Pot

Place or craft only when it solves storage, travel, defense, work, or comfort pressure.

  • StationPottery
  • Inputs1 Major Poison; 5 Poison Gland Clay
  • SourcesRecipe via Pottery, worker level 1, yields 1
  • Used to makeNo known recipe use
  • StatsTier 2; Stack 100; Furniture Value: 3; Sell: 60
  • ConfidenceNeeds save check
Settlement item row. Compare road, storage, defense, or worker use before placing or crafting.
furniture - needs save check - recipe
Massive Pot

Place or craft only when it solves storage, travel, defense, work, or comfort pressure.

  • StationPottery
  • Inputs2 Clay
  • SourcesRecipe via Pottery, worker level 1, yields 1
  • Used to makeNo known recipe use
  • StatsTier 1; Stack 20; Furniture Value: 2 47; Sell: 49
  • ConfidenceNeeds save check
Allows players to be picked up!
furniture - needs save check - recipe
Small Pot

Place or craft only when it solves storage, travel, defense, work, or comfort pressure.

  • StationPottery
  • Inputs5 Clay
  • SourcesRecipe via Pottery, worker level 1, yields 5
  • Used to makeNo known recipe use
  • StatsTier 1; Stack 20; Furniture Value: 10; Sell: 2
  • ConfidenceNeeds save check
Settlement item row. Compare road, storage, defense, or worker use before placing or crafting.
furniture - needs save check - recipe
War Table

Place or craft only when it solves storage, travel, defense, work, or comfort pressure.

  • StationCarpenter
  • Inputs8 Wood Plank Lumber
  • SourcesRecipe via Carpenter, worker level 1, yields 1; War Table World drop
  • Used to makeNo known recipe use
  • StatsTier 1; Furniture Value: 70; Sell: 14
  • ConfidenceNeeds save check
Used for creating declarations of war against the trespassers of Rome.
furniture - needs save check - lookup
Workbench

Place or craft only when it solves storage, travel, defense, work, or comfort pressure.

  • StationCheck current save
  • InputsCheck current save
  • SourcesWorkbench World drop
  • Used to makeNo known recipe use
  • StatsTier 1; Furniture Value: 25; Sell: 5
  • ConfidenceNeeds save check
Used for constructing buildings.
material - usable - lookup
Radiant Pilum Shaft

Protect it until you check 1 known use.

  • StationCheck current save
  • InputsCheck current save
  • SourcesGrey Satyr Brute Creature
  • Used to makeSancta Trinita Pilum
  • StatsTier 3; Material Value: 6; Sell: 1 20
  • Confidenceusable
A divine weapon, separated into three parts. This must be one of them.
material - usable - lookup
Radiant Pilum Shank

Protect it until you check 1 known use.

  • StationCheck current save
  • InputsCheck current save
  • SourcesSatyr Brute Creature; Satyr Brute Spectator Creature
  • Used to makeSancta Trinita Pilum
  • StatsTier 3; Material Value: 6; Sell: 1 20
  • Confidenceusable
A divine weapon, separated into three parts. This must be one of them.
material - usable - lookup
Radiant Pilum Tip

Protect it until you check 1 known use.

  • StationCheck current save
  • InputsCheck current save
  • SourcesFire Elemental Creature
  • Used to makeSancta Trinita Pilum
  • StatsTier 3; Material Value: 6; Sell: 1 20
  • Confidenceusable
A divine weapon, separated into three parts. This must be one of them.
material - usable - lookup
Aloe Vera

Protect it until you check 5 known uses.

  • StationCheck current save
  • InputsCheck current save
  • SourcesAloe Vera Crop cultivated 1-2 100%; Aloe Vera Crop wild 1-1 100%
  • Used to makeMirage Laurels, Mirage's Tunic, Mirage's Boots +2 more
  • StatsTier 1; Stack 60; Material Value: 1; Sell: 20
  • Confidenceusable
Material row for route planning. Check source, recipe chain, and known uses before exporting or crafting.
material - usable - recipe
Bonesplint

Protect it until you check 6 known uses.

  • StationLeatherworker
  • Inputs5 Bone; 2 Cursed Bone Cured Hide
  • SourcesRecipe via Leatherworker, worker level 4, yields 2
  • Used to makeSpectral Leather Hood, Spectral Leather Armour, Spectral Leather Boots +3 more
  • StatsTier 2; Stack 60; Material Value: 1; Sell: 20
  • Confidenceusable
Material row for route planning. Check source, recipe chain, and known uses before exporting or crafting.
material - usable - lookup
Bone

Protect it until you check 2 known uses.

  • StationCheck current save
  • InputsCheck current save
  • SourcesFallen Creature; Fallen Bloat Creature
  • Used to makeBonesplint, Cape of the Fallen
  • StatsTier 1; Stack 100; Material Value: 20; Sell: 4
  • Confidenceusable
Material row for route planning. Check source, recipe chain, and known uses before exporting or crafting.
material - usable - recipe
Bronze Pilum Head

Protect it until you check 1 known use.

  • StationBlacksmith
  • Inputs2 Bronze Bar
  • SourcesRecipe via Blacksmith, worker level 2, yields 5
  • Used to makeBronze Pilum
  • StatsTier 1; Stack 60; Material Value: 2 50; Sell: 50
  • Confidenceusable
Material row for route planning. Check source, recipe chain, and known uses before exporting or crafting.
material - usable - recipe
Bronze Bar

Protect it until you check 21 known uses.

  • StationBlacksmith
  • Inputs2 Copper Bar Tin Bar
  • SourcesRecipe via Blacksmith, worker level 2, yields 2; Lava Construct Creature 200 HP
  • Used to makeBronze Gladius, Tectonic Helmet, Tectonic Armor +18 more
  • StatsTier 2; Stack 40; Material Value: 1 50; Sell: 30
  • Confidenceusable
Material row for route planning. Check source, recipe chain, and known uses before exporting or crafting.
material - usable - recipe
Bronze Nails

Protect it until you check 7 known uses.

  • StationBlacksmith
  • Inputs5 Bronze Bar
  • SourcesRecipe via Blacksmith, worker level 2, yields 5
  • Used to makeChest, Chitin Helmet, Chitin Armor +4 more
  • StatsTier 2; Stack 60; Material Value: 50; Sell: 10
  • Confidenceusable
Material row for route planning. Check source, recipe chain, and known uses before exporting or crafting.
material - usable - recipe
Bronze Thread

Protect it until you check 4 known uses.

  • StationBlacksmith
  • Inputs5 Linen Bronze Bar
  • SourcesRecipe via Blacksmith, worker level 2, yields 5
  • Used to makeCultus Headpiece, Cultus Robes, Cultus Sandals +1 more
  • StatsTier 1; Stack 60; Material Value: 40; Sell: 8
  • Confidenceusable
Material row for route planning. Check source, recipe chain, and known uses before exporting or crafting.
material - usable - lookup
Chitin

Protect it until you check 3 known uses.

  • StationCheck current save
  • InputsCheck current save
  • SourcesBig Scorpion Creature; Rock Crab Creature
  • Used to makeChitin Helmet, Chitin Armor, Chitin Boots
  • StatsTier 1; Stack 100; Material Value: 1 50; Sell: 30
  • Confidenceusable
Material row for route planning. Check source, recipe chain, and known uses before exporting or crafting.
material - usable - recipe
Copper Pilum Head

Protect it until you check 1 known use.

  • StationBlacksmith
  • Inputs2 Copper Bar
  • SourcesRecipe via Blacksmith, worker level 1, yields 5
  • Used to makeCopper Pilum
  • StatsTier 1; Stack 60; Material Value: 1 50; Sell: 30
  • Confidenceusable
Material row for route planning. Check source, recipe chain, and known uses before exporting or crafting.
material - usable - recipe
Coal

Protect it until you check 4 known uses.

  • StationCitizen Work Order
  • InputsCheck current save
  • SourcesRecipe via Citizen Work Order, worker level 1, yields 2; Recipe via current station, worker level 2, yields 2
  • Used to makeBasalt Bulwark Helmet, Basalt Bulwark Chestplate, Basalt Bulwark Greaves +1 more
  • StatsTier 1; Stack 60; Material Value: 40; Sell: 8
  • Confidenceusable
Material row for route planning. Check source, recipe chain, and known uses before exporting or crafting.
material - usable - recipe
Copper Bar

Protect it until you check 21 known uses.

  • StationQuarry / Miner Work Order
  • InputsCheck current save
  • SourcesRecipe via current station, worker level 2, yields 1; Grey Satyr Brute Creature
  • Used to makeCopper Gladius, Talon of Minerva, Copper Shield +18 more
  • StatsTier 1; Stack 40; Material Value: 1; Sell: 20
  • Confidenceusable
Material row for route planning. Check source, recipe chain, and known uses before exporting or crafting.
material - usable - recipe
Copper Nails

Protect it until you check 3 known uses.

  • StationBlacksmith
  • Inputs5 Copper Bar
  • SourcesRecipe via Blacksmith, worker level 1, yields 5
  • Used to makeThick Leather Armor, Thick Leather Sandals, Thick Leather Hood
  • StatsTier 1; Stack 60; Material Value: 20; Sell: 4
  • Confidenceusable
Material row for route planning. Check source, recipe chain, and known uses before exporting or crafting.
material - usable - recipe
Copper Thread

Protect it until you check 4 known uses.

  • StationBlacksmith
  • Inputs5 Wool Copper Bar
  • SourcesRecipe via Blacksmith, worker level 1, yields 5
  • Used to makeCamillus Headpiece, Camillus Robes, Camillus Sandals +1 more
  • StatsTier 1; Stack 60; Material Value: 20; Sell: 4
  • Confidenceusable
Material row for route planning. Check source, recipe chain, and known uses before exporting or crafting.
material - usable - recipe
Cured Hide

Protect it until you check 23 known uses.

  • StationLeatherworker
  • Inputs2 Leather
  • SourcesRecipe via Leatherworker, worker level 1, yields 1; Bear Creature
  • Used to makeBronze Helmet, Bronze Chestplate, Bronze Greaves +20 more
  • StatsTier 2; Stack 60; Material Value: 50; Sell: 10
  • Confidenceusable
Material row for route planning. Check source, recipe chain, and known uses before exporting or crafting.
material - usable - lookup
Nail of the Cyclops

Protect it until you check 3 known uses.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeTectonic Maul, Tectonic Arcuballista, Tectonic Scroll
  • StatsTier 3; Stack 60; Material Value: 5; Sell: 1
  • Confidenceusable
A skilled crafter could make some powerful equipment with this.
material - usable - lookup
Cursed Bone

Protect it until you check 1 known use.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeBonesplint
  • StatsTier 1; Stack 60; Material Value: 1; Sell: 20
  • Confidenceusable
Material row for route planning. Check source, recipe chain, and known uses before exporting or crafting.
material - usable - lookup
Cyclops Shard

Protect it until you check 6 known uses.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeTectonic Helmet, Tectonic Armor, Tectonic Boots +3 more
  • StatsTier 3; Stack 60; Material Value: 5; Sell: 1
  • Confidenceusable
A skilled crafter could make some powerful equipment with this.
material - usable - lookup
Granite Tooth

Protect it until you check 3 known uses.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makePontifex Headpiece, Pontifex Vestments, Pontifex Sandals
  • StatsTier 6; Stack 60
  • Confidenceusable
What value is security, if villages are destroyed for its creation?
material - needs save check - lookup
Dough

Route it to storage first, then check whether the current build needs it for crafting.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 2; Stack 60; Material Value: 2; Sell: 0
  • ConfidenceNeeds save check
Material row for route planning. Check source, recipe chain, and known uses before exporting or crafting.
material - usable - recipe
Ember Cloth

Protect it until you check 10 known uses.

  • StationLeatherworker
  • Inputs2 Ember Orchid
  • SourcesRecipe via Leatherworker, worker level 5, yields 1; Magus Ceres Creature
  • Used to makeIron Thread, Iron Rod, Augur Headpiece +7 more
  • StatsTier 1; Stack 100; Material Value: 5 50; Sell: 1 10
  • Confidenceusable
Material row for route planning. Check source, recipe chain, and known uses before exporting or crafting.
material - usable - lookup
Ember Orchid

Protect it until you check 6 known uses.

  • StationCheck current save
  • InputsCheck current save
  • SourcesEmber Orchid Crop cultivated 1-1 100%; Ember Orchid Crop wild 1-1 100%
  • Used to makeEmber Cloth, Pyroclast Mask, Pyroclast Armor +3 more
  • StatsTier 1; Stack 60; Material Value: 2 50; Sell: 50
  • Confidenceusable
Material row for route planning. Check source, recipe chain, and known uses before exporting or crafting.
material - usable - recipe
Empty Pot

Protect it until you check 5 known uses.

  • StationPottery
  • Inputs5 Clay
  • SourcesRecipe via Pottery, worker level 1, yields 5; Merchant level 2
  • Used to makeBeer, Olive Oil, Garum +2 more
  • StatsTier 1; Stack 60; Material Value: 10; Sell: 2
  • Confidenceusable
Material row for route planning. Check source, recipe chain, and known uses before exporting or crafting.
material - usable - lookup
Ethereal Fabric

Protect it until you check 7 known uses.

  • StationCheck current save
  • InputsCheck current save
  • SourcesMagus Orcus Creature; Magus Venus Creature
  • Used to makeFlamines Minores Apex, Flamines Minores Vestments, Flamines Minores Sandals +4 more
  • StatsTier 1; Stack 100; Material Value: 35; Sell: 7
  • Confidenceusable
Material row for route planning. Check source, recipe chain, and known uses before exporting or crafting.
material - usable - lookup
Fine Cloth

Protect it until you check 3 known uses.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makePontifex Headpiece, Pontifex Vestments, Pontifex Sandals
  • StatsTier 2; Stack 60; Material Value: 5 50; Sell: 1 10
  • Confidenceusable
Material row for route planning. Check source, recipe chain, and known uses before exporting or crafting.
material - usable - lookup
Firescale

Protect it until you check 7 known uses.

  • StationCheck current save
  • InputsCheck current save
  • SourcesLava Snake Creature; Lava Snake Creature 60 HP
  • Used to makeBasalt Bulwark Helmet, Basalt Bulwark Chestplate, Basalt Bulwark Greaves +4 more
  • StatsTier 1; Stack 60; Material Value: 5 50; Sell: 1 10
  • Confidenceusable
Material row for route planning. Check source, recipe chain, and known uses before exporting or crafting.
material - usable - recipe
Flint Pilum Head

Protect it until you check 1 known use.

  • StationLeatherworker
  • Inputs2 Flint Shard
  • SourcesRecipe via Leatherworker, worker level 1, yields 5
  • Used to makeFlint Pilum
  • StatsTier 1; Stack 60; Material Value: 50; Sell: 10
  • Confidenceusable
Material row for route planning. Check source, recipe chain, and known uses before exporting or crafting.
material - usable - recipe
Flint Shard

Protect it until you check 1 known use.

  • StationQuarry / Miner Work Order
  • InputsCheck current save
  • SourcesRecipe via current station, worker level 1, yields 5; Satyr Tiny World drop
  • Used to makeFlint Pilum Head
  • StatsTier 1; Stack 100; Material Value: 20; Sell: 4
  • Confidenceusable
Material row for route planning. Check source, recipe chain, and known uses before exporting or crafting.
material - usable - recipe
Flour

Protect it until you check 5 known uses.

  • StationCitizen Work Order
  • Inputs1 Wheat
  • SourcesRecipe via Citizen Work Order, worker level 1, yields 1; Recipe via Citizen Work Order, worker level 1, yields 1
  • Used to makeBread, Berry Crostata, Globi +2 more
  • StatsTier 1; Stack 60; Material Value: 15; Sell: 3
  • Confidenceusable
Material row for route planning. Check source, recipe chain, and known uses before exporting or crafting.
material - usable - recipe
Garum

Protect it until you check 9 known uses.

  • StationCitizen Work Order
  • Inputs1 Fish Empty Pot
  • SourcesRecipe via Citizen Work Order, worker level 1, yields 1
  • Used to makeIsicia Marina, Gustum de Praecoquis, Isicia Omentata +6 more
  • StatsTier 2; Stack 60; Material Value: 2 50; Sell: 50
  • Confidenceusable
A common fish sauce used in a plethora of dishes to bring out a salty flavour.
material - usable - lookup
Gold Bar

Protect it until you check 3 known uses.

  • StationCheck current save
  • InputsCheck current save
  • SourcesResource Gold World drop
  • Used to makeGold Plated Chestplate, Gold Plated Greaves, Gold Plated Helmet
  • StatsTier 3; Stack 40; Material Value: 1; Sell: 20
  • Confidenceusable
Material row for route planning. Check source, recipe chain, and known uses before exporting or crafting.
material - usable - recipe
Grape Paste

Protect it until you check 1 known use.

  • StationCitizen Work Order
  • Inputs1 Grapes
  • SourcesRecipe via Citizen Work Order, worker level 1, yields 1; Recipe via Citizen Work Order, worker level 1, yields 1
  • Used to makeWine
  • StatsTier 1; Stack 100; Material Value: 35; Sell: 7
  • Confidenceusable
Can be turned into wine.
material - usable - lookup
Guardians Feather

Protect it until you check 12 known uses.

  • StationCheck current save
  • InputsCheck current save
  • SourcesOO Owl Of Minerva Creature 250 HP
  • Used to makeFeathered Sword, Talon of Minerva, Lightning Arrow +9 more
  • StatsTier 3; Stack 60; Material Value: 4; Sell: 80
  • Confidenceusable
A skilled crafter could make some powerful equipment with this.
material - usable - lookup
Bay Leaf

Protect it until you check 2 known uses.

  • StationCheck current save
  • InputsCheck current save
  • SourcesBay Leaf Crop cultivated 1-1 100%; Bay Leaf Crop wild 2-3 100%
  • Used to makeLibum, Minutal Ex Praecoquis
  • StatsTier 1; Stack 60; Material Value: 5; Sell: 1
  • Confidenceusable
Material row for route planning. Check source, recipe chain, and known uses before exporting or crafting.
material - usable - lookup
Guardians Talon

Protect it until you check 2 known uses.

  • StationCheck current save
  • InputsCheck current save
  • SourcesOO Owl Of Minerva Creature 250 HP
  • Used to makeFeathered Sword, Feathered Bow
  • StatsTier 3; Stack 60; Material Value: 4; Sell: 80
  • Confidenceusable
A skilled crafter could make some powerful equipment with this.
material - usable - lookup
Coriander

Protect it until you check 3 known uses.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCoriander Crop cultivated 1-2 100%; Coriander Crop wild 2-3 100%
  • Used to makeScorpion Skewers, Salamander Skewer, Minutal Vulcanum
  • StatsTier 2; Stack 60; Material Value: 1; Sell: 0
  • Confidenceusable
Material row for route planning. Check source, recipe chain, and known uses before exporting or crafting.
material - usable - lookup
Cumin

Protect it until you check 1 known use.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makePatina de Piris
  • StatsTier 2; Stack 60; Material Value: 1; Sell: 0
  • Confidenceusable
Material row for route planning. Check source, recipe chain, and known uses before exporting or crafting.
material - usable - lookup
Mint

Protect it until you check 3 known uses.

  • StationCheck current save
  • InputsCheck current save
  • SourcesMint Crop cultivated 1-1 100%; Mint Crop wild 2-3 100%
  • Used to makeGustum de Praecoquis, Minutal Matianum, Phoenix And Olives
  • StatsTier 1; Stack 60; Material Value: 5; Sell: 1
  • Confidenceusable
Material row for route planning. Check source, recipe chain, and known uses before exporting or crafting.
material - usable - recipe
Iron Pilum Head

Protect it until you check 1 known use.

  • StationBlacksmith
  • Inputs2 Iron Bar
  • SourcesRecipe via Blacksmith, worker level 5, yields 5
  • Used to makeIron Pilum
  • StatsTier 1; Stack 60; Material Value: 3 50; Sell: 70
  • Confidenceusable
Material row for route planning. Check source, recipe chain, and known uses before exporting or crafting.
material - usable - recipe
Iron Bar

Protect it until you check 17 known uses.

  • StationQuarry / Miner Work Order
  • InputsCheck current save
  • SourcesRecipe via current station, worker level 5, yields 1; Engineer Creature
  • Used to makeIron Gladius, Iron Shield, Iron Daggers +14 more
  • StatsTier 2; Stack 40; Material Value: 5 50; Sell: 1 10
  • Confidenceusable
Material row for route planning. Check source, recipe chain, and known uses before exporting or crafting.
material - usable - lookup
Pepper Corns

Protect it until you check 2 known uses.

  • StationCheck current save
  • InputsCheck current save
  • SourcesPepper Corns Crop cultivated 1-2 100%; Pepper Corns Crop wild 2-3 100%
  • Used to makePhoenix And Olives, Salamander Skewer
  • StatsTier 2; Stack 60; Material Value: 1; Sell: 0
  • Confidenceusable
Material row for route planning. Check source, recipe chain, and known uses before exporting or crafting.
material - usable - recipe
Iron Nails

Protect it until you check 3 known uses.

  • StationBlacksmith
  • Inputs5 Iron Bar
  • SourcesRecipe via Blacksmith, worker level 5, yields 5
  • Used to makeFirescale Cowl, Firescale Armor, Firescale Boots
  • StatsTier 1; Stack 60; Material Value: 20; Sell: 4
  • Confidenceusable
Material row for route planning. Check source, recipe chain, and known uses before exporting or crafting.
material - usable - recipe
Iron Thread

Protect it until you check 5 known uses.

  • StationBlacksmith
  • Inputs5 Ember Cloth Iron Bar
  • SourcesRecipe via Blacksmith, worker level 5, yields 5
  • Used to makeAugur Headpiece, Augur Robes, Augur Sandals +2 more
  • StatsTier 1; Stack 60; Material Value: 60; Sell: 12
  • Confidenceusable
Material row for route planning. Check source, recipe chain, and known uses before exporting or crafting.
material - usable - recipe
Iron Rod

Protect it until you check 7 known uses.

  • StationBlacksmith
  • Inputs1 Iron Bar Ember Cloth
  • SourcesRecipe via Blacksmith, worker level 5, yields 1
  • Used to makeIron Gladius, Iron Shield, Iron Daggers +4 more
  • StatsTier 1; Stack 60; Material Value: 5; Sell: 1
  • Confidenceusable
Material row for route planning. Check source, recipe chain, and known uses before exporting or crafting.
material - usable - recipe
Leather

Protect it until you check 16 known uses.

  • StationLeatherworker
  • Inputs1 Leather
  • SourcesRecipe via Leatherworker, worker level 1, yields 1; Bear Creature
  • Used to makeCopper Helmet, Copper Chestplate, Copper Greaves +13 more
  • StatsTier 1; Stack 60; Material Value: 30; Sell: 6
  • Confidenceusable
Material row for route planning. Check source, recipe chain, and known uses before exporting or crafting.
material - usable - lookup
Linen

Protect it until you check 10 known uses.

  • StationCheck current save
  • InputsCheck current save
  • SourcesLinen Crop cultivated 1-2 100%; Linen Crop wild 2-4 100%
  • Used to makeOnager Scarf, Onager Sash, Onager Sandals +7 more
  • StatsTier 1; Stack 100; Material Value: 1 50; Sell: 30
  • Confidenceusable
Material row for route planning. Check source, recipe chain, and known uses before exporting or crafting.
material - usable - lookup
Raw Meat Haunch

Protect it until you check 1 known use.

  • StationCheck current save
  • InputsCheck current save
  • SourcesBear Creature; Rat Giant Creature
  • Used to makeIsicia Omentata
  • StatsTier 1; Stack 100; Material Value: 50; Sell: 10
  • Confidenceusable
Material row for route planning. Check source, recipe chain, and known uses before exporting or crafting.
material - usable - lookup
Raw Meat Cut

Protect it until you check 2 known uses.

  • StationCheck current save
  • InputsCheck current save
  • SourcesBoar Creature; Rat Big Creature
  • Used to makeMinutal Matianum, Minutal Ex Praecoquis
  • StatsTier 1; Stack 100; Material Value: 30; Sell: 6
  • Confidenceusable
Material row for route planning. Check source, recipe chain, and known uses before exporting or crafting.
material - usable - lookup
Raw Phoenix Wing

Protect it until you check 2 known uses.

  • StationCheck current save
  • InputsCheck current save
  • SourcesPhoenix Egg Creature; Phoenix Egg Creature 40 HP
  • Used to makePhoenix And Olives, Minutal Vulcanum
  • StatsTier 1; Stack 100; Material Value: 1 30; Sell: 26
  • Confidenceusable
Material row for route planning. Check source, recipe chain, and known uses before exporting or crafting.
material - usable - lookup
Raw Salamander Meat

Protect it until you check 2 known uses.

  • StationCheck current save
  • InputsCheck current save
  • SourcesLava Lizard Creature; Lava Lizard Creature 5 HP
  • Used to makeSalamander Skewer, Minutal Vulcanum
  • StatsTier 1; Stack 100; Material Value: 1 10; Sell: 22
  • Confidenceusable
Material row for route planning. Check source, recipe chain, and known uses before exporting or crafting.
material - usable - lookup
Raw Small Game Meat

Protect it until you check 1 known use.

  • StationCheck current save
  • InputsCheck current save
  • SourcesRat Creature; Bird Creature
  • Used to makeSausage
  • StatsTier 1; Stack 100; Material Value: 10; Sell: 2
  • Confidenceusable
Material row for route planning. Check source, recipe chain, and known uses before exporting or crafting.
material - usable - lookup
Raw Scorpion Meat

Protect it until you check 1 known use.

  • StationCheck current save
  • InputsCheck current save
  • SourcesBig Scorpion Creature; Small Scorpion Creature
  • Used to makeScorpion Skewers
  • StatsTier 1; Stack 100; Material Value: 1; Sell: 20
  • Confidenceusable
Material row for route planning. Check source, recipe chain, and known uses before exporting or crafting.
material - usable - lookup
Medusa's Head

Protect it until you check 1 known use.

  • StationCheck current save
  • InputsCheck current save
  • SourcesGorgon Creature; Medusa World drop
  • Used to makeAegis
  • StatsTier 3; Material Value: 6; Sell: 1 20
  • Confidenceusable
Material row for route planning. Check source, recipe chain, and known uses before exporting or crafting.
material - usable - recipe
Olive Oil

Protect it until you check 8 known uses.

  • StationCitizen Work Order
  • Inputs1 Olive Paste Empty Pot
  • SourcesRecipe via Citizen Work Order, worker level 1, yields 1
  • Used to makeGlobi, Deep Fried Fish, Moretum and Bread +5 more
  • StatsTier 1; Stack 60; Material Value: 2 50; Sell: 50
  • Confidenceusable
Material row for route planning. Check source, recipe chain, and known uses before exporting or crafting.
material - usable - recipe
Olive Paste

Protect it until you check 1 known use.

  • StationCitizen Work Order
  • Inputs1 Olives
  • SourcesRecipe via Citizen Work Order, worker level 1, yields 1; Recipe via Citizen Work Order, worker level 1, yields 1
  • Used to makeOlive Oil
  • StatsTier 1; Stack 100; Material Value: 30; Sell: 6
  • Confidenceusable
Can be turned into olive oil.
material - needs save check - lookup
Guardian's Eye

Route it to storage first, then check whether the current build needs it for crafting.

  • StationCheck current save
  • InputsCheck current save
  • SourcesOO Owl Of Minerva Creature 250 HP
  • Used to makeNo known recipe use
  • StatsTier 6; Stack 60
  • ConfidenceNeeds save check
Claimed from a creature driven mad by its loss.
material - usable - lookup
Poison Gland

Protect it until you check 4 known uses.

  • StationCheck current save
  • InputsCheck current save
  • SourcesBig Scorpion Creature; Small Scorpion Creature
  • Used to makeScorpio Helmet, Scorpio Breastplate, Scorpio Sandals +1 more
  • StatsTier 1; Stack 60; Material Value: 50; Sell: 10
  • Confidenceusable
Material row for route planning. Check source, recipe chain, and known uses before exporting or crafting.
material - usable - lookup
Queen bee

Protect it until you check 1 known use.

  • StationCheck current save
  • InputsCheck current save
  • SourcesLog (Beehive) World drop
  • Used to makeBeehive
  • StatsTier 1; Stack 60; Material Value: 1; Sell: 20
  • Confidenceusable
Material row for route planning. Check source, recipe chain, and known uses before exporting or crafting.
material - usable - recipe
Research Paper

Protect it until you check 1 known use.

  • StationPhilosopher
  • InputsCheck current save
  • SourcesRecipe via Philosopher, worker level 1, yields 2; VP Volcanic Phoenix Boss Creature 1000 HP
  • Used to makeVolumen Vitae
  • StatsTier 1; Stack 100; Material Value: 1; Sell: 20
  • Confidenceusable
A philosopher at the university would be interested in this.
material - usable - lookup
Memory of Rome

Protect it until you check 6 known uses.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeFlamines Minores Apex, Flamines Minores Vestments, Flamines Minores Sandals +3 more
  • StatsTier 3; Stack 60; Material Value: 50; Sell: 10
  • Confidenceusable
Rome is not a place. It never was. Rome is where our people stand together.
material - usable - recipe
Silver Pilum Head

Protect it until you check 1 known use.

  • StationBlacksmith
  • Inputs2 Silver Bar
  • SourcesRecipe via Blacksmith, worker level 7, yields 5
  • Used to makeSilver Pilum
  • StatsTier 1; Stack 60; Material Value: 5 50; Sell: 1 10
  • Confidenceusable
Material row for route planning. Check source, recipe chain, and known uses before exporting or crafting.
material - usable - recipe
Silver Bar

Protect it until you check 14 known uses.

  • StationQuarry / Miner Work Order
  • InputsCheck current save
  • SourcesRecipe via current station, worker level 8, yields 1; Resource Silver World drop
  • Used to makeSilver Gladius, Silver Shield, Silver Daggers +11 more
  • StatsTier 3; Stack 40; Material Value: 35; Sell: 7
  • Confidenceusable
Material row for route planning. Check source, recipe chain, and known uses before exporting or crafting.
material - usable - lookup
Spectral Leather

Protect it until you check 3 known uses.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeSpectral Leather Hood, Spectral Leather Armour, Spectral Leather Boots
  • StatsTier 1; Stack 60; Material Value: 35; Sell: 7
  • Confidenceusable
Material row for route planning. Check source, recipe chain, and known uses before exporting or crafting.
material - usable - lookup
Talos Bolt

Protect it until you check 3 known uses.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeFlamen Volcanalis Spellblade, Malleus Mechanicus, Flamen Volcanalis Bow
  • StatsTier 3; Stack 60; Material Value: 6; Sell: 1 20
  • Confidenceusable
A skilled crafter could make some powerful equipment with this.
material - usable - lookup
Core Vessel

Protect it until you check 3 known uses.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makePontifex Headpiece, Pontifex Vestments, Pontifex Sandals
  • StatsTier 6; Stack 60; Material Value: 6; Sell: 1 20
  • Confidenceusable
How many of the Flamines Volcanalis died to bring this vessel of ichor into the world?
material - usable - recipe
Tin Bar

Protect it until you check 1 known use.

  • StationQuarry / Miner Work Order
  • InputsCheck current save
  • SourcesRecipe via current station, worker level 3, yields 1; Resource Tin World drop
  • Used to makeBronze Bar
  • StatsTier 1; Stack 40; Material Value: 1; Sell: 20
  • Confidenceusable
Material row for route planning. Check source, recipe chain, and known uses before exporting or crafting.
material - usable - lookup
Talos Plate

Protect it until you check 6 known uses.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeFlamen Volcanalis Spellblade, Malleus Mechanicus, Flamen Volcanalis Hood +3 more
  • StatsTier 3; Stack 60; Material Value: 6; Sell: 1 20
  • Confidenceusable
A skilled crafter could make some powerful equipment with this.
material - partial - lookup
Unidentified Scripture

Route it to storage first, then check whether the current build needs it for crafting.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 1; Stack 100; Material Value: 1; Sell: 20
  • Confidencepartial
A philosopher at the university would be interested in this.
material - usable - lookup
Wheat

Protect it until you check 5 known uses.

  • StationCheck current save
  • InputsCheck current save
  • SourcesWheat Crop cultivated 1-3 100%; Wheat Crop wild 1-1 100%
  • Used to makeBeehive, Target Dummy, Leather Bedroll +2 more
  • StatsTier 1; Stack 100; Material Value: 25; Sell: 5
  • Confidenceusable
Material row for route planning. Check source, recipe chain, and known uses before exporting or crafting.
material - usable - recipe
Wood Plank

Protect it until you check 8 known uses.

  • StationCarpenter
  • Inputs6 Lumber
  • SourcesRecipe via Carpenter, worker level 1, yields 6; Merchant level 1
  • Used to makeBronze Cart, War Table, Bed +5 more
  • StatsTier 1; Stack 60; Material Value: 20; Sell: 4
  • Confidenceusable
Material row for route planning. Check source, recipe chain, and known uses before exporting or crafting.
material - usable - lookup
Wool

Protect it until you check 8 known uses.

  • StationCheck current save
  • InputsCheck current save
  • SourcesMagus Diana Creature; Magus Minerva Creature
  • Used to makeCopper Thread, Leather Bedroll, Camillus Headpiece +5 more
  • StatsTier 1; Stack 100; Material Value: 50; Sell: 10
  • Confidenceusable
Material row for route planning. Check source, recipe chain, and known uses before exporting or crafting.
material - usable - recipe
Wood Stick

Protect it until you check 23 known uses.

  • StationBlacksmith
  • Inputs5 Wood Stick; 1 Wood Stick
  • SourcesRecipe via Blacksmith, worker level 1, yields 5; Recipe via Carpenter, worker level 1, yields 1
  • Used to makeMushroom Skewer, Scorpion Skewers, Cheese +20 more
  • StatsTier 1; Stack 60; Material Value: 5; Sell: 1
  • Confidenceusable
Material row for route planning. Check source, recipe chain, and known uses before exporting or crafting.
misc - needs save check - lookup
Emberworm

Keep it searchable, then verify source and known uses before selling or exporting.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 2; Stack 100
  • ConfidenceNeeds save check
Support item row. Search its source and known uses before selling, trading, or spending it.
misc - needs save check - lookup
Enchanted Worm

Keep it searchable, then verify source and known uses before selling or exporting.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 5; Stack 100
  • ConfidenceNeeds save check
Support item row. Search its source and known uses before selling, trading, or spending it.
misc - needs save check - lookup
Ghostworm

Keep it searchable, then verify source and known uses before selling or exporting.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 2; Stack 100
  • ConfidenceNeeds save check
Support item row. Search its source and known uses before selling, trading, or spending it.
misc - needs save check - lookup
Juicy Worm

Keep it searchable, then verify source and known uses before selling or exporting.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 3; Stack 100
  • ConfidenceNeeds save check
Support item row. Search its source and known uses before selling, trading, or spending it.
misc - needs save check - lookup
Sandworm

Keep it searchable, then verify source and known uses before selling or exporting.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 2; Stack 100
  • ConfidenceNeeds save check
Support item row. Search its source and known uses before selling, trading, or spending it.
misc - needs save check - lookup
Larvae

Keep it searchable, then verify source and known uses before selling or exporting.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 2; Stack 100
  • ConfidenceNeeds save check
Support item row. Search its source and known uses before selling, trading, or spending it.
misc - needs save check - lookup
Flagstone Path

Keep it searchable, then verify source and known uses before selling or exporting.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 1; Stack 5000; Misc Value: 1; Sell: 20
  • ConfidenceNeeds save check
Support item row. Search its source and known uses before selling, trading, or spending it.
misc - needs save check - lookup
Worm

Keep it searchable, then verify source and known uses before selling or exporting.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 1; Stack 100
  • ConfidenceNeeds save check
Support item row. Search its source and known uses before selling, trading, or spending it.
misc - usable - lookup
Amethyst

Keep it searchable, then verify source and known uses before selling or exporting.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeAegis, Crystalline Hood, Crystalline Vestments +1 more
  • StatsTier 2; Stack 999; Misc Value: 10; Sell: 2
  • Confidenceusable
Support item row. Search its source and known uses before selling, trading, or spending it.
misc - needs save check - lookup
Diamond

Keep it searchable, then verify source and known uses before selling or exporting.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 5; Stack 999; Misc Value: 10; Sell: 2
  • ConfidenceNeeds save check
Support item row. Search its source and known uses before selling, trading, or spending it.
misc - usable - lookup
Ruby

Keep it searchable, then verify source and known uses before selling or exporting.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeCrystalline Hood, Crystalline Vestments, Crystalline Boots
  • StatsTier 4; Stack 999; Misc Value: 50; Sell: 10
  • Confidenceusable
Support item row. Search its source and known uses before selling, trading, or spending it.
misc - usable - lookup
Emerald

Keep it searchable, then verify source and known uses before selling or exporting.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeCrystalline Hood, Crystalline Vestments, Crystalline Boots
  • StatsTier 3; Stack 999; Misc Value: 30; Sell: 6
  • Confidenceusable
Support item row. Search its source and known uses before selling, trading, or spending it.
misc - usable - lookup
Sapphire

Keep it searchable, then verify source and known uses before selling or exporting.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeAegis, Crystalline Hood, Crystalline Vestments +1 more
  • StatsTier 2; Stack 999; Misc Value: 20; Sell: 4
  • Confidenceusable
Support item row. Search its source and known uses before selling, trading, or spending it.
misc - needs save check - lookup
Chunk of Amber

Keep it searchable, then verify source and known uses before selling or exporting.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 2; Stack 100; Misc Value: 1; Sell: 20
  • ConfidenceNeeds save check
Support item row. Search its source and known uses before selling, trading, or spending it.
misc - needs save check - lookup
Ancient Amulet

Keep it searchable, then verify source and known uses before selling or exporting.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 3; Misc Value: 8; Sell: 1 60
  • ConfidenceNeeds save check
Support item row. Search its source and known uses before selling, trading, or spending it.
misc - needs save check - lookup
Bare Feather

Keep it searchable, then verify source and known uses before selling or exporting.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 2
  • ConfidenceNeeds save check
Support item row. Search its source and known uses before selling, trading, or spending it.
misc - needs save check - lookup
Canteen of Youth

Keep it searchable, then verify source and known uses before selling or exporting.

  • StationCheck current save
  • InputsCheck current save
  • SourcesMerchant level 4
  • Used to makeNo known recipe use
  • StatsTier 3; Misc Value: 10; Sell: 2
  • ConfidenceNeeds save check
Support item row. Search its source and known uses before selling, trading, or spending it.
misc - needs save check - lookup
Bronze Dodecahedron

Keep it searchable, then verify source and known uses before selling or exporting.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 5; Misc Value: 1; Sell: 20
  • ConfidenceNeeds save check
Support item row. Search its source and known uses before selling, trading, or spending it.
misc - partial - lookup
Chicken of the Woods

Keep it searchable, then verify source and known uses before selling or exporting.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 2
  • Confidencepartial
A mushroom with the distinct texture and taste of chicken.
misc - partial - lookup
Delightful Nectar

Keep it searchable, then verify source and known uses before selling or exporting.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 3
  • Confidencepartial
Sweet and delicious liquid gathered from flowers.
misc - needs save check - lookup
Desert Glass

Keep it searchable, then verify source and known uses before selling or exporting.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 2; Stack 100; Misc Value: 1; Sell: 20
  • ConfidenceNeeds save check
Support item row. Search its source and known uses before selling, trading, or spending it.
misc - partial - lookup
Desert Rose

Keep it searchable, then verify source and known uses before selling or exporting.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 2; Misc Value: 3 50; Sell: 70
  • Confidencepartial
A rose-like formation of natural crystal clusters. This seems like a fine gift.
misc - needs save check - lookup
Fossilised Skull

Keep it searchable, then verify source and known uses before selling or exporting.

  • StationCheck current save
  • InputsCheck current save
  • SourcesBone Crab Creature 70 HP
  • Used to makeNo known recipe use
  • StatsTier 2; Stack 100; Misc Value: 1 50; Sell: 30
  • ConfidenceNeeds save check
Rumors say that the Flamines Volcanalis employed creatures of legend to assist in their creations.
misc - needs save check - lookup
Fossil

Keep it searchable, then verify source and known uses before selling or exporting.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 2; Misc Value: 1 50; Sell: 30
  • ConfidenceNeeds save check
Support item row. Search its source and known uses before selling, trading, or spending it.
misc - needs save check - lookup
Obsidian Shard

Keep it searchable, then verify source and known uses before selling or exporting.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 2; Stack 100; Misc Value: 3; Sell: 60
  • ConfidenceNeeds save check
Support item row. Search its source and known uses before selling, trading, or spending it.
misc - needs save check - lookup
Old Phoenix Feather

Store the first copy until the trigger, boss route, or offering use is clear.

  • StationCheck current save
  • InputsCheck current save
  • SourcesPhoenix Egg Creature 40 HP
  • Used to makeNo known recipe use
  • StatsTier 2
  • ConfidenceNeeds save check
This beautiful feather has lost its power.
misc - needs save check - lookup
Rock Crystal

Keep it searchable, then verify source and known uses before selling or exporting.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 2; Stack 100; Misc Value: 50; Sell: 10
  • ConfidenceNeeds save check
Support item row. Search its source and known uses before selling, trading, or spending it.
misc - needs save check - lookup
Pretty Feather

Keep it searchable, then verify source and known uses before selling or exporting.

  • StationCheck current save
  • InputsCheck current save
  • SourcesOO Owl Of Minerva Creature 250 HP
  • Used to makeNo known recipe use
  • StatsTier 2
  • ConfidenceNeeds save check
Support item row. Search its source and known uses before selling, trading, or spending it.
misc - needs save check - lookup
Smoking Bracelet

Keep it searchable, then verify source and known uses before selling or exporting.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 2; Misc Value: 2 50; Sell: 50
  • ConfidenceNeeds save check
Support item row. Search its source and known uses before selling, trading, or spending it.
misc - partial - lookup
Sarritor's Gift

Keep it searchable, then verify source and known uses before selling or exporting.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 2; Misc Value: 2 50; Sell: 50
  • Confidencepartial
The god of sowing and seeding was worshipped daily by farmers.
misc - needs save check - lookup
Stone Heart

Keep it searchable, then verify source and known uses before selling or exporting.

  • StationCheck current save
  • InputsCheck current save
  • SourcesGorgon Creature 110 HP; Rock Crab Creature 20 HP
  • Used to makeNo known recipe use
  • StatsTier 2; Misc Value: 2 50; Sell: 50
  • ConfidenceNeeds save check
Support item row. Search its source and known uses before selling, trading, or spending it.
misc - partial - lookup
Strange Golden Canteen

Keep it searchable, then verify source and known uses before selling or exporting.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 2; Stack 999; Misc Value: 1; Sell: 20
  • Confidencepartial
"Imple me ad fontem iuventutis."
misc - needs save check - lookup
Chunk of Volcanic Amber

Keep it searchable, then verify source and known uses before selling or exporting.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 2; Misc Value: 2 50; Sell: 50
  • ConfidenceNeeds save check
Support item row. Search its source and known uses before selling, trading, or spending it.
misc - needs save check - lookup
Quadrans

Keep it searchable, then verify source and known uses before selling or exporting.

  • StationCheck current save
  • InputsCheck current save
  • SourcesOO Owl Of Minerva Creature 250 HP; VP Volcanic Phoenix Boss Creature 1000 HP
  • Used to makeNo known recipe use
  • StatsTier 1; Stack 999999; Misc Value: 1; Sell: 0
  • ConfidenceNeeds save check
Support item row. Search its source and known uses before selling, trading, or spending it.
misc - needs save check - lookup
Aureus

Keep it searchable, then verify source and known uses before selling or exporting.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 1; Stack 999999; Misc Value: 1; Sell: 20
  • ConfidenceNeeds save check
Support item row. Search its source and known uses before selling, trading, or spending it.
misc - needs save check - lookup
Denarius

Keep it searchable, then verify source and known uses before selling or exporting.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 1; Stack 999999; Misc Value: 1; Sell: 20
  • ConfidenceNeeds save check
Support item row. Search its source and known uses before selling, trading, or spending it.
misc - needs save check - lookup
Electrum

Keep it searchable, then verify source and known uses before selling or exporting.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 1; Stack 1073741822; Misc Value: 1; Sell: 20
  • ConfidenceNeeds save check
Support item row. Search its source and known uses before selling, trading, or spending it.
misc - needs save check - lookup
Placeable Dirt

Keep it searchable, then verify source and known uses before selling or exporting.

  • StationCheck current save
  • InputsCheck current save
  • SourcesMerchant level 3
  • Used to makeNo known recipe use
  • StatsTier 1; Stack 5000; Misc Value: 10; Sell: 2
  • ConfidenceNeeds save check
Support item row. Search its source and known uses before selling, trading, or spending it.
misc - needs save check - lookup
Placeable Grass - Dry Plains

Keep it searchable, then verify source and known uses before selling or exporting.

  • StationCheck current save
  • InputsCheck current save
  • SourcesMerchant level 3
  • Used to makeNo known recipe use
  • StatsTier 1; Stack 5000; Misc Value: 10; Sell: 2
  • ConfidenceNeeds save check
Support item row. Search its source and known uses before selling, trading, or spending it.
misc - needs save check - lookup
Placeable Grass - Plains

Keep it searchable, then verify source and known uses before selling or exporting.

  • StationCheck current save
  • InputsCheck current save
  • SourcesMerchant level 3
  • Used to makeNo known recipe use
  • StatsTier 1; Stack 5000; Misc Value: 10; Sell: 2
  • ConfidenceNeeds save check
Support item row. Search its source and known uses before selling, trading, or spending it.
misc - needs save check - lookup
Placeable Sand - Desert

Keep it searchable, then verify source and known uses before selling or exporting.

  • StationCheck current save
  • InputsCheck current save
  • SourcesDesert Merchant level 1; Volcano Merchant level 1
  • Used to makeNo known recipe use
  • StatsTier 1; Stack 5000; Misc Value: 20; Sell: 4
  • ConfidenceNeeds save check
Support item row. Search its source and known uses before selling, trading, or spending it.
misc - needs save check - lookup
Placeable Tall Grass - Dry Plains

Keep it searchable, then verify source and known uses before selling or exporting.

  • StationCheck current save
  • InputsCheck current save
  • SourcesMerchant level 3
  • Used to makeNo known recipe use
  • StatsTier 1; Stack 5000; Misc Value: 10; Sell: 2
  • ConfidenceNeeds save check
Support item row. Search its source and known uses before selling, trading, or spending it.
misc - needs save check - lookup
Placeable Tall Grass - Plains

Keep it searchable, then verify source and known uses before selling or exporting.

  • StationCheck current save
  • InputsCheck current save
  • SourcesMerchant level 3
  • Used to makeNo known recipe use
  • StatsTier 1; Stack 5000; Misc Value: 10; Sell: 2
  • ConfidenceNeeds save check
Support item row. Search its source and known uses before selling, trading, or spending it.
misc - needs save check - lookup
Dried Seed Pouch

Keep it searchable, then verify source and known uses before selling or exporting.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 1; Stack 5; Misc Value: 50; Sell: 10
  • ConfidenceNeeds save check
Support item row. Search its source and known uses before selling, trading, or spending it.
misc - needs save check - lookup
Mixed Seed Pouch

Keep it searchable, then verify source and known uses before selling or exporting.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 2; Stack 5; Misc Value: 3; Sell: 60
  • ConfidenceNeeds save check
Support item row. Search its source and known uses before selling, trading, or spending it.
misc - needs save check - lookup
Healthy Seed Pouch

Keep it searchable, then verify source and known uses before selling or exporting.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 3; Stack 5; Misc Value: 6; Sell: 1 20
  • ConfidenceNeeds save check
Support item row. Search its source and known uses before selling, trading, or spending it.
misc - needs save check - lookup
Torn Pelts

Keep it searchable, then verify source and known uses before selling or exporting.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 1; Stack 5; Misc Value: 50; Sell: 10
  • ConfidenceNeeds save check
Support item row. Search its source and known uses before selling, trading, or spending it.
misc - needs save check - lookup
Mediocre Pelts

Keep it searchable, then verify source and known uses before selling or exporting.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 2; Stack 5; Misc Value: 3; Sell: 60
  • ConfidenceNeeds save check
Support item row. Search its source and known uses before selling, trading, or spending it.
misc - needs save check - lookup
Quality Pelts

Keep it searchable, then verify source and known uses before selling or exporting.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 3; Stack 5; Misc Value: 6; Sell: 1 20
  • ConfidenceNeeds save check
Support item row. Search its source and known uses before selling, trading, or spending it.
misc - needs save check - lookup
Scattered Spoils of War

Store the first copy until the trigger, boss route, or offering use is clear.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 1; Stack 5; Misc Value: 50; Sell: 10
  • ConfidenceNeeds save check
Support item row. Search its source and known uses before selling, trading, or spending it.
misc - needs save check - lookup
Glorious Spoils of War

Store the first copy until the trigger, boss route, or offering use is clear.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 3; Stack 5; Misc Value: 6; Sell: 1 20
  • ConfidenceNeeds save check
Support item row. Search its source and known uses before selling, trading, or spending it.
misc - needs save check - lookup
Bloodied Spoils of War

Store the first copy until the trigger, boss route, or offering use is clear.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 2; Stack 5; Misc Value: 3; Sell: 60
  • ConfidenceNeeds save check
Support item row. Search its source and known uses before selling, trading, or spending it.
misc - needs save check - lookup
Golden Scales

Keep it searchable, then verify source and known uses before selling or exporting.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 2; Stack 999; Misc Value: 2; Sell: 40
  • ConfidenceNeeds save check
Support item row. Search its source and known uses before selling, trading, or spending it.
misc - needs save check - lookup
Basic Cargo

Keep it searchable, then verify source and known uses before selling or exporting.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 1; Stack 5; Misc Value: 50; Sell: 10
  • ConfidenceNeeds save check
Support item row. Search its source and known uses before selling, trading, or spending it.
misc - needs save check - lookup
Scarce Cargo

Keep it searchable, then verify source and known uses before selling or exporting.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 2; Stack 5; Misc Value: 3; Sell: 60
  • ConfidenceNeeds save check
Support item row. Search its source and known uses before selling, trading, or spending it.
misc - needs save check - lookup
Valuable Cargo

Keep it searchable, then verify source and known uses before selling or exporting.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 3; Stack 5; Misc Value: 6; Sell: 1 20
  • ConfidenceNeeds save check
Support item row. Search its source and known uses before selling, trading, or spending it.
misc - needs save check - lookup
Fine Accessory

Keep it searchable, then verify source and known uses before selling or exporting.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 1; Stack 5; Misc Value: 50; Sell: 10
  • ConfidenceNeeds save check
Support item row. Search its source and known uses before selling, trading, or spending it.
misc - needs save check - lookup
Delicate Accessory

Keep it searchable, then verify source and known uses before selling or exporting.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 2; Stack 5; Misc Value: 3; Sell: 60
  • ConfidenceNeeds save check
Support item row. Search its source and known uses before selling, trading, or spending it.
misc - needs save check - lookup
Astounding Accessory

Keep it searchable, then verify source and known uses before selling or exporting.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 3; Stack 5; Misc Value: 6; Sell: 1 20
  • ConfidenceNeeds save check
Support item row. Search its source and known uses before selling, trading, or spending it.
misc - needs save check - lookup
Handmade Craft

Keep it searchable, then verify source and known uses before selling or exporting.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 1; Stack 5; Misc Value: 50; Sell: 10
  • ConfidenceNeeds save check
Support item row. Search its source and known uses before selling, trading, or spending it.
misc - needs save check - lookup
Impressive Craft

Keep it searchable, then verify source and known uses before selling or exporting.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 2; Stack 5; Misc Value: 3; Sell: 60
  • ConfidenceNeeds save check
Support item row. Search its source and known uses before selling, trading, or spending it.
misc - needs save check - lookup
Masterwork Craft

Keep it searchable, then verify source and known uses before selling or exporting.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 3; Stack 5; Misc Value: 6; Sell: 1 20
  • ConfidenceNeeds save check
Support item row. Search its source and known uses before selling, trading, or spending it.
misc - needs save check - recipe
Brick Road Upgrade

Keep it searchable, then verify source and known uses before selling or exporting.

  • StationCarpenter
  • Inputs10 Brick
  • SourcesRecipe via Carpenter, worker level 4, yields 10
  • Used to makeNo known recipe use
  • StatsTier 2; Stack 5000; Misc Value: 2 50; Sell: 50
  • ConfidenceNeeds save check
Support item row. Search its source and known uses before selling, trading, or spending it.
misc - needs save check - recipe
Orange Brick Road Upgrade

Keep it searchable, then verify source and known uses before selling or exporting.

  • StationCarpenter
  • Inputs10 Brick
  • SourcesRecipe via Carpenter, worker level 4, yields 10
  • Used to makeNo known recipe use
  • StatsTier 2; Stack 5000; Misc Value: 2 50; Sell: 50
  • ConfidenceNeeds save check
Support item row. Search its source and known uses before selling, trading, or spending it.
misc - needs save check - recipe
Concrete Road Upgrade

Keep it searchable, then verify source and known uses before selling or exporting.

  • StationCarpenter
  • Inputs10 Concrete
  • SourcesRecipe via Carpenter, worker level 7, yields 10
  • Used to makeNo known recipe use
  • StatsTier 3; Stack 5000; Misc Value: 5; Sell: 1
  • ConfidenceNeeds save check
Support item row. Search its source and known uses before selling, trading, or spending it.
misc - needs save check - recipe
Concrete Town Road Upgrade

Keep it searchable, then verify source and known uses before selling or exporting.

  • StationCarpenter
  • Inputs10 Concrete
  • SourcesRecipe via Carpenter, worker level 7, yields 10
  • Used to makeNo known recipe use
  • StatsTier 3; Stack 5000; Misc Value: 5; Sell: 1
  • ConfidenceNeeds save check
Support item row. Search its source and known uses before selling, trading, or spending it.
misc - needs save check - recipe
Marble Road Upgrade

Keep it searchable, then verify source and known uses before selling or exporting.

  • StationCarpenter
  • Inputs10 Marble
  • SourcesRecipe via Carpenter, worker level 9, yields 10
  • Used to makeNo known recipe use
  • StatsTier 4; Stack 5000; Misc Value: 10; Sell: 2
  • ConfidenceNeeds save check
Support item row. Search its source and known uses before selling, trading, or spending it.
misc - needs save check - recipe
Marble Brick Road Upgrade

Keep it searchable, then verify source and known uses before selling or exporting.

  • StationCarpenter
  • Inputs10 Marble
  • SourcesRecipe via Carpenter, worker level 9, yields 10
  • Used to makeNo known recipe use
  • StatsTier 4; Stack 5000; Misc Value: 10; Sell: 2
  • ConfidenceNeeds save check
Support item row. Search its source and known uses before selling, trading, or spending it.
misc - needs save check - recipe
Town Stone Road Upgrade

Keep it searchable, then verify source and known uses before selling or exporting.

  • StationCarpenter
  • Inputs10 Stone
  • SourcesRecipe via Carpenter, worker level 1, yields 10
  • Used to makeNo known recipe use
  • StatsTier 1; Stack 5000; Misc Value: 1 1; Sell: 20
  • ConfidenceNeeds save check
Support item row. Search its source and known uses before selling, trading, or spending it.
misc - needs save check - recipe
Stone Road Upgrade

Keep it searchable, then verify source and known uses before selling or exporting.

  • StationCarpenter
  • Inputs10 Stone
  • SourcesRecipe via Carpenter, worker level 1, yields 10
  • Used to makeNo known recipe use
  • StatsTier 1; Stack 5000; Misc Value: 1; Sell: 20
  • ConfidenceNeeds save check
Support item row. Search its source and known uses before selling, trading, or spending it.
quest - partial - lookup
Crystallized Blood

Store the first copy until the trigger, boss route, or offering use is clear.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 6
  • Confidencepartial
The crystallized blood from a god, also known as "Sanguis Celeste."
quest - needs save check - lookup
Malformed Satyr Horn

Store the first copy until the trigger, boss route, or offering use is clear.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 6
  • ConfidenceNeeds save check
Progression lead. Store the first copy until its trigger, boss route, or offering use is clear.
quest - partial - lookup
The Moonstring

Store the first copy until the trigger, boss route, or offering use is clear.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 6
  • Confidencepartial
The glowing string is said to be made from the glow of the moon, granted as a gift from a father to his daughter as she came of age.
quest - partial - lookup
Amor Redivivus

Store the first copy until the trigger, boss route, or offering use is clear.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 6
  • Confidencepartial
This perfume is said to capture the moment when two souls connect with each other.
quest - needs save check - lookup
Phoenix Ash Sample

Store the first copy until the trigger, boss route, or offering use is clear.

  • StationCheck current save
  • InputsCheck current save
  • SourcesVP Volcanic Phoenix Boss Creature 1000 HP
  • Used to makeNo known recipe use
  • StatsTier 6
  • ConfidenceNeeds save check
A smoldering pile of ash left behind after the Great Phoenix. Someone might be interested in this.
quest - partial - lookup
Declaration of War - Pyzifax

Store the first copy until the trigger, boss route, or offering use is clear.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 6
  • Confidencepartial
"Fellow Mediterraneans, I am Pyzifax - Leader of the Desert Satyrs. You have been encroaching on satyr lands for far too long. My scouts have located one of your settlements, and I have readied my troops for an attack. Please accept this declaration of war so we may proceed with the attack. All the best, Pyzifax, the Almighty Conqueror"
resource - needs save check - lookup
Ash

Route it to storage first, then check whether the current build needs it for crafting.

  • StationCitizen Work Order
  • InputsCheck current save
  • SourcesRecipe via Citizen Work Order, worker level 1, yields 1
  • Used to makeNo known recipe use
  • StatsCheck current save
  • ConfidenceNeeds save check
Gathered from the piles of ash in volcanic areas
resource - usable - lookup
Brick

Protect it until you check 2 known uses.

  • StationCheck current save
  • InputsCheck current save
  • SourcesKey World drop; Resource Brick World drop
  • Used to makeBrick Road Upgrade, Orange Brick Road Upgrade
  • StatsCheck current save
  • Confidenceusable
Created from brick ovens
resource - needs save check - lookup
Bucket

Route it to storage first, then check whether the current build needs it for crafting.

  • StationCheck current save
  • InputsCheck current save
  • SourcesResource Bucket World drop
  • Used to makeNo known recipe use
  • StatsCheck current save
  • ConfidenceNeeds save check
Buckets are used to store various goods.
resource - usable - lookup
Clay

Protect it until you check 7 known uses.

  • StationCitizen Work Order
  • InputsCheck current save
  • SourcesRecipe via Citizen Work Order, worker level 1, yields 1
  • Used to makeEmpty Pot, Small Pot, Massive Pot +4 more
  • StatsCheck current save
  • Confidenceusable
Gathered from special locations near water. Transported in buckets
resource - usable - lookup
Concrete

Protect it until you check 2 known uses.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeConcrete Road Upgrade, Concrete Town Road Upgrade
  • StatsCheck current save
  • Confidenceusable
Mixed by combining clay and volcanic ash
resource - needs save check - lookup
Copper

Route it to storage first, then check whether the current build needs it for crafting.

  • StationCheck current save
  • InputsCheck current save
  • SourcesResource Copper World drop
  • Used to makeNo known recipe use
  • StatsCheck current save
  • ConfidenceNeeds save check
Copper is a cheap and weak metal.
resource - needs save check - lookup
Flint

Route it to storage first, then check whether the current build needs it for crafting.

  • StationCheck current save
  • InputsCheck current save
  • SourcesFlint World drop
  • Used to makeNo known recipe use
  • StatsCheck current save
  • ConfidenceNeeds save check
Found throughout the world
resource - needs save check - lookup
Gold

Route it to storage first, then check whether the current build needs it for crafting.

  • StationCheck current save
  • InputsCheck current save
  • SourcesResource Gold World drop
  • Used to makeNo known recipe use
  • StatsCheck current save
  • ConfidenceNeeds save check
Gold is a beautiful and highly valuable metal.
resource - needs save check - lookup
Iron

Route it to storage first, then check whether the current build needs it for crafting.

  • StationCheck current save
  • InputsCheck current save
  • SourcesResource Iron World drop
  • Used to makeNo known recipe use
  • StatsCheck current save
  • ConfidenceNeeds save check
Iron is a strong metal but hard to work with.
resource - usable - lookup
Lumber

Protect it until you check 4 known uses.

  • StationCitizen Work Order
  • InputsCheck current save
  • SourcesRecipe via Citizen Work Order, worker level 1, yields 1; Resource Lumber World drop
  • Used to makeWar Table, Wood Plank, Barricade +1 more
  • StatsCheck current save
  • Confidenceusable
Acquired by cutting down trees
resource - usable - lookup
Marble

Protect it until you check 2 known uses.

  • StationCheck current save
  • InputsCheck current save
  • SourcesResource Marble World drop
  • Used to makeMarble Road Upgrade, Marble Brick Road Upgrade
  • StatsCheck current save
  • Confidenceusable
Mined from ancient ruins
resource - usable - lookup
Stone

Protect it until you check 2 known uses.

  • StationCheck current save
  • InputsCheck current save
  • SourcesRecipe via current station, worker level 1, yields 1; Trap Onpickedup Scorpion Stone World drop
  • Used to makeStone Road Upgrade, Town Stone Road Upgrade
  • StatsCheck current save
  • Confidenceusable
Found throughout the world and in mineral veins
resource - needs save check - lookup
Silver

Route it to storage first, then check whether the current build needs it for crafting.

  • StationCheck current save
  • InputsCheck current save
  • SourcesResource Silver World drop
  • Used to makeNo known recipe use
  • StatsCheck current save
  • ConfidenceNeeds save check
Silver is a shiny and valuable metal.
resource - needs save check - lookup
Tin

Route it to storage first, then check whether the current build needs it for crafting.

  • StationCheck current save
  • InputsCheck current save
  • SourcesResource Tin World drop
  • Used to makeNo known recipe use
  • StatsCheck current save
  • ConfidenceNeeds save check
Tin is a cheap and weak metal.
resource - partial - lookup
Water

Route it to storage first, then check whether the current build needs it for crafting.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsCheck current save
  • Confidencepartial
Gathered from lakes and rivers
schematic - needs save check - lookup
Recipe: Basalt Bulwark Chestplate

Treat as an unlock lead until the current station confirms what it opens.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 1; Sell: 20
  • ConfidenceNeeds save check
Unlock lead. Keep it safe until the current save confirms the station or recipe it opens.
schematic - needs save check - lookup
Recipe: Basalt Bulwark Helmet

Treat as an unlock lead until the current station confirms what it opens.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 1; Sell: 20
  • ConfidenceNeeds save check
Unlock lead. Keep it safe until the current save confirms the station or recipe it opens.
schematic - needs save check - lookup
Recipe: Bearserker Furs

Treat as an unlock lead until the current station confirms what it opens.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 1; Sell: 20
  • ConfidenceNeeds save check
Unlock lead. Keep it safe until the current save confirms the station or recipe it opens.
schematic - needs save check - lookup
Recipe: Bearserker Fur Cloak

Treat as an unlock lead until the current station confirms what it opens.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 1; Sell: 20
  • ConfidenceNeeds save check
Unlock lead. Keep it safe until the current save confirms the station or recipe it opens.
schematic - needs save check - lookup
Recipe: Bear Cowl

Treat as an unlock lead until the current station confirms what it opens.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 1; Sell: 20
  • ConfidenceNeeds save check
Unlock lead. Keep it safe until the current save confirms the station or recipe it opens.
schematic - needs save check - lookup
Recipe: Bearserker Sandals

Treat as an unlock lead until the current station confirms what it opens.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 1; Sell: 20
  • ConfidenceNeeds save check
Unlock lead. Keep it safe until the current save confirms the station or recipe it opens.
schematic - needs save check - lookup
Recipe: Crystalline Vestments

Treat as an unlock lead until the current station confirms what it opens.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 1; Sell: 20
  • ConfidenceNeeds save check
Unlock lead. Keep it safe until the current save confirms the station or recipe it opens.
schematic - needs save check - lookup
Recipe: Basalt Bulwark Greaves

Treat as an unlock lead until the current station confirms what it opens.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 1; Sell: 20
  • ConfidenceNeeds save check
Unlock lead. Keep it safe until the current save confirms the station or recipe it opens.
schematic - needs save check - lookup
Recipe: Crystalline Hood

Treat as an unlock lead until the current station confirms what it opens.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 1; Sell: 20
  • ConfidenceNeeds save check
Unlock lead. Keep it safe until the current save confirms the station or recipe it opens.
schematic - needs save check - lookup
Recipe: Crystalline Boots

Treat as an unlock lead until the current station confirms what it opens.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 1; Sell: 20
  • ConfidenceNeeds save check
Unlock lead. Keep it safe until the current save confirms the station or recipe it opens.
schematic - needs save check - lookup
Recipe: Druid Robes

Treat as an unlock lead until the current station confirms what it opens.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 1; Sell: 20
  • ConfidenceNeeds save check
Unlock lead. Keep it safe until the current save confirms the station or recipe it opens.
schematic - needs save check - lookup
Recipe: Druid Shoes

Treat as an unlock lead until the current station confirms what it opens.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 1; Sell: 20
  • ConfidenceNeeds save check
Unlock lead. Keep it safe until the current save confirms the station or recipe it opens.
schematic - needs save check - lookup
Recipe: Druid Cowl

Treat as an unlock lead until the current station confirms what it opens.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 1; Sell: 20
  • ConfidenceNeeds save check
Unlock lead. Keep it safe until the current save confirms the station or recipe it opens.
schematic - needs save check - lookup
Recipe: Mirage Robes

Treat as an unlock lead until the current station confirms what it opens.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 1; Sell: 20
  • ConfidenceNeeds save check
Unlock lead. Keep it safe until the current save confirms the station or recipe it opens.
schematic - needs save check - lookup
Recipe: Mirage Cowl

Treat as an unlock lead until the current station confirms what it opens.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 1; Sell: 20
  • ConfidenceNeeds save check
Unlock lead. Keep it safe until the current save confirms the station or recipe it opens.
schematic - needs save check - lookup
Recipe: Mirage Shoes

Treat as an unlock lead until the current station confirms what it opens.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 1; Sell: 20
  • ConfidenceNeeds save check
Unlock lead. Keep it safe until the current save confirms the station or recipe it opens.
schematic - needs save check - lookup
Recipe: Onager Sash

Treat as an unlock lead until the current station confirms what it opens.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 1; Sell: 20
  • ConfidenceNeeds save check
Unlock lead. Keep it safe until the current save confirms the station or recipe it opens.
schematic - needs save check - lookup
Recipe: Onager Scarf

Treat as an unlock lead until the current station confirms what it opens.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 1; Sell: 20
  • ConfidenceNeeds save check
Unlock lead. Keep it safe until the current save confirms the station or recipe it opens.
schematic - needs save check - lookup
Recipe: Onager Sandals

Treat as an unlock lead until the current station confirms what it opens.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 1; Sell: 20
  • ConfidenceNeeds save check
Unlock lead. Keep it safe until the current save confirms the station or recipe it opens.
schematic - needs save check - lookup
Recipe: Pyroclast Armor

Treat as an unlock lead until the current station confirms what it opens.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 1; Sell: 20
  • ConfidenceNeeds save check
Unlock lead. Keep it safe until the current save confirms the station or recipe it opens.
schematic - needs save check - lookup
Recipe: Pyroclast Mask

Treat as an unlock lead until the current station confirms what it opens.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 1; Sell: 20
  • ConfidenceNeeds save check
Unlock lead. Keep it safe until the current save confirms the station or recipe it opens.
schematic - needs save check - lookup
Recipe: Pyroclast Greaves

Treat as an unlock lead until the current station confirms what it opens.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 1; Sell: 20
  • ConfidenceNeeds save check
Unlock lead. Keep it safe until the current save confirms the station or recipe it opens.
schematic - needs save check - lookup
Recipe: Scorpio Breastplate

Treat as an unlock lead until the current station confirms what it opens.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 1; Sell: 20
  • ConfidenceNeeds save check
Unlock lead. Keep it safe until the current save confirms the station or recipe it opens.
schematic - needs save check - lookup
Recipe: Scorpio Helmet

Treat as an unlock lead until the current station confirms what it opens.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 1; Sell: 20
  • ConfidenceNeeds save check
Unlock lead. Keep it safe until the current save confirms the station or recipe it opens.
schematic - needs save check - lookup
Recipe: Scorpio Sandals

Treat as an unlock lead until the current station confirms what it opens.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 1; Sell: 20
  • ConfidenceNeeds save check
Unlock lead. Keep it safe until the current save confirms the station or recipe it opens.
schematic - needs save check - lookup
Recipe: Bark-back

Treat as an unlock lead until the current station confirms what it opens.

  • StationCheck current save
  • InputsCheck current save
  • SourcesForest Merchant level 1
  • Used to makeNo known recipe use
  • StatsTier 3; Sell: 20
  • ConfidenceNeeds save check
Unlock lead. Keep it safe until the current save confirms the station or recipe it opens.
schematic - needs save check - lookup
Recipe: Bedouin Cloak

Treat as an unlock lead until the current station confirms what it opens.

  • StationCheck current save
  • InputsCheck current save
  • SourcesDesert Merchant level 1; Volcano Merchant level 1
  • Used to makeNo known recipe use
  • StatsTier 3; Sell: 20
  • ConfidenceNeeds save check
Unlock lead. Keep it safe until the current save confirms the station or recipe it opens.
schematic - needs save check - lookup
Recipe: Cape of the Fallen

Treat as an unlock lead until the current station confirms what it opens.

  • StationCheck current save
  • InputsCheck current save
  • SourcesPlains Merchant level 1
  • Used to makeNo known recipe use
  • StatsTier 3; Sell: 10
  • ConfidenceNeeds save check
Unlock lead. Keep it safe until the current save confirms the station or recipe it opens.
schematic - needs save check - lookup
Recipe: Velites Armor

Treat as an unlock lead until the current station confirms what it opens.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 3; Sell: 20
  • ConfidenceNeeds save check
Unlock lead. Keep it safe until the current save confirms the station or recipe it opens.
schematic - needs save check - lookup
Recipe: Wolf Cowl

Treat as an unlock lead until the current station confirms what it opens.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 3; Sell: 20
  • ConfidenceNeeds save check
Unlock lead. Keep it safe until the current save confirms the station or recipe it opens.
schematic - needs save check - lookup
Recipe: Velites Sandals

Treat as an unlock lead until the current station confirms what it opens.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 3; Sell: 20
  • ConfidenceNeeds save check
Unlock lead. Keep it safe until the current save confirms the station or recipe it opens.
schematic - needs save check - lookup
Recipe: Velites Hasta

Treat as an unlock lead until the current station confirms what it opens.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 3; Sell: 20
  • ConfidenceNeeds save check
Unlock lead. Keep it safe until the current save confirms the station or recipe it opens.
schematic - needs save check - lookup
Schematic: Logistics Tent

Treat as an unlock lead until the current station confirms what it opens.

  • StationCheck current save
  • InputsCheck current save
  • SourcesMaximus Memeus Creature 999 HP
  • Used to makeNo known recipe use
  • StatsTier 1; Sell: 30
  • ConfidenceNeeds save check
Unlock lead. Keep it safe until the current save confirms the station or recipe it opens.
seed - usable - lookup
Aloe Seeds

Plan a small crop test, then store first harvests before cooking, trade, or offerings.

  • StationCheck current save
  • InputsCheck current save
  • SourcesAloe Vera Crop cultivated 1-1 100%; Aloe Vera Crop wild 1-1 20%
  • Used to makeNo known recipe use
  • StatsTier 1; Stack 100; Seed Value: 50; Sell: 10
  • Confidenceusable
Plant in farmland to grow Aloe Vera. Can only be planted in the Desert.
seed - usable - lookup
Bay Seeds

Plan a small crop test, then store first harvests before cooking, trade, or offerings.

  • StationCheck current save
  • InputsCheck current save
  • SourcesBay Leaf Crop cultivated 1-1 100%; Bay Leaf Crop wild 1-1 15%
  • Used to makeNo known recipe use
  • StatsTier 1; Stack 100; Seed Value: 10; Sell: 2
  • Confidenceusable
Plant in farmland to grow bay leaves. Can only be planted in the Plains or Swamp.
seed - usable - lookup
Blackberry Bush Seed

Plan a small crop test, then store first harvests before cooking, trade, or offerings.

  • StationCheck current save
  • InputsCheck current save
  • SourcesBlackberry Crop cultivated 0-1 33%; Blackberry Crop wild 1-1 10%
  • Used to makeNo known recipe use
  • StatsTier 1; Stack 100; Seed Value: 5; Sell: 1
  • Confidenceusable
Plant in farmland to grow a Blackberry bush. Can only be planted in the Plains, Forest or Swamp.
seed - usable - lookup
Red Currant Bush Seed

Plan a small crop test, then store first harvests before cooking, trade, or offerings.

  • StationCheck current save
  • InputsCheck current save
  • SourcesRed Currant Crop cultivated 0-1 33%; Red Currant Crop wild 1-1 10%
  • Used to makeNo known recipe use
  • StatsTier 1; Stack 100; Seed Value: 5; Sell: 1
  • Confidenceusable
Plant in farmland to grow a Red Currant bush. Can only be planted in the Plains, Forest or Swamp.
seed - usable - lookup
White Currant Bush Seed

Plan a small crop test, then store first harvests before cooking, trade, or offerings.

  • StationCheck current save
  • InputsCheck current save
  • SourcesWhite Currant Crop cultivated 0-1 33%; White Currant Crop wild 1-1 10%
  • Used to makeNo known recipe use
  • StatsTier 1; Stack 100; Seed Value: 5; Sell: 1
  • Confidenceusable
Plant in farmland to grow a White Currant bush. Can only be planted in the Plains, Forest or Swamp.
seed - usable - lookup
Cabbage Seeds

Plan a small crop test, then store first harvests before cooking, trade, or offerings.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCabbage Crop cultivated 1-1 100%; Cabbage Crop wild 1-1 25%
  • Used to makeNo known recipe use
  • StatsTier 1; Stack 100; Seed Value: 10; Sell: 2
  • Confidenceusable
Plant in farmland to grow cabbage. Can only be planted in Plains.
seed - usable - lookup
Coriander Seed

Plan a small crop test, then store first harvests before cooking, trade, or offerings.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCoriander Crop cultivated 1-1 100%; Coriander Crop wild 2-3 100%
  • Used to makeNo known recipe use
  • StatsTier 1; Stack 100; Seed Value: 5; Sell: 1
  • Confidenceusable
Plant in farmland to grow a coriander plant. Can only be planted in the desert.
seed - partial - lookup
Cumin Seed

Plan a small crop test, then store first harvests before cooking, trade, or offerings.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 1; Stack 100; Seed Value: 5; Sell: 1
  • Confidencepartial
Plant in farmland to grow a cumin plant. Can only be planted around the [REDACTED].
seed - usable - lookup
Ember Orchid Seeds

Plan a small crop test, then store first harvests before cooking, trade, or offerings.

  • StationCheck current save
  • InputsCheck current save
  • SourcesEmber Orchid Crop cultivated 1-1 100%; Ember Orchid Crop wild 1-1 20%
  • Used to makeNo known recipe use
  • StatsTier 1; Stack 100; Seed Value: 1; Sell: 20
  • Confidenceusable
Plant in farmland to grow an Ember Orchid. Can only be planted in Volcanic soil.
seed - usable - lookup
Flax Seed

Plan a small crop test, then store first harvests before cooking, trade, or offerings.

  • StationCheck current save
  • InputsCheck current save
  • SourcesLinen Crop cultivated 1-1 100%; Linen Crop wild 1-1 33%
  • Used to makeNo known recipe use
  • StatsTier 1; Stack 100; Seed Value: 5; Sell: 1
  • Confidenceusable
Plant in farmland to grow a flax plant. Can only be planted in the desert.
seed - usable - lookup
Grape Seeds

Plan a small crop test, then store first harvests before cooking, trade, or offerings.

  • StationCheck current save
  • InputsCheck current save
  • SourcesGrapes Crop cultivated 1-1 10%; Grapes Crop wild 0-2 100%
  • Used to makeNo known recipe use
  • StatsTier 1; Stack 100; Seed Value: 25; Sell: 5
  • Confidenceusable
Plant in farmland to grow grapes. Can only be planted in the Plains, Desert or Swamp. Must be watered!
seed - usable - lookup
Mint Seeds

Plan a small crop test, then store first harvests before cooking, trade, or offerings.

  • StationCheck current save
  • InputsCheck current save
  • SourcesMint Crop cultivated 1-1 100%; Mint Crop wild 1-1 15%
  • Used to makeNo known recipe use
  • StatsTier 1; Stack 100; Seed Value: 10; Sell: 2
  • Confidenceusable
Plant in farmland to grow mint. Can only be planted in the Plains, Swamp, or Forest.
seed - usable - lookup
Boletus Mycelium

Plan a small crop test, then store first harvests before cooking, trade, or offerings.

  • StationCheck current save
  • InputsCheck current save
  • SourcesBoletus Mushroom Crop cultivated 1-1 100%; Boletus Mushroom Crop wild 1-1 10%
  • Used to makeNo known recipe use
  • StatsTier 1; Stack 100; Seed Value: 5; Sell: 1
  • Confidenceusable
Plant in farmland to grow Boletus Mushrooms. Can only be planted in the Forest or Swamp.
seed - usable - lookup
Amanita Mycelium

Plan a small crop test, then store first harvests before cooking, trade, or offerings.

  • StationCheck current save
  • InputsCheck current save
  • SourcesPoison Mushroom Crop cultivated 1-1 100%; Poison Mushroom Crop wild 1-1 10%
  • Used to makeNo known recipe use
  • StatsTier 1; Stack 100; Seed Value: 5; Sell: 1
  • Confidenceusable
Plant in farmland to grow Poison Mushrooms. Can only be planted in the Forest or Swamp.
seed - usable - lookup
Chanterelle Mycelium

Plan a small crop test, then store first harvests before cooking, trade, or offerings.

  • StationCheck current save
  • InputsCheck current save
  • SourcesChanterelle Mushroom Crop cultivated 1-1 100%; Chanterelle Mushroom Crop wild 1-1 10%
  • Used to makeNo known recipe use
  • StatsTier 1; Stack 100; Seed Value: 5; Sell: 1
  • Confidenceusable
Plant in farmland to grow Chanterelle Mushrooms. Can only be planted in the Forest or Swamp.
seed - usable - lookup
Olive Seeds

Plan a small crop test, then store first harvests before cooking, trade, or offerings.

  • StationCheck current save
  • InputsCheck current save
  • SourcesOlives Crop cultivated 1-1 10%; Olive Tree World drop drops 3-4
  • Used to makeNo known recipe use
  • StatsTier 1; Stack 100; Seed Value: 10; Sell: 2
  • Confidenceusable
Plant in farmland to grow olives. Can only be planted in the Plains.
seed - usable - lookup
Pepper Seed

Plan a small crop test, then store first harvests before cooking, trade, or offerings.

  • StationCheck current save
  • InputsCheck current save
  • SourcesPepper Corns Crop cultivated 1-1 100%; Pepper Corns Crop wild 1-1 100%
  • Used to makeNo known recipe use
  • StatsTier 1; Stack 100; Seed Value: 5; Sell: 1
  • Confidenceusable
Plant in farmland to grow a pepper plant. Can only be planted in the volcano.
seed - usable - lookup
Tree Sapling

Plan a small crop test, then store first harvests before cooking, trade, or offerings.

  • StationCheck current save
  • InputsCheck current save
  • SourcesStone Pine Tree World drop drops 3-4; Tree World drop
  • Used to makeBark-back
  • StatsTier 1; Stack 100; Seed Value: 15; Sell: 3
  • Confidenceusable
Plant in the ground to grow a tree. Can only be planted in the Plains, Swamp, or Forest.
seed - partial - lookup
Apple Tree Sapling

Plan a small crop test, then store first harvests before cooking, trade, or offerings.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 1; Stack 100; Seed Value: 15; Sell: 3
  • Confidencepartial
Plant in the ground to grow an apple tree. Can only be planted in the Forest.
seed - partial - lookup
Apricot Tree Sapling

Plan a small crop test, then store first harvests before cooking, trade, or offerings.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 1; Stack 100; Seed Value: 30; Sell: 6
  • Confidencepartial
Plant in the ground to grow an apricot tree. Can only be planted in the Desert.
seed - usable - lookup
Palm Tree Sapling

Plan a small crop test, then store first harvests before cooking, trade, or offerings.

  • StationCheck current save
  • InputsCheck current save
  • SourcesPalm Tree World drop
  • Used to makeNo known recipe use
  • StatsTier 1; Stack 100; Seed Value: 30; Sell: 6
  • Confidenceusable
Plant in the ground to grow a Palm tree. Can only be planted in the Desert.
seed - partial - lookup
Pinecone

Plan a small crop test, then store first harvests before cooking, trade, or offerings.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 1; Stack 100; Seed Value: 30; Sell: 6
  • Confidencepartial
Plant in the ground to grow a Pine tree. Can only be planted in the Plains.
seed - usable - lookup
Wheat Seeds

Plan a small crop test, then store first harvests before cooking, trade, or offerings.

  • StationCheck current save
  • InputsCheck current save
  • SourcesWheat Crop cultivated 1-1 100%; Wheat Crop wild 1-2 100%
  • Used to makeNo known recipe use
  • StatsTier 1; Stack 100; Seed Value: 10; Sell: 2
  • Confidenceusable
Plant in farmland to grow wheat. Can only be planted in the Plains.
weapon - needs save check - lookup
Aqua Arrow

Check combat role, ammo or material chain, and boss route before crafting.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsStack 999; Weapon Value: 10; Sell: 2
  • ConfidenceNeeds save check
Weapon row for combat planning. Check ammo, materials, station level, and boss route before crafting.
weapon - usable - recipe
Bronze Arrow

Check combat role, ammo or material chain, and boss route before crafting.

  • StationBlacksmith
  • Inputs100 Bronze Bar; 5 Wood Stick
  • SourcesRecipe via Blacksmith, worker level 2, yields 100
  • Used to makeLightning Arrow, Poisoned Arrow, Fire Arrow
  • StatsTier 2; Stack 999; Weapon Value: 40; Sell: 8
  • Confidenceusable
Weapon row for combat planning. Check ammo, materials, station level, and boss route before crafting.
weapon - needs save check - recipe
Bronze Pilum

Check combat role, ammo or material chain, and boss route before crafting.

  • StationBlacksmith
  • Inputs5 Bronze Pilum Head; 5 Wood Stick
  • SourcesRecipe via Blacksmith, worker level 2, yields 5
  • Used to makeNo known recipe use
  • StatsTier 2; Stack 5; Weapon Value: 20; Sell: 4
  • ConfidenceNeeds save check
Weapon row for combat planning. Check ammo, materials, station level, and boss route before crafting.
weapon - needs save check - recipe
Copper Arrow

Check combat role, ammo or material chain, and boss route before crafting.

  • StationBlacksmith
  • Inputs100 Copper Bar; 5 Wood Stick
  • SourcesRecipe via Blacksmith, worker level 1, yields 100; Grey Satyr Ranger World drop
  • Used to makeNo known recipe use
  • StatsStack 999; Weapon Value: 20; Sell: 4
  • ConfidenceNeeds save check
Weapon row for combat planning. Check ammo, materials, station level, and boss route before crafting.
weapon - needs save check - recipe
Copper Pilum

Check combat role, ammo or material chain, and boss route before crafting.

  • StationBlacksmith
  • Inputs5 Copper Pilum Head; 5 Wood Stick
  • SourcesRecipe via Blacksmith, worker level 1, yields 5
  • Used to makeNo known recipe use
  • StatsStack 5; Weapon Value: 15; Sell: 3
  • ConfidenceNeeds save check
Weapon row for combat planning. Check ammo, materials, station level, and boss route before crafting.
weapon - needs save check - recipe
Explosive Arrow

Check combat role, ammo or material chain, and boss route before crafting.

  • StationBlacksmith
  • InputsCheck current save
  • SourcesRecipe via Blacksmith, worker level 6, yields 5
  • Used to makeNo known recipe use
  • StatsStack 999; Weapon Value: 50; Sell: 10
  • ConfidenceNeeds save check
Weapon row for combat planning. Check ammo, materials, station level, and boss route before crafting.
weapon - needs save check - lookup
Fallen Pilum

Check combat role, ammo or material chain, and boss route before crafting.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 3; Weapon Value: 6; Sell: 1 20; Slot Ammunition
  • ConfidenceNeeds save check
Weapon row for combat planning. Check ammo, materials, station level, and boss route before crafting.
weapon - needs save check - recipe
Fire Arrow

Check combat role, ammo or material chain, and boss route before crafting.

  • StationBlacksmith
  • Inputs10 Bronze Arrow Incendiary Pot
  • SourcesRecipe via Blacksmith, worker level 4, yields 10
  • Used to makeNo known recipe use
  • StatsStack 999; Weapon Value: 10; Sell: 2
  • ConfidenceNeeds save check
Weapon row for combat planning. Check ammo, materials, station level, and boss route before crafting.
weapon - needs save check - lookup
Flint Arrow

Check combat role, ammo or material chain, and boss route before crafting.

  • StationCheck current save
  • InputsCheck current save
  • SourcesGrey Satyr Ranger World drop; Grey Satyr Tiny World drop
  • Used to makeNo known recipe use
  • StatsStack 999; Weapon Value: 2; Sell: 0
  • ConfidenceNeeds save check
Weapon row for combat planning. Check ammo, materials, station level, and boss route before crafting.
weapon - needs save check - recipe
Flint Pilum

Check combat role, ammo or material chain, and boss route before crafting.

  • StationLeatherworker
  • Inputs5 Flint Pilum Head; 5 Wood Stick
  • SourcesRecipe via Leatherworker, worker level 1, yields 5
  • Used to makeNo known recipe use
  • StatsStack 5; Weapon Value: 10; Sell: 2
  • ConfidenceNeeds save check
Requires a Pilum Quiver to be thrown.
weapon - usable - recipe
Iron Arrow

Check combat role, ammo or material chain, and boss route before crafting.

  • StationBlacksmith
  • Inputs100 Iron Bar; 5 Wood Stick
  • SourcesRecipe via Blacksmith, worker level 5, yields 100; Ashen Skeleton Archer World drop
  • Used to makeExplosive Arrow
  • StatsTier 3; Stack 999; Weapon Value: 60; Sell: 12
  • Confidenceusable
Weapon row for combat planning. Check ammo, materials, station level, and boss route before crafting.
weapon - needs save check - recipe
Iron Pilum

Check combat role, ammo or material chain, and boss route before crafting.

  • StationBlacksmith
  • Inputs5 Iron Pilum Head; 5 Wood Stick
  • SourcesRecipe via Blacksmith, worker level 5, yields 5
  • Used to makeNo known recipe use
  • StatsTier 3; Stack 5; Weapon Value: 5 50; Sell: 1 10
  • ConfidenceNeeds save check
Weapon row for combat planning. Check ammo, materials, station level, and boss route before crafting.
weapon - needs save check - recipe
Lightning Arrow

Check combat role, ammo or material chain, and boss route before crafting.

  • StationBlacksmith
  • Inputs10 Bronze Arrow Guardians Feather
  • SourcesRecipe via Blacksmith, worker level 4, yields 10
  • Used to makeNo known recipe use
  • StatsStack 999; Weapon Value: 10; Sell: 2
  • ConfidenceNeeds save check
Weapon row for combat planning. Check ammo, materials, station level, and boss route before crafting.
weapon - needs save check - recipe
Poisoned Arrow

Check combat role, ammo or material chain, and boss route before crafting.

  • StationBlacksmith
  • Inputs10 Bronze Arrow Major Poison
  • SourcesRecipe via Blacksmith, worker level 4, yields 10; OO Owl Of Minerva Creature 250 HP
  • Used to makeNo known recipe use
  • StatsStack 999; Weapon Value: 10; Sell: 2
  • ConfidenceNeeds save check
Weapon row for combat planning. Check ammo, materials, station level, and boss route before crafting.
weapon - needs save check - recipe
Silver Arrow

Check combat role, ammo or material chain, and boss route before crafting.

  • StationBlacksmith
  • Inputs100 Silver Bar; 5 Wood Stick
  • SourcesRecipe via Blacksmith, worker level 7, yields 100
  • Used to makeNo known recipe use
  • StatsStack 999; Weapon Value: 60; Sell: 12
  • ConfidenceNeeds save check
Weapon row for combat planning. Check ammo, materials, station level, and boss route before crafting.
weapon - needs save check - recipe
Silver Pilum

Check combat role, ammo or material chain, and boss route before crafting.

  • StationBlacksmith
  • Inputs5 Silver Pilum Head; 5 Wood Stick
  • SourcesRecipe via Blacksmith, worker level 7, yields 5
  • Used to makeNo known recipe use
  • StatsStack 5; Weapon Value: 25; Sell: 5
  • ConfidenceNeeds save check
Weapon row for combat planning. Check ammo, materials, station level, and boss route before crafting.
weapon - needs save check - recipe
Sancta Trinita Pilum

Check combat role, ammo or material chain, and boss route before crafting.

  • StationBlacksmith
  • InputsCheck current save
  • SourcesRecipe via Blacksmith, worker level 7, yields 1
  • Used to makeNo known recipe use
  • StatsTier 5; Weapon Value: 1; Sell: 20; Slot Ammunition
  • ConfidenceNeeds save check
The writing around the handle tells a story of how this weapon was forged by the hands of three mighty brothers. Like their spirit, the pilum was indestructible.
weapon - needs save check - lookup
Ashen Bow

Check combat role, ammo or material chain, and boss route before crafting.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsWeapon Value: 2 50; Sell: 50; Slot Weapon
  • ConfidenceNeeds save check
Weapon row for combat planning. Check ammo, materials, station level, and boss route before crafting.
weapon - needs save check - lookup
Ashen Sword

Check combat role, ammo or material chain, and boss route before crafting.

  • StationCheck current save
  • InputsCheck current save
  • SourcesAshen Skeleton Warrior Creature 100 HP
  • Used to makeNo known recipe use
  • StatsTier 2; Weapon Value: 2 50; Sell: 50; Slot Weapon
  • ConfidenceNeeds save check
Weapon row for combat planning. Check ammo, materials, station level, and boss route before crafting.
weapon - partial - lookup
Assassin's Scroll

Check combat role, ammo or material chain, and boss route before crafting.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 3; Weapon Value: 6; Sell: 1 20; Slot Offhand
  • Confidencepartial
This scroll depicts anatomical weak points and instructions on weapon techniques.
weapon - needs save check - lookup
Bearserker Caestus

Check combat role, ammo or material chain, and boss route before crafting.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 2; Weapon Value: 2 50; Sell: 50; Slot Weapon
  • ConfidenceNeeds save check
Weapon row for combat planning. Check ammo, materials, station level, and boss route before crafting.
weapon - needs save check - recipe
Sagittarii Bow

Check combat role, ammo or material chain, and boss route before crafting.

  • StationLeatherworker
  • Inputs4 Wood Stick; 2 Bronze Bar
  • SourcesRecipe via Leatherworker, worker level 4, yields 1
  • Used to makeNo known recipe use
  • StatsTier 2; Weapon Value: 1 30; Sell: 26; Slot Weapon
  • ConfidenceNeeds save check
Weapon row for combat planning. Check ammo, materials, station level, and boss route before crafting.
weapon - needs save check - recipe
Bronze Daggers

Check combat role, ammo or material chain, and boss route before crafting.

  • StationBlacksmith
  • Inputs1 Bronze Bar Wood Stick
  • SourcesRecipe via Blacksmith, worker level 2, yields 1
  • Used to makeNo known recipe use
  • StatsTier 2; Weapon Value: 1 30; Sell: 26; Slot Weapon
  • ConfidenceNeeds save check
Weapon row for combat planning. Check ammo, materials, station level, and boss route before crafting.
weapon - usable - recipe
Bronze Arcuballista

Check combat role, ammo or material chain, and boss route before crafting.

  • StationLeatherworker
  • Inputs2 Wood Stick Bronze Bar
  • SourcesRecipe via Leatherworker, worker level 4, yields 1
  • Used to makeTectonic Arcuballista
  • StatsTier 2; Weapon Value: 1 30; Sell: 26; Slot Offhand
  • Confidenceusable
Weapon row for combat planning. Check ammo, materials, station level, and boss route before crafting.
weapon - usable - recipe
Bronze Sledgehammer

Check combat role, ammo or material chain, and boss route before crafting.

  • StationBlacksmith
  • Inputs4 Bronze Bar; 2 Wood Stick
  • SourcesRecipe via Blacksmith, worker level 2, yields 1
  • Used to makeTectonic Maul
  • StatsTier 2; Weapon Value: 1 30; Sell: 26; Slot Weapon
  • Confidenceusable
Weapon row for combat planning. Check ammo, materials, station level, and boss route before crafting.
weapon - needs save check - lookup
Bronze Grappling Hook

Check combat role, ammo or material chain, and boss route before crafting.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 2; Weapon Value: 2 50; Sell: 50; Slot Offhand
  • ConfidenceNeeds save check
Weapon row for combat planning. Check ammo, materials, station level, and boss route before crafting.
weapon - needs save check - recipe
Bronze Shield

Check combat role, ammo or material chain, and boss route before crafting.

  • StationBlacksmith
  • Inputs3 Bronze Bar Wood Stick
  • SourcesRecipe via Blacksmith, worker level 2, yields 1
  • Used to makeNo known recipe use
  • StatsTier 2; Weapon Value: 1 30; Sell: 26; Slot Offhand
  • ConfidenceNeeds save check
Weapon row for combat planning. Check ammo, materials, station level, and boss route before crafting.
weapon - needs save check - recipe
Bronze Hasta

Check combat role, ammo or material chain, and boss route before crafting.

  • StationBlacksmith
  • Inputs2 Bronze Bar; 2 Wood Stick
  • SourcesRecipe via Blacksmith, worker level 2, yields 1
  • Used to makeNo known recipe use
  • StatsTier 2; Weapon Value: 1 30; Sell: 26; Slot Weapon
  • ConfidenceNeeds save check
Weapon row for combat planning. Check ammo, materials, station level, and boss route before crafting.
weapon - needs save check - recipe
Bronze Gladius

Check combat role, ammo or material chain, and boss route before crafting.

  • StationBlacksmith
  • Inputs2 Bronze Bar Wood Stick
  • SourcesRecipe via Blacksmith, worker level 2, yields 1
  • Used to makeNo known recipe use
  • StatsTier 2; Weapon Value: 1 30; Sell: 26; Slot Weapon
  • ConfidenceNeeds save check
Weapon row for combat planning. Check ammo, materials, station level, and boss route before crafting.
weapon - needs save check - lookup
Construct Shield

Check combat role, ammo or material chain, and boss route before crafting.

  • StationCheck current save
  • InputsCheck current save
  • SourcesLava Construct Creature 200 HP
  • Used to makeNo known recipe use
  • StatsWeapon Value: 3 10; Sell: 62; Slot Offhand
  • ConfidenceNeeds save check
Weapon row for combat planning. Check ammo, materials, station level, and boss route before crafting.
weapon - needs save check - recipe
Copper Arcuballista

Check combat role, ammo or material chain, and boss route before crafting.

  • StationLeatherworker
  • Inputs2 Wood Stick Copper Bar
  • SourcesRecipe via Leatherworker, worker level 2, yields 1
  • Used to makeNo known recipe use
  • StatsWeapon Value: 50; Sell: 10; Slot Offhand
  • ConfidenceNeeds save check
Weapon row for combat planning. Check ammo, materials, station level, and boss route before crafting.
weapon - usable - recipe
Arquites Bow

Check combat role, ammo or material chain, and boss route before crafting.

  • StationLeatherworker
  • Inputs3 Wood Stick; 2 Copper Bar
  • SourcesRecipe via Leatherworker, worker level 2, yields 1
  • Used to makeFeathered Bow
  • StatsWeapon Value: 50; Sell: 10; Slot Weapon
  • Confidenceusable
Weapon row for combat planning. Check ammo, materials, station level, and boss route before crafting.
weapon - needs save check - recipe
Copper Daggers

Check combat role, ammo or material chain, and boss route before crafting.

  • StationBlacksmith
  • Inputs1 Copper Bar Wood Stick
  • SourcesRecipe via Blacksmith, worker level 1, yields 1; Neutral Satyr Creature 100 HP
  • Used to makeNo known recipe use
  • StatsTier 1; Weapon Value: 50; Sell: 10; Slot Weapon
  • ConfidenceNeeds save check
Weapon row for combat planning. Check ammo, materials, station level, and boss route before crafting.
weapon - needs save check - recipe
Copper Sledgehammer

Check combat role, ammo or material chain, and boss route before crafting.

  • StationBlacksmith
  • Inputs4 Copper Bar; 2 Wood Stick
  • SourcesRecipe via Blacksmith, worker level 1, yields 1
  • Used to makeNo known recipe use
  • StatsTier 1; Weapon Value: 50; Sell: 10; Slot Weapon
  • ConfidenceNeeds save check
Weapon row for combat planning. Check ammo, materials, station level, and boss route before crafting.
weapon - needs save check - recipe
Copper Shield

Check combat role, ammo or material chain, and boss route before crafting.

  • StationBlacksmith
  • Inputs3 Copper Bar Wood Stick
  • SourcesRecipe via Blacksmith, worker level 1, yields 1
  • Used to makeNo known recipe use
  • StatsWeapon Value: 50; Sell: 10; Slot Offhand
  • ConfidenceNeeds save check
Weapon row for combat planning. Check ammo, materials, station level, and boss route before crafting.
weapon - usable - recipe
Copper Hasta

Check combat role, ammo or material chain, and boss route before crafting.

  • StationBlacksmith
  • Inputs2 Copper Bar; 2 Wood Stick
  • SourcesRecipe via Blacksmith, worker level 1, yields 1
  • Used to makeVelites Hasta
  • StatsTier 1; Weapon Value: 50; Sell: 10; Slot Weapon
  • Confidenceusable
Weapon row for combat planning. Check ammo, materials, station level, and boss route before crafting.
weapon - needs save check - lookup
Cyclopelli Hammer

Check combat role, ammo or material chain, and boss route before crafting.

  • StationCheck current save
  • InputsCheck current save
  • SourcesEngineer Creature 45 HP; Master Engineer Creature 45 HP
  • Used to makeNo known recipe use
  • StatsTier 1; Weapon Value: 50; Sell: 10; Slot Weapon
  • ConfidenceNeeds save check
Weapon row for combat planning. Check ammo, materials, station level, and boss route before crafting.
weapon - partial - lookup
Scroll of Diana

Check combat role, ammo or material chain, and boss route before crafting.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 2; Weapon Value: 2 50; Sell: 50; Slot Offhand
  • Confidencepartial
Wielded by the members of Diana's order, Cultus Nemorensis.
weapon - usable - recipe
Copper Gladius

Check combat role, ammo or material chain, and boss route before crafting.

  • StationBlacksmith
  • Inputs2 Copper Bar Wood Stick
  • SourcesRecipe via Blacksmith, worker level 1, yields 1
  • Used to makeFeathered Sword
  • StatsTier 1; Weapon Value: 50; Sell: 10; Slot Weapon
  • Confidenceusable
Weapon row for combat planning. Check ammo, materials, station level, and boss route before crafting.
weapon - partial - lookup
Volumen Naturae

Check combat role, ammo or material chain, and boss route before crafting.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 3; Weapon Value: 6; Sell: 1 20; Slot Offhand
  • Confidencepartial
A scroll belonging to an order of druids rooted deep in the forests. It contains knowledge on bending nature to your will.
weapon - needs save check - recipe
Ember Scroll

Check combat role, ammo or material chain, and boss route before crafting.

  • StationPhilosopher
  • Inputs2 Ember Cloth Iron Thread
  • SourcesRecipe via Philosopher, worker level 1, yields 1
  • Used to makeNo known recipe use
  • StatsTier 3; Weapon Value: 10; Sell: 2; Slot Offhand
  • ConfidenceNeeds save check
Weapon row for combat planning. Check ammo, materials, station level, and boss route before crafting.
weapon - needs save check - recipe
Ethereal Scroll

Check combat role, ammo or material chain, and boss route before crafting.

  • StationPhilosopher
  • InputsCheck current save
  • SourcesRecipe via Philosopher, worker level 5, yields 1
  • Used to makeNo known recipe use
  • StatsTier 4; Weapon Value: 35; Sell: 7; Slot Offhand
  • ConfidenceNeeds save check
Weapon row for combat planning. Check ammo, materials, station level, and boss route before crafting.
weapon - needs save check - recipe
Feathered Bow

Check combat role, ammo or material chain, and boss route before crafting.

  • StationLeatherworker
  • Inputs1 Arquites Bow Guardians Talon; 2 Guardians Feather
  • SourcesRecipe via Leatherworker, worker level 2, yields 1
  • Used to makeNo known recipe use
  • StatsTier 2; Weapon Value: 2 50; Sell: 50; Slot Weapon
  • ConfidenceNeeds save check
Weapon row for combat planning. Check ammo, materials, station level, and boss route before crafting.
weapon - needs save check - lookup
Fallen Sword

Check combat role, ammo or material chain, and boss route before crafting.

  • StationCheck current save
  • InputsCheck current save
  • SourcesFallen Sword Creature 10 HP
  • Used to makeNo known recipe use
  • StatsTier 2; Weapon Value: 2 50; Sell: 50; Slot Weapon
  • ConfidenceNeeds save check
Weapon row for combat planning. Check ammo, materials, station level, and boss route before crafting.
weapon - needs save check - lookup
Fallen Pilum Quiver

Check combat role, ammo or material chain, and boss route before crafting.

  • StationCheck current save
  • InputsCheck current save
  • SourcesFallen Spear Creature 10 HP
  • Used to makeNo known recipe use
  • StatsTier 2; Weapon Value: 75; Sell: 15; Slot Offhand
  • ConfidenceNeeds save check
Required to throw Pilum.
weapon - needs save check - recipe
Feathered Scroll

Check combat role, ammo or material chain, and boss route before crafting.

  • StationLeatherworker
  • InputsCheck current save
  • SourcesRecipe via Leatherworker, worker level 2, yields 1
  • Used to makeNo known recipe use
  • StatsTier 2; Weapon Value: 2 50; Sell: 50; Slot Offhand
  • ConfidenceNeeds save check
Minerva's wisdom fills this scroll, allowing you to access a sliver of her power.
weapon - needs save check - recipe
Feathered Sword

Check combat role, ammo or material chain, and boss route before crafting.

  • StationBlacksmith
  • InputsCheck current save
  • SourcesRecipe via Blacksmith, worker level 3, yields 1
  • Used to makeNo known recipe use
  • StatsTier 2; Weapon Value: 2 50; Sell: 50; Slot Weapon; +5% Attack Speed
  • ConfidenceNeeds save check
The claws of this divine creature never dull, and make excellent swords if one manages to bend the material to their will.
weapon - needs save check - lookup
Flint Daggers

Check combat role, ammo or material chain, and boss route before crafting.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 1; Weapon Value: 10; Sell: 2; Slot Weapon
  • ConfidenceNeeds save check
Weapon row for combat planning. Check ammo, materials, station level, and boss route before crafting.
weapon - needs save check - lookup
Flint Sledgehammer

Check combat role, ammo or material chain, and boss route before crafting.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 1; Weapon Value: 10; Sell: 2; Slot Weapon
  • ConfidenceNeeds save check
Weapon row for combat planning. Check ammo, materials, station level, and boss route before crafting.
weapon - needs save check - lookup
Flint Hasta

Check combat role, ammo or material chain, and boss route before crafting.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 1; Weapon Value: 10; Sell: 2; Slot Weapon
  • ConfidenceNeeds save check
Weapon row for combat planning. Check ammo, materials, station level, and boss route before crafting.
weapon - needs save check - lookup
Flint Gladius

Check combat role, ammo or material chain, and boss route before crafting.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 1; Weapon Value: 10; Sell: 2; Slot Weapon
  • ConfidenceNeeds save check
Weapon row for combat planning. Check ammo, materials, station level, and boss route before crafting.
weapon - partial - lookup
Graverobber's Arcuballista

Check combat role, ammo or material chain, and boss route before crafting.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 3; Weapon Value: 6; Sell: 1 20; Slot Offhand; +10% Attack Speed
  • Confidencepartial
Designed for navigating tight crypt corridors and small tombs in search of riches.
weapon - needs save check - recipe
Talon of Minerva

Check combat role, ammo or material chain, and boss route before crafting.

  • StationBlacksmith
  • Inputs1 Guardians Feather; 2 Copper Bar Wood Stick
  • SourcesRecipe via Blacksmith, worker level 3, yields 1
  • Used to makeNo known recipe use
  • StatsTier 5; Weapon Value: 1; Sell: 20; Slot Weapon; +20% Movement Speed
  • ConfidenceNeeds save check
Weapon row for combat planning. Check ammo, materials, station level, and boss route before crafting.
weapon - needs save check - recipe
Grappling Hook

Check combat role, ammo or material chain, and boss route before crafting.

  • StationBlacksmith
  • Inputs1 Copper Bar
  • SourcesRecipe via Blacksmith, worker level 1, yields 1
  • Used to makeNo known recipe use
  • StatsTier 2; Weapon Value: 2 50; Sell: 50; Slot Offhand
  • ConfidenceNeeds save check
Weapon row for combat planning. Check ammo, materials, station level, and boss route before crafting.
weapon - needs save check - lookup
Improvised Caestus

Check combat role, ammo or material chain, and boss route before crafting.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsWeapon Value: 50; Sell: 10; Slot Weapon
  • ConfidenceNeeds save check
Weapon row for combat planning. Check ammo, materials, station level, and boss route before crafting.
weapon - usable - recipe
Ballistarii Bow

Check combat role, ammo or material chain, and boss route before crafting.

  • StationLeatherworker
  • Inputs4 Wood Stick; 2 Iron Bar
  • SourcesRecipe via Leatherworker, worker level 7, yields 1; VP Volcanic Phoenix Boss Creature 1000 HP
  • Used to makeImperator Bow, Flamen Volcanalis Bow
  • StatsTier 3; Weapon Value: 10; Sell: 2; Slot Weapon
  • Confidenceusable
Weapon row for combat planning. Check ammo, materials, station level, and boss route before crafting.
weapon - usable - recipe
Iron Arcuballista

Check combat role, ammo or material chain, and boss route before crafting.

  • StationLeatherworker
  • Inputs2 Wood Stick Iron Bar
  • SourcesRecipe via Leatherworker, worker level 5, yields 1; VP Volcanic Phoenix Boss Creature 1000 HP
  • Used to makeSilver Arcuballista
  • StatsTier 3; Weapon Value: 10; Sell: 2; Slot Offhand
  • Confidenceusable
Weapon row for combat planning. Check ammo, materials, station level, and boss route before crafting.
weapon - needs save check - recipe
Volumen Vitae

Check combat role, ammo or material chain, and boss route before crafting.

  • StationPhilosopher
  • Inputs20 Research Paper; 2 Linen
  • SourcesRecipe via Philosopher, worker level 1, yields 1
  • Used to makeNo known recipe use
  • StatsTier 4; Weapon Value: 50; Sell: 10; Slot Offhand
  • ConfidenceNeeds save check
A Scroll of Life, featuring hymns and songs dedicated to Apollo, the God of Healing.
weapon - usable - recipe
Iron Daggers

Check combat role, ammo or material chain, and boss route before crafting.

  • StationBlacksmith
  • Inputs2 Iron Bar Iron Rod
  • SourcesRecipe via Blacksmith, worker level 5, yields 1; VP Volcanic Phoenix Boss Creature 1000 HP
  • Used to makeSilver Daggers
  • StatsTier 3; Weapon Value: 10; Sell: 2; Slot Weapon
  • Confidenceusable
Weapon row for combat planning. Check ammo, materials, station level, and boss route before crafting.
weapon - usable - recipe
Iron Sledgehammer

Check combat role, ammo or material chain, and boss route before crafting.

  • StationBlacksmith
  • Inputs4 Iron Bar; 2 Iron Rod
  • SourcesRecipe via Blacksmith, worker level 5, yields 1; VP Volcanic Phoenix Boss Creature 1000 HP
  • Used to makeMalleus Mechanicus, Silver Sledgehammer
  • StatsTier 3; Weapon Value: 10; Sell: 2; Slot Weapon
  • Confidenceusable
Weapon row for combat planning. Check ammo, materials, station level, and boss route before crafting.
weapon - usable - recipe
Iron Hasta

Check combat role, ammo or material chain, and boss route before crafting.

  • StationBlacksmith
  • Inputs3 Iron Bar Iron Rod; 2 Wood Stick
  • SourcesRecipe via Blacksmith, worker level 5, yields 1; VP Volcanic Phoenix Boss Creature 1000 HP
  • Used to makeSilver Hasta
  • StatsTier 3; Weapon Value: 10; Sell: 2; Slot Weapon
  • Confidenceusable
Weapon row for combat planning. Check ammo, materials, station level, and boss route before crafting.
weapon - usable - recipe
Iron Shield

Check combat role, ammo or material chain, and boss route before crafting.

  • StationBlacksmith
  • Inputs3 Iron Bar Iron Rod
  • SourcesRecipe via Blacksmith, worker level 5, yields 1
  • Used to makeSilver Shield
  • StatsTier 3; Weapon Value: 10; Sell: 2; Slot Offhand
  • Confidenceusable
Weapon row for combat planning. Check ammo, materials, station level, and boss route before crafting.
weapon - needs save check - recipe
Leather Pilum Quiver

Check combat role, ammo or material chain, and boss route before crafting.

  • StationLeatherworker
  • Inputs2 Leather
  • SourcesRecipe via Leatherworker, worker level 1, yields 1
  • Used to makeNo known recipe use
  • StatsWeapon Value: 20; Sell: 4; Slot Offhand
  • ConfidenceNeeds save check
Required to throw Pilum.
weapon - usable - recipe
Iron Gladius

Check combat role, ammo or material chain, and boss route before crafting.

  • StationBlacksmith
  • Inputs3 Iron Bar Iron Rod Wood Stick
  • SourcesRecipe via Blacksmith, worker level 5, yields 1; VP Volcanic Phoenix Boss Creature 1000 HP
  • Used to makeSilver Gladius, Flamen Volcanalis Spellblade
  • StatsTier 3; Weapon Value: 10; Sell: 2; Slot Weapon
  • Confidenceusable
Weapon row for combat planning. Check ammo, materials, station level, and boss route before crafting.
weapon - usable - recipe
Linen-wrapped Scroll

Check combat role, ammo or material chain, and boss route before crafting.

  • StationLeatherworker
  • Inputs4 Linen Bronze Thread
  • SourcesRecipe via Leatherworker, worker level 4, yields 1
  • Used to makeTectonic Scroll, Scroll of Mirage
  • StatsTier 2; Weapon Value: 1 30; Sell: 26; Slot Offhand
  • Confidenceusable
Weapon row for combat planning. Check ammo, materials, station level, and boss route before crafting.
weapon - needs save check - lookup
Lucky Clover Hook

Check combat role, ammo or material chain, and boss route before crafting.

  • StationCheck current save
  • InputsCheck current save
  • SourcesVP Volcanic Phoenix Boss Creature 1000 HP
  • Used to makeNo known recipe use
  • StatsTier 3; Weapon Value: 6; Sell: 1 20; Slot Offhand
  • ConfidenceNeeds save check
Weapon row for combat planning. Check ammo, materials, station level, and boss route before crafting.
weapon - partial - lookup
Scaevola's Scorched Hand

Check combat role, ammo or material chain, and boss route before crafting.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 4; Weapon Value: 50; Sell: 10; Slot Offhand
  • Confidencepartial
The decapitated hand of a skilled assassin. Its grip remains firm.
weapon - needs save check - lookup
Magus Ceres Scroll

Check combat role, ammo or material chain, and boss route before crafting.

  • StationCheck current save
  • InputsCheck current save
  • SourcesMagus Ceres Creature 80 HP
  • Used to makeNo known recipe use
  • StatsWeapon Value: 10; Sell: 2; Slot Offhand
  • ConfidenceNeeds save check
Weapon row for combat planning. Check ammo, materials, station level, and boss route before crafting.
weapon - needs save check - lookup
Magus Mars Scroll

Check combat role, ammo or material chain, and boss route before crafting.

  • StationCheck current save
  • InputsCheck current save
  • SourcesMagus Mars Creature 55 HP
  • Used to makeNo known recipe use
  • StatsWeapon Value: 10; Sell: 2; Slot Offhand
  • ConfidenceNeeds save check
Weapon row for combat planning. Check ammo, materials, station level, and boss route before crafting.
weapon - needs save check - lookup
Magus Minerva Scroll

Check combat role, ammo or material chain, and boss route before crafting.

  • StationCheck current save
  • InputsCheck current save
  • SourcesMagus Minerva Creature 30 HP
  • Used to makeNo known recipe use
  • StatsWeapon Value: 10; Sell: 2; Slot Offhand
  • ConfidenceNeeds save check
Weapon row for combat planning. Check ammo, materials, station level, and boss route before crafting.
weapon - needs save check - recipe
Flamen Volcanalis Bow

Check combat role, ammo or material chain, and boss route before crafting.

  • StationLeatherworker
  • Inputs1 Talos Bolt Talos Plate Ballistarii Bow
  • SourcesRecipe via Leatherworker, worker level 7, yields 1
  • Used to makeNo known recipe use
  • StatsTier 3; Weapon Value: 6; Sell: 1 20; Slot Weapon
  • ConfidenceNeeds save check
The Vulcan priesthood were unmatched not only in machinery, but in weaponry as well. The bow features several strings and wheels, designed to deliver brutal force to each arrow.
weapon - needs save check - recipe
Flamen Volcanalis Spellblade

Check combat role, ammo or material chain, and boss route before crafting.

  • StationBlacksmith
  • Inputs1 Talos Bolt Talos Plate Iron Gladius
  • SourcesRecipe via Blacksmith, worker level 7, yields 1
  • Used to makeNo known recipe use
  • StatsTier 3; Weapon Value: 6; Sell: 1 20; Slot Weapon
  • ConfidenceNeeds save check
By some miracle, the priesthood has caused the sword to resonate with nearby scrolls and religious texts.
weapon - needs save check - recipe
Malleus Mechanicus

Check combat role, ammo or material chain, and boss route before crafting.

  • StationBlacksmith
  • Inputs1 Talos Bolt Talos Plate Iron Sledgehammer
  • SourcesRecipe via Blacksmith, worker level 7, yields 1
  • Used to makeNo known recipe use
  • StatsTier 3; Weapon Value: 6; Sell: 1 20; Slot Weapon
  • ConfidenceNeeds save check
Used by the Flamen Volcanalis, both for defense and for hammering bolts.
weapon - needs save check - recipe
Aegis

Check combat role, ammo or material chain, and boss route before crafting.

  • StationBlacksmith
  • Inputs10 Bronze Bar; 5 Amethyst Sapphire Medusa's Head
  • SourcesRecipe via Blacksmith, worker level 4, yields 1
  • Used to makeNo known recipe use
  • StatsTier 5; Weapon Value: 1; Sell: 20; Slot Offhand
  • ConfidenceNeeds save check
The furious glare of her eyes only open once the shield is struck.
weapon - needs save check - recipe
Scroll of Mirage

Check combat role, ammo or material chain, and boss route before crafting.

  • StationPhilosopher
  • InputsCheck current save
  • SourcesRecipe via Philosopher, worker level 1, yields 1
  • Used to makeNo known recipe use
  • StatsTier 2; Weapon Value: 4 50; Sell: 90; Slot Offhand
  • ConfidenceNeeds save check
In the arid deserts, Mirage mages were a necessity.
weapon - needs save check - recipe
Scroll of the Novice

Check combat role, ammo or material chain, and boss route before crafting.

  • StationLeatherworker
  • Inputs2 Leather
  • SourcesRecipe via Leatherworker, worker level 1, yields 1
  • Used to makeNo known recipe use
  • StatsWeapon Value: 10; Sell: 2; Slot Offhand
  • ConfidenceNeeds save check
Weapon row for combat planning. Check ammo, materials, station level, and boss route before crafting.
weapon - partial - lookup
Sacrificial Daggers

Check combat role, ammo or material chain, and boss route before crafting.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 3; Weapon Value: 6; Sell: 1 20; Slot Weapon
  • Confidencepartial
Daggers used in terrible rituals conducted by followers of Orcus.
weapon - needs save check - lookup
Satyr Daggers

Check combat role, ammo or material chain, and boss route before crafting.

  • StationCheck current save
  • InputsCheck current save
  • SourcesGrey Satyr Barbarian Creature 25 HP
  • Used to makeNo known recipe use
  • StatsTier 3; Weapon Value: 2; Sell: 40; Slot Weapon
  • ConfidenceNeeds save check
Weapon row for combat planning. Check ammo, materials, station level, and boss route before crafting.
weapon - partial - lookup
Scroll of Orcus

Check combat role, ammo or material chain, and boss route before crafting.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 3; Weapon Value: 6; Sell: 1 20; Slot Offhand
  • Confidencepartial
Cultists of Orcus had the means to do terrible things, like bringing back the dead.
weapon - needs save check - lookup
Onager Grappling Hook

Check combat role, ammo or material chain, and boss route before crafting.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 2; Weapon Value: 2 50; Sell: 50; Slot Offhand
  • ConfidenceNeeds save check
Weapon row for combat planning. Check ammo, materials, station level, and boss route before crafting.
weapon - needs save check - lookup
Scorpio Bow

Check combat role, ammo or material chain, and boss route before crafting.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 2; Weapon Value: 4 50; Sell: 90; Slot Weapon
  • ConfidenceNeeds save check
Weapon row for combat planning. Check ammo, materials, station level, and boss route before crafting.
weapon - needs save check - recipe
Imperator Bow

Check combat role, ammo or material chain, and boss route before crafting.

  • StationLeatherworker
  • Inputs1 Ballistarii Bow; 2 Silver Bar
  • SourcesRecipe via Leatherworker, worker level 9, yields 1
  • Used to makeNo known recipe use
  • StatsTier 4; Weapon Value: 35; Sell: 7; Slot Weapon
  • ConfidenceNeeds save check
Weapon row for combat planning. Check ammo, materials, station level, and boss route before crafting.
weapon - needs save check - recipe
Silver Arcuballista

Check combat role, ammo or material chain, and boss route before crafting.

  • StationLeatherworker
  • Inputs1 Iron Arcuballista Silver Bar
  • SourcesRecipe via Leatherworker, worker level 8, yields 1
  • Used to makeNo known recipe use
  • StatsTier 4; Weapon Value: 35; Sell: 7; Slot Offhand
  • ConfidenceNeeds save check
Weapon row for combat planning. Check ammo, materials, station level, and boss route before crafting.
weapon - needs save check - recipe
Silver Sledgehammer

Check combat role, ammo or material chain, and boss route before crafting.

  • StationBlacksmith
  • Inputs4 Silver Bar Iron Sledgehammer
  • SourcesRecipe via Blacksmith, worker level 7, yields 1
  • Used to makeNo known recipe use
  • StatsTier 4; Weapon Value: 35; Sell: 7; Slot Weapon
  • ConfidenceNeeds save check
Weapon row for combat planning. Check ammo, materials, station level, and boss route before crafting.
weapon - needs save check - recipe
Silver Daggers

Check combat role, ammo or material chain, and boss route before crafting.

  • StationBlacksmith
  • Inputs1 Silver Bar Iron Daggers
  • SourcesRecipe via Blacksmith, worker level 7, yields 1
  • Used to makeNo known recipe use
  • StatsTier 4; Weapon Value: 35; Sell: 7; Slot Weapon
  • ConfidenceNeeds save check
Weapon row for combat planning. Check ammo, materials, station level, and boss route before crafting.
weapon - needs save check - recipe
Silver Shield

Check combat role, ammo or material chain, and boss route before crafting.

  • StationBlacksmith
  • Inputs3 Silver Bar Iron Shield
  • SourcesRecipe via Blacksmith, worker level 7, yields 1
  • Used to makeNo known recipe use
  • StatsTier 4; Weapon Value: 35; Sell: 7; Slot Offhand
  • ConfidenceNeeds save check
Weapon row for combat planning. Check ammo, materials, station level, and boss route before crafting.
weapon - needs save check - recipe
Silver Hasta

Check combat role, ammo or material chain, and boss route before crafting.

  • StationBlacksmith
  • Inputs2 Silver Bar Iron Hasta
  • SourcesRecipe via Blacksmith, worker level 7, yields 1
  • Used to makeNo known recipe use
  • StatsTier 4; Weapon Value: 35; Sell: 7; Slot Weapon
  • ConfidenceNeeds save check
Weapon row for combat planning. Check ammo, materials, station level, and boss route before crafting.
weapon - needs save check - recipe
Silver Gladius

Check combat role, ammo or material chain, and boss route before crafting.

  • StationBlacksmith
  • Inputs3 Silver Bar Iron Gladius
  • SourcesRecipe via Blacksmith, worker level 7, yields 1
  • Used to makeNo known recipe use
  • StatsTier 4; Weapon Value: 35; Sell: 7; Slot Weapon
  • ConfidenceNeeds save check
Weapon row for combat planning. Check ammo, materials, station level, and boss route before crafting.
weapon - needs save check - lookup
Skeleton Bow

Check combat role, ammo or material chain, and boss route before crafting.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsWeapon Value: 10; Sell: 2; Slot Weapon
  • ConfidenceNeeds save check
Weapon row for combat planning. Check ammo, materials, station level, and boss route before crafting.
weapon - needs save check - lookup
Skeleton Sword

Check combat role, ammo or material chain, and boss route before crafting.

  • StationCheck current save
  • InputsCheck current save
  • SourcesSkeleton Warrior Creature 150 HP
  • Used to makeNo known recipe use
  • StatsTier 2; Weapon Value: 2 50; Sell: 50; Slot Weapon; +5% Attack Speed
  • ConfidenceNeeds save check
Weapon row for combat planning. Check ammo, materials, station level, and boss route before crafting.
weapon - needs save check - lookup
Snakeskin Scroll

Check combat role, ammo or material chain, and boss route before crafting.

  • StationCheck current save
  • InputsCheck current save
  • SourcesSnake Creature 20 HP
  • Used to makeNo known recipe use
  • StatsWeapon Value: 10; Sell: 2; Slot Offhand
  • ConfidenceNeeds save check
Weapon row for combat planning. Check ammo, materials, station level, and boss route before crafting.
weapon - needs save check - recipe
Tectonic Arcuballista

Check combat role, ammo or material chain, and boss route before crafting.

  • StationLeatherworker
  • Inputs1 Bronze Arcuballista; 2 Cyclops Shard Nail of the Cyclops
  • SourcesRecipe via Leatherworker, worker level 4, yields 1
  • Used to makeNo known recipe use
  • StatsTier 2; Weapon Value: 2 50; Sell: 50; Slot Offhand
  • ConfidenceNeeds save check
Weapon row for combat planning. Check ammo, materials, station level, and boss route before crafting.
weapon - needs save check - recipe
Tectonic Maul

Check combat role, ammo or material chain, and boss route before crafting.

  • StationBlacksmith
  • Inputs1 Bronze Sledgehammer; 2 Cyclops Shard Nail of the Cyclops
  • SourcesRecipe via Blacksmith, worker level 4, yields 1
  • Used to makeNo known recipe use
  • StatsTier 2; Weapon Value: 2 50; Sell: 50; Slot Weapon
  • ConfidenceNeeds save check
Weapon row for combat planning. Check ammo, materials, station level, and boss route before crafting.
weapon - needs save check - recipe
Tectonic Scroll

Check combat role, ammo or material chain, and boss route before crafting.

  • StationPhilosopher
  • Inputs2 Cyclops Shard Nail of the Cyclops
  • SourcesRecipe via Philosopher, worker level 4, yields 1
  • Used to makeNo known recipe use
  • StatsTier 2; Weapon Value: 4 50; Sell: 90; Slot Offhand
  • ConfidenceNeeds save check
This ever-dusty scroll is written in the language of the Cyclopes, and contains the power to move the earth itself.
weapon - needs save check - lookup
Scorpion Stinger

Check combat role, ammo or material chain, and boss route before crafting.

  • StationCheck current save
  • InputsCheck current save
  • SourcesBig Scorpion Creature 90 HP
  • Used to makeNo known recipe use
  • StatsTier 2; Weapon Value: 2 50; Sell: 50; Slot Weapon
  • ConfidenceNeeds save check
Weapon row for combat planning. Check ammo, materials, station level, and boss route before crafting.
weapon - needs save check - lookup
The Basher

Check combat role, ammo or material chain, and boss route before crafting.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 1; Weapon Value: 50; Sell: 10; Slot Weapon
  • ConfidenceNeeds save check
Weapon row for combat planning. Check ammo, materials, station level, and boss route before crafting.
weapon - partial - lookup
Gladius Divinus

Check combat role, ammo or material chain, and boss route before crafting.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 4; Weapon Value: 50; Sell: 10; Slot Weapon; +5 Health; +3% Movement Speed
  • Confidencepartial
Forged in the center of the Empire, and blessed by the power of Janus, the God of Passage.
weapon - partial - lookup
Gravedigger's Shovel

Check combat role, ammo or material chain, and boss route before crafting.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 3; Weapon Value: 6; Sell: 1 20; Slot Weapon
  • Confidencepartial
In a time where the dead don't stay in their graves, such tools have to become weapons.
weapon - needs save check - lookup
Bow of Victoria

Check combat role, ammo or material chain, and boss route before crafting.

  • StationCheck current save
  • InputsCheck current save
  • SourcesVP Volcanic Phoenix Boss Creature 1000 HP
  • Used to makeNo known recipe use
  • StatsTier 5; Weapon Value: 1; Sell: 20; Slot Weapon
  • ConfidenceNeeds save check
Blessed by Victoria, the deified personification of victory whose arrows never missed a target.
weapon - needs save check - lookup
Vulcan's Fire Iron

Check combat role, ammo or material chain, and boss route before crafting.

  • StationCheck current save
  • InputsCheck current save
  • SourcesVP Volcanic Phoenix Boss Creature 1000 HP
  • Used to makeNo known recipe use
  • StatsTier 3; Weapon Value: 6; Sell: 1 20; Slot Weapon
  • ConfidenceNeeds save check
It is said that Vulcan would use a similar weapon to ignite volcanoes when his rage was invoked.
weapon - partial - lookup
Velites Pilum Quiver

Check combat role, ammo or material chain, and boss route before crafting.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 2; Weapon Value: 75; Sell: 15; Slot Offhand; +10% Attack Speed
  • Confidencepartial
Required to throw Pilum.
weapon - partial - lookup
Eternal Watch

Check combat role, ammo or material chain, and boss route before crafting.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 3; Weapon Value: 6; Sell: 1 20; Slot Offhand
  • Confidencepartial
These heavy shields acted as unmatched barricades for holding back the fallen horde.
weapon - needs save check - recipe
Velites Hasta

Check combat role, ammo or material chain, and boss route before crafting.

  • StationLeatherworker
  • Inputs1 Copper Hasta; 2 Cured Hide
  • SourcesRecipe via Leatherworker, worker level 3, yields 1
  • Used to makeNo known recipe use
  • StatsTier 2; Weapon Value: 2 50; Sell: 50; Slot Weapon
  • ConfidenceNeeds save check
Weapon row for combat planning. Check ammo, materials, station level, and boss route before crafting.
weapon - partial - lookup
Scroll of Vulcan

Check combat role, ammo or material chain, and boss route before crafting.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsTier 3; Weapon Value: 6; Sell: 1 20; Slot Offhand
  • Confidencepartial
The scrolls of Flamines Volcanalis double as a religious text, and schematics for important and strange machines.
weapon - needs save check - lookup
Wooden Bow

Check combat role, ammo or material chain, and boss route before crafting.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsWeapon Value: 10; Sell: 2; Slot Weapon
  • ConfidenceNeeds save check
Weapon row for combat planning. Check ammo, materials, station level, and boss route before crafting.
weapon - needs save check - recipe
Wooden Arcuballista

Check combat role, ammo or material chain, and boss route before crafting.

  • StationLeatherworker
  • Inputs2 Wood Stick; 2 Wood Plank
  • SourcesRecipe via Leatherworker, worker level 1, yields 1
  • Used to makeNo known recipe use
  • StatsWeapon Value: 10; Sell: 2; Slot Offhand
  • ConfidenceNeeds save check
Weapon row for combat planning. Check ammo, materials, station level, and boss route before crafting.
weapon - needs save check - lookup
Wooden Shield

Check combat role, ammo or material chain, and boss route before crafting.

  • StationCheck current save
  • InputsCheck current save
  • SourcesCheck current save
  • Used to makeNo known recipe use
  • StatsWeapon Value: 10; Sell: 2; Slot Offhand
  • ConfidenceNeeds save check
Weapon row for combat planning. Check ammo, materials, station level, and boss route before crafting.
weapon - usable - recipe
Woolbound Scroll

Check combat role, ammo or material chain, and boss route before crafting.

  • StationLeatherworker
  • Inputs2 Wool; 5 Copper Thread
  • SourcesRecipe via Leatherworker, worker level 2, yields 1
  • Used to makeFeathered Scroll
  • StatsWeapon Value: 50; Sell: 10; Slot Offhand
  • Confidenceusable
Weapon row for combat planning. Check ammo, materials, station level, and boss route before crafting.

Romestead’s item list is useful only if it helps the settlement make a safer choice. Use the database above when you find a strange material, unlock a new station, plan a boss route, choose a seed, or wonder whether a food item is worth cooking. Search the name first, then use filters to narrow the row by category, station, source, recipe, or known uses.

For the full route board, open the Romestead hub. If the item belongs to a specific problem, use Crafting, Resources, Fishing, Best Seeds, Best Buildings, or Bosses next.

Current-build note: The tool includes item rows, recipe rows, source detail, known uses, and item-use links. Some Early Access inputs, drops, and merchant routes still need a current-save check.

Quick Answer

Search the item, save anything rare or unclear, and do not spend the last copy until you know its recipe, source, and what it is used to make. A basic material can be ordinary storage one day and boss gear, shrine progress, or a late station input the next.

Use these rows when the item name is the whole problem. Search the item in the database first, then open the narrower route if the row points to food, seeds, buildings, bosses, or trade.

Item or searchBest first filterSafer next page
Garum, Beer, Wine, Cheese, Empty PotFood, recipe, or sourceFishing and food chains
Fish, Eel, Deep Fried FishFood or known useFishing and food chains
Coriander, Aloe Vera, Ember Orchid, Pine Nuts, Grapes, Mint, Bay LeafSeeds, crop, or sourceBest Seeds
Radiant Pilum, Radiant Pilum Shaft, Bronze Arcuballista, Automatic ScorpioWeapon, gear, furniture, or stationBest Buildings if it changes defense, otherwise keep the item row saved
Ember Cloth, Bronze Bar, Concrete, Clay, Volcanic AshMaterials, station, or known useResources
Guardian drops, tablets, declarations, rare consumablesQuest, equipment, or known useBosses
Furniture, storage support, building utility rowsFurniture or stationBest Buildings

Best Filters To Use First

SituationFilter firstWhat to do
New item in inventorySearch nameSave the row if it feeds several outputs or has a boss-style note
Station just unlockedStation filterCheck recipes before moving materials away from storage
Rare drop or quest itemCategory plus known useStore the first copy until the trigger is clear
Crop or seed routeSeeds categoryPlant one test patch and keep extra seeds safe
Food chain planningFood category plus recipeCompare Garum, Bakery, pot, and citizen-food pressure
Boss preparationGear, weapon, or boss-prep searchCheck material chain before starting the fight

What The Database Is Best For

The item database is the broad lookup board, not the place to force a single perfect route. Use it when the item name is the only thing you know. If the row has a station, jump to the recipe planner next. If it feeds several outputs, treat it as storage pressure and keep at least one copy safe. If it has a source but no recipe, use it as a gathering lead before building a plan around it.

The strongest current lanes are gear, weapons, food, materials, seeds, furniture, consumables, and quest-adjacent rows. Gear and weapon rows are usually worth checking before boss prep because they can hide metal, leather, cloth, or rare material pressure. Food rows are best used beside fishing and farming, because a fish, crop, pot, or bakery item can sit inside a longer citizen-food chain. Seed rows are safer as farm tests than as sell-first goods, especially if you have not confirmed their biome or crop output in your save.

For low-detail rows, the right action is simple: keep the name searchable, but do not turn it into a spending rule. Some item names are useful because they help you recognize a future drop, shop row, recipe output, or quest prompt. That is still player value, but it is different from a confirmed material route.

Route Decisions By Item Type

Item typeBest use in the databaseSafer settlement move
EquipmentCompare station, inputs, source, and known-use pressure before upgradingSave the row, then craft only when it solves travel, defense, or boss prep
WeaponsCheck whether the weapon sits in a Blacksmith or Leatherworker chainKeep rare bars, leather, scales, and boss-style materials out of exports
FoodSearch fish, Garum, Bakery, pots, and crop-linked dishes togetherCook for citizen stability or boss prep, not just because a recipe is visible
MaterialsCheck source and future outputs before moving storageProtect first copies and multi-use materials until the next station is clear
SeedsUse category search before planting a new fieldPlant one test patch, then scale only after the crop route helps food or trade
FurnitureCheck whether the row supports building utility or settlement comfortSpend materials only when the building plan already needs that support
ConsumablesSearch beside boss, quest, shrine, or food termsTest the effect before carrying several into a risky route

How This Feeds The Other Romestead Tools

Use the full database first when you only know an item name. Move to Crafting when the row has a station or recipe input. Move to Resources when the row is a material, refined good, world drop, ore, clay, wood, stone, or food support item. Move to Fishing when the row touches fish, Eel, Garum, pots, cooked food, or Bakery pressure. Move to Best Seeds when the row is a seed or crop lead. Move to Best Buildings when the row looks like furniture, utility, or a building support item. Move to Bosses when the row smells like gear, sacrifice, declaration, tablet, special consumable, or rare drop.

That handoff matters because one item can belong to more than one town problem. Bronze Bar is not just a material row if it also feeds gear and workstation progress. Fish is not just food if it enters Garum or cooked chains. Aloe Seeds are not just farm stock if they change a food route or biome plan. Firescale Satchel is not just a named consumable if it sits near boss prep or rare material pressure. Search broadly first, then open the narrower tool once the blocker is clear.

How To Use Saved Rows

Save rows that could cost the town momentum if spent too early:

Save thisWhy
First-copy rare materialsThey may feed gear, shrine, quest, or boss routes
Multi-use materialsSeveral future outputs can hide crafting pressure
New station recipesInputs can compete with defense, food, or building upgrades
Seeds with biome limitsA wrong planting plan can waste farm space and time
Boss-adjacent consumablesTriggers and rewards should be checked before use

Current-Build Checks

A row marked for a save check is still useful. It means the item is worth finding, but the exact input split, source, merchant level, drop behavior, or route should be confirmed before you commit scarce goods.

MarkPlayer action
Has recipeCheck the station and inputs before crafting
Has sourceConfirm the route is repeatable in your save
Has known useStore the item until you know which output matters
Needs save checkTreat it as a lead, not a final spending instruction
Low detailKeep it searchable, but do not build a plan around it yet

A Safe Item Check Routine

Run the same small routine whenever the town finds something unfamiliar. First, search the exact name. Second, check whether it has recipe, source, or known-use marks. Third, save the row if it has several future uses, a rare-sounding source, a boss-style name, a quest feel, or a station you have not stabilized yet. Fourth, decide where it belongs: storage, test patch, food chain, gear chain, shrine stock, boss prep, or export.

Do not let the database turn every row into hoarding. Common items can move once you know their repeatable source and the settlement has enough reserve. The rows to protect are the ones where losing the last copy would delay a workstation, gear upgrade, offering, trade route, farm test, or fight attempt. When in doubt, keep one copy in a marked storage spot and spend only the extras.

In co-op, agree on one shared rule before exports begin: saved rows stay out of carts and trade routes unless the group clears them. That keeps one player from selling or cooking a material another player needs for armor, a shrine, a boss route, or the next building push. The saved-only toggle works well as a quick meeting board before the group leaves town.

Next Pages To Open

FAQ

How many rows are in the Romestead item database?

The current tool includes 664 item rows, with recipe, source, and known-use filters where safe data is available.

Should I trust every Romestead recipe input as final?

No. Use the database to find the station and likely route, then confirm exact inputs in your current save before spending the last copy of a material.

What should I save in the item database?

Save rare materials, boss-adjacent drops, unknown quest items, seeds you have not tested, and recipe ingredients that feed several future outputs.

Why do some rows say they need a save check?

Those rows are useful lookup leads, but exact source, input, drop, or behavior should be checked in the live Early Access build before you rely on them.